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mirror of https://github.com/cathery/sys-con.git synced 2025-03-29 22:20:09 +00:00

minor attempts at vibration +dualshock dummy class

This commit is contained in:
cathery 2019-11-03 22:38:24 +03:00
parent 860173824d
commit 500fcddaa8
7 changed files with 412 additions and 18 deletions

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@ -5,11 +5,14 @@ enum ControllerType
CONTROLLER_UNDEFINED,
CONTROLLER_XBOX360,
CONTROLLER_XBOXONE,
CONTROLLER_DUALSHOCK3,
CONTROLLER_DUALSHOCK4,
};
enum VendorIDs
{
VENDOR_MICROSOFT = 0x45e,
VENDOR_SONY = 0x54c,
};
enum ProductIDs
@ -20,4 +23,7 @@ enum ProductIDs
PRODUCT_XBOXONEELITE = 0x2e3,
PRODUCT_XBOXONES = 0x2ea,
PRODUCT_XBOXADAPTIVE = 0xb0a,
PRODUCT_DUALSHOCK3 = 0x268,
PRODUCT_DUALSHOCK4 = 0x5c4,
};

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@ -3,10 +3,12 @@
//Catch-all header to include all the controllers
#include "Controllers/Xbox360Controller.h"
#include "Controllers/XboxOneController.h"
#include "Controllers/Dualshock3Controller.h"
#include "Controllers/Dualshock4Controller.h"
std::vector<uint16_t> GetVendors()
{
return {VENDOR_MICROSOFT};
return {VENDOR_MICROSOFT, VENDOR_SONY};
}
std::vector<uint16_t> GetVendorProducts(uint16_t vendor_id)
@ -20,6 +22,9 @@ std::vector<uint16_t> GetVendorProducts(uint16_t vendor_id)
PRODUCT_XBOXONEELITE,
PRODUCT_XBOXONES,
PRODUCT_XBOXADAPTIVE};
case VENDOR_SONY:
return {PRODUCT_DUALSHOCK3,
PRODUCT_DUALSHOCK4};
}
return {};
}
@ -34,6 +39,10 @@ std::unique_ptr<IController> ConstructControllerFromType(ControllerType type, st
return std::make_unique<Xbox360Controller>(std::move(device));
case CONTROLLER_XBOXONE:
return std::make_unique<XboxOneController>(std::move(device));
case CONTROLLER_DUALSHOCK3:
return std::make_unique<Dualshock3Controller>(std::move(device));
case CONTROLLER_DUALSHOCK4:
return std::make_unique<Dualshock4Controller>(std::move(device));
default:
break;
}
@ -57,6 +66,15 @@ ControllerType GetControllerTypeFromIds(uint16_t vendor_id, uint16_t product_id)
return CONTROLLER_XBOXONE;
}
break;
case VENDOR_SONY:
switch (product_id)
{
case PRODUCT_DUALSHOCK3:
return CONTROLLER_DUALSHOCK3;
case PRODUCT_DUALSHOCK4:
return CONTROLLER_DUALSHOCK4;
}
break;
default:
break;
}

