mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-03-28 19:20:36 +00:00
Added fs::file_ptr, fom::rewrite, cleanup
This commit is contained in:
parent
009aa3dcb9
commit
a4db58f5f2
@ -96,6 +96,7 @@ bool truncate_file(const std::string& file, u64 length)
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}
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#else
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <dirent.h>
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@ -306,14 +307,16 @@ bool fs::rename(const std::string& from, const std::string& to)
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int OSCopyFile(const char* source, const char* destination, bool overwrite)
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{
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/* This function was taken from http://stackoverflow.com/questions/2180079/how-can-i-copy-a-file-on-unix-using-c */
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/* Source: http://stackoverflow.com/questions/2180079/how-can-i-copy-a-file-on-unix-using-c */
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int input, output;
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if ((input = open(source, O_RDONLY)) == -1)
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const int input = open(source, O_RDONLY);
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if (input == -1)
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{
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return -1;
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}
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if ((output = open(destination, O_WRONLY | O_CREAT | (overwrite ? O_TRUNC : O_EXCL), 0666)) == -1)
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const int output = open(destination, O_WRONLY | O_CREAT | (overwrite ? O_TRUNC : O_EXCL), 0666);
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if (output == -1)
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{
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close(input);
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return -1;
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@ -322,13 +325,12 @@ int OSCopyFile(const char* source, const char* destination, bool overwrite)
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//Here we use kernel-space copying for performance reasons
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#if defined(__APPLE__) || defined(__FreeBSD__)
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//fcopyfile works on FreeBSD and OS X 10.5+
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int result = fcopyfile(input, output, 0, COPYFILE_ALL);
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const int result = fcopyfile(input, output, 0, COPYFILE_ALL);
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#else
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//sendfile will work with non-socket output (i.e. regular file) on Linux 2.6.33+
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off_t bytesCopied = 0;
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struct stat fileinfo = { 0 };
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fstat(input, &fileinfo);
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int result = sendfile(output, input, &bytesCopied, fileinfo.st_size) == -1 ? -1 : 0;
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const int result = fstat(input, &fileinfo) == -1 || sendfile(output, input, &bytesCopied, fileinfo.st_size) == -1 ? -1 : 0;
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#endif
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close(input);
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@ -662,6 +664,36 @@ fs::dir::~dir()
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}
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}
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void fs::file_ptr::reset(const file& f)
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{
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reset();
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if (f)
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{
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#ifdef _WIN32
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const HANDLE handle = ::CreateFileMapping((HANDLE)f.m_fd, NULL, PAGE_READONLY, 0, 0, NULL);
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m_ptr = (char*)::MapViewOfFile(handle, FILE_MAP_READ, 0, 0, 0);
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m_size = f.size();
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::CloseHandle(handle);
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#else
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m_ptr = (char*)::mmap(nullptr, m_size = f.size(), PROT_READ, MAP_SHARED, f.m_fd, 0);
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if (m_ptr == (void*)-1) m_ptr = nullptr;
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#endif
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}
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}
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void fs::file_ptr::reset()
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{
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if (m_ptr)
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{
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#ifdef _WIN32
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::UnmapViewOfFile(m_ptr);
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#else
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::munmap(m_ptr, m_size);
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#endif
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}
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}
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bool fs::dir::open(const std::string& dirname)
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{
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this->close();
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@ -11,12 +11,14 @@ namespace fom // file open mode
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{
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enum : u32
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{
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read = 1 << 0,
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write = 1 << 1,
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append = 1 << 2,
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create = 1 << 3,
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trunc = 1 << 4,
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excl = 1 << 5,
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read = 1 << 0, // enable reading
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write = 1 << 1, // enable writing
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append = 1 << 2, // enable appending (always write to the end of file)
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create = 1 << 3, // create file if it doesn't exist
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trunc = 1 << 4, // clear opened file if it's not empty
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excl = 1 << 5, // failure if the file already exists (used with `create`)
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rewrite = write | create | trunc, // write + create + trunc
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};
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};
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@ -81,6 +83,8 @@ namespace fs
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handle_type m_fd = null;
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friend class file_ptr;
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public:
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file() = default;
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@ -133,14 +137,63 @@ namespace fs
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// Write the data to the file and return the amount of data actually written
