PS3 emulator/debugger
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Raul Tambre 8d2b6f6054
Implement sceNpUtilCmpNpId
Will need a full implementation of emulated network to be "fully"
implemented.
2016-06-03 08:56:37 +03:00
3rdparty Optimizations (#1680) 2016-04-25 13:49:12 +03:00
asmjit@b0dad1af25 SPU Cleanup 2015-09-02 00:38:44 +03:00
asmjitsrc Fixes (#1432) 2016-01-14 19:07:24 +03:00
bin DX12 dependencies fix 2015-11-17 21:00:59 +03:00
llvm@19ade095e8 VS2015 2015-07-22 02:10:14 +03:00
llvm_build DX12 dependencies fix 2015-11-17 21:00:59 +03:00
rpcs3 Implement sceNpUtilCmpNpId 2016-06-03 08:56:37 +03:00
rpcs3-tests Fix rpcs3-test build. 2016-04-07 23:30:43 +02:00
rsx_program_decompiler@139d8092b9 Changes done by [DH] rewritten 2015-12-22 23:11:20 +03:00
Utilities Hotfix (#1705) 2016-05-24 01:59:39 +03:00
Vulkan Optimizations (#1680) 2016-04-25 13:49:12 +03:00
wxWidgets@cbb799b1ae build: Update wxWidget to 3.1 2016-03-06 21:15:51 +01:00
.gitignore vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
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rpcs3_debug.props Partial commit: Preview 2016-04-15 19:22:15 +03:00
rpcs3_default.props Optimizations (#1680) 2016-04-25 13:49:12 +03:00
rpcs3_llvm.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_memleak.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
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RPCS3

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An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a look at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • GCC 5.1+ or Clang 3.5.0+
  • Debian & Ubuntu: sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev
  • Arch: sudo pacman -S glew openal wxgtk cmake llvm

Mac OSX

  • Xcode 6+ (tested with Xcode 6.4)
  • Install with Homebrew: brew install glew wxwidgets (add llvm36 to that list if you want to build with ppu jit)
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the submodules.

  • Windows:
  1. Open the .SLN file.
  2. Build the projects in __BUILD_BEFORE folder: right-click on every project > Build.
  3. Press BUILD > Build Solution or Rebuild Solution.
  • Linux & Mac OSX: If you want to build with LLVM, then LLVM 3.6.2 is required. cd rpcs3 && cmake CMakeLists.txt && make && cd ../ then run with cd bin && ./rpcs3. If you are on OSX and want to build with llvm don't forget to add -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake (or wherever llvm brew was installed) to cmake invocation. When using GDB, configure it to ignore SIGSEGV signal (handle SIGSEGV nostop noprint).

Support