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PS3 emulator/debugger
dd382b2afc
add initial appveyor script add submodule update before build add msbuild cmd remove msbuild cmd make script runnable locally add solution without wxwdigets add initial appveyor script add submodule update before build add msbuild cmd remove msbuild cmd add packaging step to appveyor add ftp upload test use msbuild explicitly doesn't seem to work otherwise temporarily remove deploy script temporarily remove build script remove non-essential stuff add back some stuff set artifact path update artifact stuff try to add back deploy add build step again, *sigh* add some more build settings add build sript style build again download wxwidgets instead of building remove quite flag for debugging add cert igonre to download dont redundantly add folder use a seperate solution without wxwidgets dependencies only use the rpcs3 7z as artifact to avoid re-packaging wxwidgets, also comment out deployment, since I don't have acccess to the main account to add secure strings Conflicts: package.bat |
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asmjit@a66efd5460 | ||
asmjitsrc | ||
bin | ||
ffmpeg@8bcaa2485c | ||
GL | ||
OpenAL | ||
rpcs3 | ||
stblib | ||
Utilities | ||
wxWidgets@5a313d2c7c | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
appveyor.yml | ||
CMakeLists.txt | ||
LICENSE | ||
package.bat | ||
README.md | ||
rpcs3_buildbot.sln | ||
rpcs3.sln |
RPCS3
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
Development
If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Dependencies
Windows
- Visual C++ Redistributable Packages for Visual Studio 2013
- OpenAL binaries: download and copy
Win64\soft_oal.dll
torpcs3\bin\
Linux
- Debian & Ubuntu:
sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential
Mac OSX
- Install with Homebrew:
brew install glew wxwidgets
- Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
Building
To initialize the repository don't forget to execute git submodule update --init
to pull the wxWidgets source.
- Windows: Install Visual Studio 2013. Then open the .SLN file, and press Build > Rebuild Solution.
- Linux & Mac OSX:
cd rpcs3 && cmake CMakeLists.txt && make && cd ../
Then run withcd bin && ./rpcs3