rpcs3/CMakeLists.txt
Ivan da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00

27 lines
850 B
CMake

cmake_minimum_required(VERSION 2.8.12)
set(ASMJIT_STATIC TRUE)
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
endif()
# We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
add_definitions(-DCMAKE_BUILD)
add_subdirectory( 3rdparty/libpng )
# TODO: do real installation, including copying directory structure
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
add_subdirectory( Vulkan )
add_subdirectory( rpcs3 )