dcvz
ef64193213
Merge branch 'main' into feature/metal
...
# Conflicts:
# src/d3d12/rt64_d3d12.cpp
# src/render/rt64_raster_shader.cpp
# src/rhi/rt64_render_interface_types.h
# src/vulkan/rt64_vulkan.cpp
2024-05-26 18:31:15 +02:00
Darío
64b9e166f7
Add dither noise approximation using post-blending draws. ( #33 )
2024-05-24 19:50:45 -03:00
Anghelo Carvajal
ca26fb8096
Link against Xrandr
on Linux ( #20 )
...
* Add `Xrandr` to `target_link_libraries`
* Use the fancy cmake stuff
2024-05-19 12:56:46 -03:00
David Chavez
7e9e8a6698
Add macos CI flow ( #15 )
2024-05-16 13:50:54 +02:00
dcvz
8ebbbc61bc
Fix shader cpp files
2024-05-16 01:11:33 +02:00
dcvz
43bff0aff8
Fix Linux & Windows
2024-05-16 00:24:23 +02:00
dcvz
ae8c556c20
Remove GS shaders
2024-05-16 00:19:55 +02:00
David Chavez
21cfeae50c
Standalone Graphics Test ( #4 )
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* Add graphics test [WIP]
* Ignore IDEA files
* Explicit cast from size_t to uint64_t
* Build statically when buiding examples
* Remove unused file
* Runs on ARM64 Linux
* Update .gitignore
2024-05-14 21:35:45 -03:00
dcvz
152096cd45
remove shaderconverter and start processing spec cons shaders
2024-05-15 00:41:47 +02:00
dcvz
17c8e1504b
Add variant that uses spirv-cross and give size to texture arrays
2024-05-14 23:12:35 +02:00
dcvz
ebd15c0109
Add version that uses metal-shaderconverter
...
requires metal-shaderconverter to be on your machine
2024-05-14 10:35:55 +02:00
dcvz
3389df5004
More placeholders in header
2024-05-14 00:32:22 +02:00
dcvz
45c6b74642
Beginnings of metal
2024-05-14 00:32:22 +02:00
David Chavez
d0053f25ab
Runs on ARM64 Linux
2024-05-14 00:23:23 +02:00
dcvz
5f80997e5c
Build statically when buiding examples
2024-05-14 00:23:23 +02:00
dcvz
e82a91889d
Add graphics test [WIP]
2024-05-14 00:23:23 +02:00
Darío
404f38c806
Linux changes ( #3 )
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* WIP changes for linux
* Missing include.
* Thread names, file dialog, refresh rate detection changes.
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Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-04-22 20:11:59 -03:00
Darío
cbab135a31
Initial commit.
2024-04-14 16:43:05 -03:00