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@ -0,0 +1,82 @@
#pragma once
#include "IController.h"
//References used:
//https://cs.chromium.org/chromium/src/device/gamepad/dualshock4_controller.cc
struct Dualshock4ButtonData
{
uint8_t type;
uint8_t length;
bool dpad_up : 1;
bool dpad_down : 1;
bool dpad_left : 1;
bool dpad_right : 1;
bool start : 1;
bool back : 1;
bool stick_left_click : 1;
bool stick_right_click : 1;
bool bumper_left : 1;
bool bumper_right : 1;
bool guide : 1;
bool dummy1 : 1; // Always 0.
bool a : 1;
bool b : 1;
bool x : 1;
bool y : 1;
uint8_t trigger_left;
uint8_t trigger_right;
int16_t stick_left_x;
int16_t stick_left_y;
int16_t stick_right_x;
int16_t stick_right_y;
// Always 0.
uint32_t dummy2;
uint16_t dummy3;
};
class Dualshock4Controller : public IController
{
private:
IUSBEndpoint *m_inPipe = nullptr;
IUSBEndpoint *m_outPipe = nullptr;
Dualshock4ButtonData m_buttonData;
int16_t kLeftThumbDeadzone = 0; //7849;
int16_t kRightThumbDeadzone = 0; //8689;
uint16_t kTriggerMax = 0; //1023;
uint16_t kTriggerDeadzone = 0; //120;
public:
Dualshock4Controller(std::unique_ptr<IUSBDevice> &&interface);
virtual ~Dualshock4Controller();
virtual Status Initialize();
virtual void Exit();
Status OpenInterfaces();
void CloseInterfaces();
virtual Status GetInput();
virtual NormalizedButtonData GetNormalizedButtonData();
virtual ControllerType GetType() { return CONTROLLER_XBOX360; }
inline const Dualshock4ButtonData &GetButtonData() { return m_buttonData; };
float NormalizeTrigger(uint16_t value);
void NormalizeAxis(int16_t x, int16_t y, int16_t deadzone, float *x_out, float *y_out);
Status SendInitBytes();
Status SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude);
};

