rpcs3/Utilities/Thread.cpp
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00

146 lines
2.1 KiB
C++

#include "stdafx.h"
#include "Thread.h"
/*__declspec(thread)*/ thread_local NamedThreadBase* g_tls_this_thread = nullptr;
NamedThreadBase* GetCurrentNamedThread()
{
return g_tls_this_thread;
}
std::string NamedThreadBase::GetThreadName() const
{
return m_name;
}
void NamedThreadBase::SetThreadName(const std::string& name)
{
m_name = name;
}
ThreadBase::ThreadBase(const std::string& name)
: NamedThreadBase(name)
, m_executor(nullptr)
, m_destroy(false)
, m_alive(false)
{
}
ThreadBase::~ThreadBase()
{
if(IsAlive())
Stop(false);
}
void ThreadBase::Start()
{
if(m_executor) Stop();
std::lock_guard<std::mutex> lock(m_main_mutex);
m_destroy = false;
m_alive = true;
m_executor = new std::thread(
[this]()
{
g_tls_this_thread = this;
Task();
m_alive = false;
});
}
void ThreadBase::Stop(bool wait, bool send_destroy)
{
std::lock_guard<std::mutex> lock(m_main_mutex);
if (send_destroy)
m_destroy = true;
if(!m_executor)
return;
if(wait && m_executor->joinable() && m_alive)
{
m_executor->join();
}
else
{
m_executor->detach();
}
delete m_executor;
m_executor = nullptr;
}
bool ThreadBase::Join() const
{
std::lock_guard<std::mutex> lock(m_main_mutex);
if(m_executor->joinable() && m_alive && m_executor != nullptr)
{
m_executor->join();
return true;
}
return false;
}
bool ThreadBase::IsAlive() const
{
std::lock_guard<std::mutex> lock(m_main_mutex);
return m_alive;
}
bool ThreadBase::TestDestroy() const
{
return m_destroy;
}
thread::thread(const std::string& name, std::function<void()> func) : m_name(name)
{
start(func);
}
thread::thread(const std::string& name) : m_name(name)
{
}
thread::thread()
{
}
void thread::start(std::function<void()> func)
{ // got a crash related with strings
m_thr = std::thread([this, func]()
{
try
{
NamedThreadBase info(m_name);
g_tls_this_thread = &info;
func();
}
catch(...)
{
ConLog.Error("Crash :(");
std::terminate();
}
});
}
void thread::detach()
{
m_thr.detach();
}
void thread::join()
{
m_thr.join();
}
bool thread::joinable() const
{
return m_thr.joinable();
}