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u64 write(const void* buffer, u64 count) const;
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// Write std::string
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u64 write(const std::string& string) const { return write(string.data(), string.size()); }
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// Move file pointer
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u64 seek(s64 offset, fsm seek_mode = fsm::begin) const;
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// Get file size
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u64 size() const;
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// Write std::string
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const file& operator <<(const std::string& str) const
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{
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CHECK_ASSERTION(write(str.data(), str.size()) == str.size());
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return *this;
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}
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};
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class file_ptr final
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{
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char* m_ptr = nullptr;
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u64 m_size;
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public:
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file_ptr() = default;
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file_ptr(file_ptr&& right)
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: m_ptr(right.m_ptr)
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, m_size(right.m_size)
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{
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right.m_ptr = 0;
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}
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file_ptr& operator =(file_ptr&& right)
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{
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std::swap(m_ptr, right.m_ptr);
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std::swap(m_size, right.m_size);
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return *this;
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}
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file_ptr(const file& f)
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{
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reset(f);
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}
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~file_ptr()
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{
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reset();
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}
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// Open file mapping
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void reset(const file& f);
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// Close file mapping
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void reset();
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// Get pointer
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operator char*() const
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{
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return m_ptr;
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}
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};
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class dir final
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@ -94,7 +94,7 @@ struct FileListener : LogListener
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bool mPrependChannelName;
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FileListener(const std::string& name = _PRGNAME_, bool prependChannel = true)
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: mFile(rPlatform::getConfigDir() + name + ".log", fom::write | fom::create | fom::trunc)
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: mFile(rPlatform::getConfigDir() + name + ".log", fom::rewrite)
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, mPrependChannelName(prependChannel)
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{
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if (!mFile)
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@ -120,7 +120,7 @@ struct FileListener : LogListener
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}
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}
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mFile.write(text.c_str(), text.size());
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mFile << text;
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}
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};
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@ -821,7 +821,7 @@ int DecryptEDAT(const std::string& input_file_name, const std::string& output_fi
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{
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// Prepare the files.
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fs::file input(input_file_name);
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fs::file output(output_file_name, fom::write | fom::create | fom::trunc);
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fs::file output(output_file_name, fom::rewrite);
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fs::file rap(rap_file_name);
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// Set keys (RIF and DEVKLIC).
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@ -59,7 +59,7 @@ static bool CheckHeader(const fs::file& pkg_f, PKGHeader& header)
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}
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// PKG Decryption
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bool UnpackPKG(const fs::file& pkg_f, const std::string& dir, volatile f64& progress)
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bool pkg_install(const fs::file& pkg_f, const std::string& dir, volatile f64& progress)
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{
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const std::size_t BUF_SIZE = 8192 * 1024; // 8 MB
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@ -57,4 +57,4 @@ struct PKGEntry
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be_t<u32> pad; // Padding (zeros)
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};
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bool UnpackPKG(const class fs::file& pkg_f, const std::string& dir, volatile f64& progress);
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bool pkg_install(const class fs::file& pkg_f, const std::string& dir, volatile f64& progress);
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@ -1085,8 +1085,8 @@ bool SELFDecrypter::DecryptData()
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bool SELFDecrypter::MakeElf(const std::string& elf, bool isElf32)
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{
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// Create a new ELF file.
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fs::file e(elf, fom::write | fom::create | fom::trunc);
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if (!e)
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fs::file e(elf, fom::rewrite);
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if(!e)
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{
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LOG_ERROR(LOADER, "Could not create ELF file! (%s)", elf.c_str());
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return false;
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@ -1309,7 +1309,7 @@ bool CheckDebugSelf(const std::string& self, const std::string& elf)
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CHECK_ASSERTION(s.seek(elf_offset) != -1);
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// Write the real ELF file back.