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@ -0,0 +1,240 @@
#include "Controllers/Dualshock4Controller.h"
#include <cmath>
Dualshock4Controller::Dualshock4Controller(std::unique_ptr<IUSBDevice> &&interface)
: IController(std::move(interface))
{
}
Dualshock4Controller::~Dualshock4Controller()
{
Exit();
}
Status Dualshock4Controller::Initialize()
{
Status rc;
rc = OpenInterfaces();
if (S_FAILED(rc))
return rc;
rc = SendInitBytes();
if (S_FAILED(rc))
return rc;
return rc;
}
void Dualshock4Controller::Exit()
{
CloseInterfaces();
}
Status Dualshock4Controller::OpenInterfaces()
{
Status rc;
rc = m_device->Open();
if (S_FAILED(rc))
return rc;
//This will open each interface and try to acquire Xbox One controller's in and out endpoints, if it hasn't already
std::vector<std::unique_ptr<IUSBInterface>> &interfaces = m_device->GetInterfaces();
for (auto &&interface : interfaces)
{
rc = interface->Open();
if (S_FAILED(rc))
return rc;
//TODO: check for numEndpoints before trying to open them!
if (interface->GetDescriptor()->bNumEndpoints >= 2)
{
IUSBEndpoint *inEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_IN, 1);
if (inEndpoint->GetDescriptor()->bLength != 0)
{
rc = inEndpoint->Open();
if (S_FAILED(rc))
return 5555;
m_inPipe = inEndpoint;
}
IUSBEndpoint *outEndpoint = interface->GetEndpoint(IUSBEndpoint::USB_ENDPOINT_OUT, 1);
if (outEndpoint->GetDescriptor()->bLength != 0)
{
rc = outEndpoint->Open();
if (S_FAILED(rc))
return 6666;
m_outPipe = outEndpoint;
}
}
}
if (!m_inPipe || !m_outPipe)
return 69;
return rc;
}
void Dualshock4Controller::CloseInterfaces()
{
m_device->Reset();
m_device->Close();
}
Status Dualshock4Controller::GetInput()
{
return 9;
/*
uint8_t input_bytes[64];
Status rc = m_inPipe->Read(input_bytes, sizeof(input_bytes));
if (S_FAILED(rc))
return rc;
uint8_t type = input_bytes[0];
if (type == XBONEINPUT_BUTTON) //Button data
{
m_buttonData = *reinterpret_cast<Dualshock4ButtonData *>(input_bytes);
}
else if (type == XBONEINPUT_GUIDEBUTTON) //Guide button status
{
m_buttonData.sync = input_bytes[4];
//Xbox one S needs to be sent an ack report for guide buttons
//TODO: needs testing
if (input_bytes[1] == 0x30)
{
rc = WriteAckGuideReport(input_bytes[2]);
if (S_FAILED(rc))
return rc;
}
//TODO: add ack check and send ack report!
}
return rc;
*/
}
Status Dualshock4Controller::SendInitBytes()
{
/*
UCHAR hidCommandEnable[DS4_HID_COMMAND_ENABLE_SIZE] =
{
0x42, 0x0C, 0x00, 0x00
};
Context,
BmRequestHostToDevice,
BmRequestClass,
SetReport,
DS4FeatureStartDevice,
0,
hidCommandEnable,
DS4_HID_COMMAND_ENABLE_SIZE
*/
uint8_t init_bytes[]{
0x05,
0x20, 0x00, 0x01, 0x00};
Status rc = m_outPipe->Write(init_bytes, sizeof(init_bytes));
return rc;
}
float Dualshock4Controller::NormalizeTrigger(uint16_t value)
{
//If the given value is below the trigger zone, save the calc and return 0, otherwise adjust the value to the deadzone
return value < kTriggerDeadzone
? 0
: static_cast<float>(value - kTriggerDeadzone) /
(kTriggerMax - kTriggerDeadzone);
}
void Dualshock4Controller::NormalizeAxis(int16_t x,
int16_t y,
int16_t deadzone,
float *x_out,
float *y_out)
{
float x_val = x;
float y_val = y;
// Determine how far the stick is pushed.
//This will never exceed 32767 because if the stick is
//horizontally maxed in one direction, vertically it must be neutral(0) and vice versa
float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val);
// Check if the controller is outside a circular dead zone.
if (real_magnitude > deadzone)
{
// Clip the magnitude at its expected maximum value.
float magnitude = std::min(32767.0f, real_magnitude);
// Adjust magnitude relative to the end of the dead zone.
magnitude -= deadzone;
// Normalize the magnitude with respect to its expected range giving a
// magnitude value of 0.0 to 1.0
//ratio = (currentValue / maxValue) / realValue
float ratio = (magnitude / (32767 - deadzone)) / real_magnitude;
// Y is negated because xbox controllers have an opposite sign from
// the 'standard controller' recommendations.
*x_out = x_val * ratio;
*y_out = y_val * ratio;
}
else
{
// If the controller is in the deadzone zero out the magnitude.
*x_out = *y_out = 0.0f;
}
}
//Pass by value should hopefully be optimized away by RVO
NormalizedButtonData Dualshock4Controller::GetNormalizedButtonData()
{
NormalizedButtonData normalData;
normalData.bottom_action = m_buttonData.a;
normalData.right_action = m_buttonData.b;
normalData.left_action = m_buttonData.x;
normalData.top_action = m_buttonData.y;
normalData.dpad_up = m_buttonData.dpad_up;
normalData.dpad_down = m_buttonData.dpad_down;
normalData.dpad_left = m_buttonData.dpad_left;
normalData.dpad_right = m_buttonData.dpad_right;
normalData.back = m_buttonData.back;
normalData.start = m_buttonData.start;
normalData.left_bumper = m_buttonData.bumper_left;
normalData.right_bumper = m_buttonData.bumper_right;
normalData.left_stick_click = m_buttonData.stick_left_click;
normalData.right_stick_click = m_buttonData.stick_right_click;
normalData.capture = false;
normalData.home = false;
//normalData.guide = m_buttonData.sync;
normalData.left_trigger = NormalizeTrigger(m_buttonData.trigger_left);
normalData.right_trigger = NormalizeTrigger(m_buttonData.trigger_right);
NormalizeAxis(m_buttonData.stick_left_x, m_buttonData.stick_left_y, kLeftThumbDeadzone,
&normalData.left_stick_x, &normalData.left_stick_y);
NormalizeAxis(m_buttonData.stick_right_x, m_buttonData.stick_right_y, kRightThumbDeadzone,
&normalData.right_stick_x, &normalData.right_stick_y);
return normalData;
}
Status Dualshock4Controller::SetRumble(uint8_t strong_magnitude, uint8_t weak_magnitude)
{
return 9;
/*
uint8_t rumble_data[]{
0x09, 0x00,
m_rumbleDataCounter++,
0x09, 0x00, 0x0f, 0x00, 0x00,
strong_magnitude,
weak_magnitude,
0xff, 0x00, 0x00};
return m_outPipe->Write(rumble_data, sizeof(rumble_data));
*/
}

