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249 lines
4.8 KiB
C++
249 lines
4.8 KiB
C++
#pragma once
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enum class fsm : u32 // file seek mode
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{
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begin,
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cur,
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end,
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};
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namespace fom // file open mode
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{
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enum : u32
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{
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read = 1 << 0, // enable reading
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write = 1 << 1, // enable writing
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append = 1 << 2, // enable appending (always write to the end of file)
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create = 1 << 3, // create file if it doesn't exist
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trunc = 1 << 4, // clear opened file if it's not empty
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excl = 1 << 5, // failure if the file already exists (used with `create`)
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rewrite = write | create | trunc, // write + create + trunc
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};
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};
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enum class fse : u32 // filesystem (file or dir) error
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{
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ok, // no error
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invalid_arguments,
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};
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namespace fs
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{
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thread_local extern fse g_tls_error;
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struct stat_t
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{
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bool is_directory;
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bool is_writable;
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u64 size;
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s64 atime;
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s64 mtime;
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s64 ctime;
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};
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// Get file information
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bool stat(const std::string& path, stat_t& info);
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// Check whether a file or a directory exists (not recommended, use is_file() or is_dir() instead)
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bool exists(const std::string& path);
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// Check whether the file exists and is NOT a directory
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bool is_file(const std::string& file);
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// Check whether the directory exists and is NOT a file
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bool is_dir(const std::string& dir);
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// Delete empty directory
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bool remove_dir(const std::string& dir);
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// Create directory
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bool create_dir(const std::string& dir);
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// Create directories
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bool create_path(const std::string& path);
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// Rename (move) file or directory
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bool rename(const std::string& from, const std::string& to);
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// Copy file contents
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bool copy_file(const std::string& from, const std::string& to, bool overwrite);
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// Delete file
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bool remove_file(const std::string& file);
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// Change file size (possibly appending zeros)
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bool truncate_file(const std::string& file, u64 length);
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class file final
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{
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using handle_type = std::intptr_t;
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constexpr static handle_type null = -1;
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handle_type m_fd = null;
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friend class file_ptr;
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public:
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file() = default;
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explicit file(const std::string& filename, u32 mode = fom::read)
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{
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open(filename, mode);
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}
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file(file&& other)
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: m_fd(other.m_fd)
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{
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other.m_fd = null;
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}
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file& operator =(file&& right)
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{
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std::swap(m_fd, right.m_fd);
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return *this;
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}
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~file();
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// Check whether the handle is valid (opened file)
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bool is_opened() const
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{
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return m_fd != null;
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}
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// Check whether the handle is valid (opened file)
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explicit operator bool() const
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{
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return is_opened();
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}
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// Open specified file with specified mode
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bool open(const std::string& filename, u32 mode = fom::read);
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// Change file size (possibly appending zero bytes)
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bool trunc(u64 size) const;
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// Get file information
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bool stat(stat_t& info) const;
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// Close the file explicitly (destructor automatically closes the file)
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bool close();
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// Read the data from the file and return the amount of data written in buffer
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u64 read(void* buffer, u64 count) const;
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// Write the data to the file and return the amount of data actually written
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u64 write(const void* buffer, u64 count) const;
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// Move file pointer
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u64 seek(s64 offset, fsm seek_mode = fsm::begin) const;
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// Get file size
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u64 size() const;
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// Write std::string
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const file& operator <<(const std::string& str) const
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{
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CHECK_ASSERTION(write(str.data(), str.size()) == str.size());
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return *this;
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}
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};
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class file_ptr final
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{
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char* m_ptr = nullptr;
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u64 m_size;
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public:
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file_ptr() = default;
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file_ptr(file_ptr&& right)
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: m_ptr(right.m_ptr)
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, m_size(right.m_size)
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{
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right.m_ptr = 0;
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}
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file_ptr& operator =(file_ptr&& right)
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{
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std::swap(m_ptr, right.m_ptr);
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std::swap(m_size, right.m_size);
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return *this;
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}
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file_ptr(const file& f)
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{
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reset(f);
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}
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~file_ptr()
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{
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reset();
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}
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// Open file mapping
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void reset(const file& f);
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// Close file mapping
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void reset();
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// Get pointer
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operator char*() const
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{
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return m_ptr;
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}
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};
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class dir final
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{
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std::unique_ptr<char[]> m_path;
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std::intptr_t m_dd; // handle (aux)
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public:
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dir() = default;
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explicit dir(const std::string& dirname)
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{
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open(dirname);
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}
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dir(dir&& other)
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: m_dd(other.m_dd)
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, m_path(std::move(other.m_path))
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{
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}
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dir& operator =(dir&& right)
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{
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std::swap(m_dd, right.m_dd);
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std::swap(m_path, right.m_path);
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return *this;
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}
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~dir();
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// Check whether the handle is valid (opened directory)
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bool is_opened() const
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{
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return m_path.operator bool();
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}
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// Check whether the handle is valid (opened directory)
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explicit operator bool() const
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{
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return is_opened();
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}
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// Open specified directory
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bool open(const std::string& dirname);
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// Close the directory explicitly (destructor automatically closes the directory)
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bool close();
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// Get next directory entry (UTF-8 name and file stat)
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bool read(std::string& name, stat_t& info);
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};
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}
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