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fs::file e(elf, fom::write | fom::create | fom::trunc);
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fs::file e(elf, fom::rewrite);
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if (!e)
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{
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LOG_ERROR(LOADER, "Could not create ELF file! (%s)", elf.c_str());
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@ -12,7 +12,7 @@ AudioDumper::~AudioDumper()
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bool AudioDumper::Init(u8 ch)
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{
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if ((m_init = m_output.open("audio.wav", fom::write | fom::create | fom::trunc)))
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if ((m_init = m_output.open("audio.wav", fom::rewrite)))
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{
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m_header = WAVHeader(ch);
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WriteHeader();
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@ -33,9 +33,7 @@ spu_recompiler::spu_recompiler()
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LOG_SUCCESS(SPU, "SPU Recompiler (ASMJIT) created...");
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const std::string str = fmt::format("SPU JIT initialization...\n\nTitle: %s\nTitle ID: %s\n\n", Emu.GetTitle().c_str(), Emu.GetTitleID().c_str());
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fs::file("SPUJIT.log", fom::write | fom::create | fom::trunc).write(str.c_str(), str.size());
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fs::file("SPUJIT.log", fom::rewrite) << fmt::format("SPU JIT initialization...\n\nTitle: %s\nTitle ID: %s\n\n", Emu.GetTitle().c_str(), Emu.GetTitleID().c_str());
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}
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void spu_recompiler::compile(spu_function_t& f)
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@ -220,7 +218,7 @@ void spu_recompiler::compile(spu_function_t& f)
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log += "\n\n\n";
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// Append log file
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fs::file("SPUJIT.log", fom::write | fom::append | fom::create).write(log.c_str(), log.size());
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fs::file("SPUJIT.log", fom::write | fom::append) << log;
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}
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spu_recompiler::XmmLink spu_recompiler::XmmAlloc() // get empty xmm register
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@ -21,7 +21,7 @@ void vfsHDDManager::CreateEntry(vfsHDD_Entry& entry)
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void vfsHDDManager::CreateHDD(const std::string& path, u64 size, u64 block_size)
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{
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fs::file f(path, fom::write | fom::create | fom::trunc);
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fs::file f(path, fom::rewrite);
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static const u64 cur_dir_block = 1;
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@ -164,8 +164,7 @@ struct D3D12Traits
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}
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// TODO: This shouldn't use current dir
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std::string filename = "./FragmentProgram" + std::to_string(ID) + ".hlsl";
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fs::file(filename, fom::write | fom::create | fom::trunc).write(shader.c_str(), shader.size());
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fs::file("./FragmentProgram" + std::to_string(ID) + ".hlsl", fom::rewrite) << shader;
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fragmentProgramData.id = (u32)ID;
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}
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@ -177,8 +176,7 @@ struct D3D12Traits
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vertexProgramData.Compile(shaderCode, Shader::SHADER_TYPE::SHADER_TYPE_VERTEX);
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vertexProgramData.vertex_shader_inputs = VS.input_slots;
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// TODO: This shouldn't use current dir
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std::string filename = "./VertexProgram" + std::to_string(ID) + ".hlsl";
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fs::file(filename, fom::write | fom::create | fom::trunc).write(shaderCode.c_str(), shaderCode.size());
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fs::file("./VertexProgram" + std::to_string(ID) + ".hlsl", fom::rewrite) << shaderCode;
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vertexProgramData.id = (u32)ID;
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}
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@ -469,7 +469,7 @@ void GLTexture::save(rsx::texture& tex, const std::string& name)
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return;
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}
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fs::file(name + ".raw", fom::write | fom::create | fom::trunc).write(alldata, texPixelCount * 4);
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fs::file(name + ".raw", fom::rewrite).write(alldata, texPixelCount * 4);
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u8* data = new u8[texPixelCount * 3];
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u8* alpha = new u8[texPixelCount];
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@ -19,7 +19,7 @@ struct GLTraits
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//checkForGlError("m_fragment_prog.Compile");
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// TODO: This shouldn't use current dir
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fs::file("./FragmentProgram.txt", fom::write | fom::create | fom::trunc).write(fragmentProgramData.shader.c_str(), fragmentProgramData.shader.size());
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fs::file("./FragmentProgram.txt", fom::rewrite) << fragmentProgramData.shader;
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}
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static
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@ -30,7 +30,7 @@ struct GLTraits
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//checkForGlError("m_vertex_prog.Compile");
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// TODO: This shouldn't use current dir
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fs::file("./VertexProgram.txt", fom::write | fom::create | fom::trunc).write(vertexProgramData.shader.c_str(), vertexProgramData.shader.size());
