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Qt: Update to match rest of emu.
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@ -6,16 +6,16 @@ import GLViewer 1.0
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ApplicationWindow {
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visible: true
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title: qsTr("RPCS3 Qt")
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width: 500
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height: 500
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width: Screen.desktopAvailableWidth / 2
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height: Screen.desktopAvailableHeight / 2
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menuBar: MenuBar {
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Menu {
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title: qsTr("&Boot")
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MenuItem { text: qsTr("&Boot Game...") }
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MenuItem { text: qsTr("&Boot Game and Start...") }
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MenuItem { text: qsTr("&Install PKG") }
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MenuSeparator {}
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MenuItem { text: qsTr("Boot &ELF") }
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MenuItem { text: qsTr("Boot &SELF") }
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MenuItem { text: qsTr("Boot &(S)ELF") }
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MenuSeparator {}
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MenuItem { text: qsTr("E\&xit"); onTriggered: Qt.quit() }
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}
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@ -30,6 +30,7 @@ ApplicationWindow {
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Menu {
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title: qsTr("&Config")
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MenuItem { text: qsTr("&Settings") }
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MenuItem { text: qsTr("&PAD Settings") }
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MenuSeparator {}
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MenuItem { text: qsTr("Virtual &File System Manager") }
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MenuItem { text: qsTr("Virtual &HDD Manager") }
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@ -38,6 +39,7 @@ ApplicationWindow {
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title: qsTr("&Tools")
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MenuItem { text: qsTr("&ELF Compiler") }
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MenuItem { text: qsTr("&Memory Viewer") }
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MenuItem { text: qsTr("&RSX Debugger") }
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}
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Menu {
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title: qsTr("&Help")
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@ -1,4 +1,4 @@
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# Qt5.1+ project for rpcs3. Works on Windows, Linux and Mac OSX
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# Qt5.2+ project for rpcs3. Works on Windows, Linux and Mac OSX
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QT += gui opengl quick
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CONFIG += c++11
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@ -50,6 +50,10 @@
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#endif // _DEBUG
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#endif // MSVC_CRT_MEMLEAK_DETECTION
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// This header should be frontend-agnostic, so don't assume wx includes everything
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#include <cstdio>
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#include <cstring>
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#include <cassert>
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#include <cstdint>
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typedef unsigned int uint;
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@ -302,7 +306,9 @@ enum Status
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#include "Emu/FS/vfsStreamMemory.h"
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#include "Emu/FS/vfsFile.h"
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#include "Emu/FS/vfsDir.h"
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#ifndef QT_UI
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#include "rpcs3.h"
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#endif
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#define _PRGNAME_ "RPCS3"
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#define _PRGVER_ "0.0.0.4"
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