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@ -20,7 +20,7 @@ Result SwitchAbstractedPadHandler::Initialize()
return rc;
hidScanInput();
HidControllerID lastOfflineID;
HidControllerID lastOfflineID = CONTROLLER_PLAYER_1;
for (int i = 0; i != 8; ++i)
{
if (!hidIsControllerConnected(static_cast<HidControllerID>(i)))
@ -29,7 +29,7 @@ Result SwitchAbstractedPadHandler::Initialize()
break;
}
}
WriteToLog("Found last offline ID: ", lastOfflineID);
//WriteToLog("Found last offline ID: ", lastOfflineID);
rc = InitAbstractedPadState();
if (R_FAILED(rc))
@ -38,17 +38,38 @@ Result SwitchAbstractedPadHandler::Initialize()
svcSleepThread(1e+7L);
hidScanInput();
WriteToLog("Is last offline id connected? ", hidIsControllerConnected(lastOfflineID));
WriteToLog("Last offline id type: ", hidGetControllerType(lastOfflineID));
//WriteToLog("Is last offline id connected? ", hidIsControllerConnected(lastOfflineID));
//WriteToLog("Last offline id type: ", hidGetControllerType(lastOfflineID));
Result rc2 = hidInitializeVibrationDevices(&m_vibrationDeviceHandle, 1, lastOfflineID, hidGetControllerType(lastOfflineID));
if (R_SUCCEEDED(rc2))
{
/*
u32 tmp_type = 0x20;
m_vibrationDeviceHandle = tmp_type | (lastOfflineID & 0xff) << 8;
WriteToLog("Initializing vibration device with handle ", m_vibrationDeviceHandle);
Service IActiveVibrationDeviceList;
if (R_SUCCEEDED(serviceDispatch(hidGetServiceSession(), 203, .out_num_objects = 1, .out_objects = &IActiveVibrationDeviceList)))
{
WriteToLog("Got vibration device list object_id ", IActiveVibrationDeviceList.object_id);
Result rc69 = serviceDispatchIn(&IActiveVibrationDeviceList, 0, m_vibrationDeviceHandle);
serviceClose(&IActiveVibrationDeviceList);
if (R_SUCCEEDED(rc69))
{
WriteToLog("Activated vibration handle");
InitOutputThread();
}
else
WriteToLog("Failed to activate handle, result: ", rc69);
}
*/
InitOutputThread();
}
else
WriteToLog("Failed to iniitalize vibration with error ", rc2);
WriteToLog("Failed to iniitalize vibration device with error ", rc2);
InitInputThread();
return rc;

