mirror of
https://github.com/RPCS3/rpcs3.git
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PS3 emulator/debugger
eea3aa9729
* various changes to make it compile with clang * don't compile recompiler on linux yet but make the CMake build include asmjit already * add experimental travis bot * modify yml to match * try to build and install wxWidgets, since it's not in the travis repo * use newer cmake version for travis * add keys with sudo * use sudo for all apt- commands * Add additional dependencies * use version approriate gcc flags for c++11 * try clang, gcc too old * set c++0x flag for clang * use gcc 4.8 * use gcc 4.8 and add the repo for it * use gcc 4.8 even for clang to get newer headers * fix ambiguous conversions * add lz from hykem and more explicit conversions from be for x86 * more switch disambiguation * more switch disambiguation * add additional unigned int casts to deal with be_t conversion ambiguity * remove unnecessary clang flag * add lz.cpp to vcxproj and cast to u32 instead of unsigned int * correct temporaray #ifdefs |
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asmjit@b76922fde9 | ||
bin | ||
ffmpeg@8bcaa2485c | ||
GL | ||
OpenAL | ||
rpcs3 | ||
stblib | ||
Utilities | ||
wxWidgets@143b52a764 | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
asmjit.vcxproj | ||
asmjit.vcxproj.filters | ||
asmjit.vcxproj.user | ||
CMakeLists.txt | ||
LICENSE | ||
README.md | ||
rpcs3.sln |
RPCS3
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
Development
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Dependencies
Windows
Linux
- Debian & Ubuntu:
sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential
Building
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.
- Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
- Linux:
cd rpcs3 && cmake CMakeLists.txt && make && cd ../
Then run withcd bin && ./rpcs3