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fs::file("./VertexProgram.txt", fom::rewrite) << vertexProgramData.shader;
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}
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static
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@ -753,7 +753,7 @@ bool sdata_check(u32 version, u32 flags, u64 filesizeInput, u64 filesizeTmp)
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s32 sdata_unpack(const std::string& packed_file, const std::string& unpacked_file)
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{
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std::shared_ptr<vfsFileBase> packed_stream(Emu.GetVFS().OpenFile(packed_file, fom::read));
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std::shared_ptr<vfsFileBase> unpacked_stream(Emu.GetVFS().OpenFile(unpacked_file, fom::write | fom::create | fom::trunc));
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std::shared_ptr<vfsFileBase> unpacked_stream(Emu.GetVFS().OpenFile(unpacked_file, fom::rewrite));
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if (!packed_stream || !packed_stream->IsOpened())
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{
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@ -622,7 +622,7 @@ never_inline s32 savedata_op(PPUThread& ppu, u32 operation, u32 version, vm::cpt
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// Write PARAM.SFO
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if (psf)
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{
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vfsFile f(sfo_path, fom::write | fom::create | fom::trunc);
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vfsFile f(sfo_path, fom::rewrite);
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psf.Save(f);
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}
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@ -96,7 +96,7 @@ void AutoPauseManagerDialog::LoadEntries(void)
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//This would always use a 0xFFFFFFFF as end of the pause.bin
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void AutoPauseManagerDialog::SaveEntries(void)
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{
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fs::file list("pause.bin", fom::write | fom::create | fom::trunc);
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fs::file list("pause.bin", fom::rewrite);
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//System calls ID and Function calls ID are all u32 iirc.
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u32 num = 0;
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CHECK_ASSERTION(list.seek(0) != -1);
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@ -252,25 +252,20 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
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Emu.GetVFS().GetDevice("/dev_hdd0/game/", local_path);
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// Open PKG file
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fs::file pkg_f{ ctrl.GetPath().ToStdString() };
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fs::file pkg_f(ctrl.GetPath().ToStdString());
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if (!pkg_f)
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// Open file mapping (test)
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fs::file_ptr pkg_ptr(pkg_f);
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if (!pkg_f || !pkg_ptr)
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{
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LOG_ERROR(LOADER, "PKG: Failed to open %s", ctrl.GetPath().ToStdString());
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return;
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}
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// Fetch title ID from the header
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char title_id[10] = "?????????";
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CHECK_ASSERTION(pkg_f.seek(55) != -1);
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pkg_f.read(title_id, 9);
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pkg_f.seek(0);
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// Append title ID to the path
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local_path += '/';
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local_path += title_id;
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local_path += { pkg_ptr + 55, 9 };
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if (!fs::create_dir(local_path))
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{
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@ -294,7 +289,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
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volatile f64 progress = 0.0;
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// Run PKG unpacking asynchronously
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auto result = std::async(WRAP_EXPR(UnpackPKG(pkg_f, local_path + "/", progress)));
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auto result = std::async(WRAP_EXPR(pkg_install(pkg_f, local_path + "/", progress)));
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// Wait for the completion
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while (result.wait_for(15ms) != std::future_status::ready)
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@ -124,7 +124,7 @@ bool TROPUSRLoader::Save(const std::string& filepath)
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Close();
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}
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m_file = Emu.GetVFS().OpenFile(filepath, fom::write | fom::create | fom::trunc);
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m_file = Emu.GetVFS().OpenFile(filepath, fom::rewrite);
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m_file->Write(&m_header, sizeof(TROPUSRHeader));
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for (const TROPUSRTableHeader& tableHeader : m_tableHeaders)
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@ -36,7 +36,7 @@ bool TRPLoader::Install(std::string dest, bool show)
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char* buffer = new char [(u32)entry.size];
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trp_f.Seek(entry.offset);
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trp_f.Read(buffer, entry.size);
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vfsFile(dest + entry.name, fom::write | fom::create | fom::trunc).Write(buffer, entry.size);
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vfsFile(dest + entry.name, fom::rewrite).Write(buffer, entry.size);
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delete[] buffer;
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}
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