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@ -19,7 +19,7 @@ Result SwitchHDLHandler::Initialize()
return rc;
hidScanInput();
HidControllerID lastOfflineID;
HidControllerID lastOfflineID = CONTROLLER_PLAYER_1;
for (int i = 0; i != 8; ++i)
{
if (!hidIsControllerConnected(static_cast<HidControllerID>(i)))
@ -28,7 +28,7 @@ Result SwitchHDLHandler::Initialize()
break;
}
}
WriteToLog("Found last offline ID: ", lastOfflineID);
//WriteToLog("Found last offline ID: ", lastOfflineID);
rc = InitHdlState();
if (R_FAILED(rc))
@ -37,13 +37,33 @@ Result SwitchHDLHandler::Initialize()
svcSleepThread(1e+7L);
hidScanInput();
WriteToLog("Is last offline id connected? ", hidIsControllerConnected(lastOfflineID));
WriteToLog("Last offline id type: ", hidGetControllerType(lastOfflineID));
//WriteToLog("Is last offline id connected? ", hidIsControllerConnected(lastOfflineID));
//WriteToLog("Last offline id type: ", hidGetControllerType(lastOfflineID));
Result rc2 = hidInitializeVibrationDevices(&m_vibrationDeviceHandle, 1, lastOfflineID, hidGetControllerType(lastOfflineID));
if (R_SUCCEEDED(rc2))
{
/*
m_vibrationDeviceHandle = 3 | (lastOfflineID & 0xff) << 8;
WriteToLog("Initializing vibration device with handle ", m_vibrationDeviceHandle);
Service IActiveVibrationDeviceList;
WriteToLog("Got vibration device list object_id ", IActiveVibrationDeviceList.object_id);
if (R_SUCCEEDED(serviceDispatch(hidGetServiceSession(), 203, .out_num_objects = 1, .out_objects = &IActiveVibrationDeviceList)))
{
WriteToLog("Got vibration device list object_id ", IActiveVibrationDeviceList.object_id);
Result rc69 = serviceDispatchIn(&IActiveVibrationDeviceList, 0, m_vibrationDeviceHandle);
serviceClose(&IActiveVibrationDeviceList);
if (R_SUCCEEDED(rc69))
{
WriteToLog("Activated vibration handle");
InitOutputThread();
}
else
WriteToLog("Failed to activate handle, result: ", rc69);
}
*/
InitOutputThread();
}
else

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@ -20,27 +20,28 @@ Result mainLoop()
s32 total_entries;
std::vector<uint16_t> vendors = GetVendors();
bool useAbstractedPad = hosversionBetween(5, 7);
hidPermitVibration(false);
hidPermitVibration(true);
//hidPermitVibration(false);
//hidPermitVibration(true);
VendorEvent events[vendors.size()];
std::vector<std::unique_ptr<SwitchVirtualGamepadHandler>> controllerInterfaces;
WriteToLog("\n\nNew sysmodule session started");
UsbHsInterfaceFilter filter;
filter.Flags = UsbHsInterfaceFilterFlags_idVendor;
{
int i = 0;
for (auto &&vendor : vendors)
{
UsbHsInterfaceFilter filter;
filter.Flags = UsbHsInterfaceFilterFlags_idVendor;
filter.idVendor = vendor;
auto &&event = events[i++] = {vendor, Event()};
auto &&event = events[i] = {vendor, Event()};
rc = usbHsCreateInterfaceAvailableEvent(&event.event, true, 0, &filter);
rc = usbHsCreateInterfaceAvailableEvent(&event.event, true, i, &filter);
if (R_FAILED(rc))
WriteToLog("Failed to open event ", event.vendor);
else
WriteToLog("Successfully created event ", event.vendor);
++i;
}
}
@ -81,10 +82,16 @@ Result mainLoop()
HidVibrationValue value;
value.amp_high = 0.5f;
value.amp_low = 0.5f;
value.freq_high = 320.0f;
value.freq_low = 160.0f;
value.freq_high = 0.0f;
value.freq_low = 0.0f;
rc = hidSendVibrationValue(vibrationHandle, &value);
WriteToLog("SendVirationValue result: ", rc);
rc = hidGetActualVibrationValue(vibrationHandle, &value);
WriteToLog("hidGetActualVibrationValue result: ", rc);
if (R_SUCCEEDED(rc))
{
WriteToLog("Amp high: ", value.amp_high, " Amp low: ", value.amp_low, " Freq high: ", value.freq_high, " Freq low: ", value.freq_low);
}
}
else
WriteToLog("failed to check for vibration device");