mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-17 08:11:51 +00:00
234e174b7d
- Added cellSysutil module. - Improved OpenGL renderer. - Added cube & hello world homebrews. - Implemented more GCM syscalls.
221 lines
3.5 KiB
C++
221 lines
3.5 KiB
C++
#pragma once
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#include "Array.h"
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#include <functional>
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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class ThreadExec;
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class ThreadBase
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{
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protected:
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wxString m_name;
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bool m_detached;
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public:
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wxMutex m_main_mutex;
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protected:
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ThreadBase(bool detached = true, const wxString& name = "Unknown ThreadBase");
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public:
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ThreadExec* m_executor;
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virtual void Task()=0;
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virtual void Start();
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virtual void Resume();
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virtual void Pause();
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virtual void Stop(bool wait = true);
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virtual bool Wait() const;
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virtual bool IsRunning() const;
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virtual bool IsPaused() const;
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virtual bool IsAlive() const;
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virtual bool TestDestroy() const;
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virtual wxString GetThreadName() const;
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virtual void SetThreadName(const wxString& name);
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};
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ThreadBase* GetCurrentNamedThread();
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class ThreadExec : public wxThread
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{
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wxCriticalSection m_wait_for_exit;
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volatile bool m_alive;
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public:
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ThreadBase* m_parent;
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ThreadExec(bool detached, ThreadBase* parent)
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: wxThread(detached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE)
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, m_parent(parent)
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, m_alive(true)
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{
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Create();
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Run();
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}
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void Stop(bool wait = true)
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{
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if(!m_alive) return;
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m_parent = nullptr;
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if(wait)
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{
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Delete();
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//wxCriticalSectionLocker lock(m_wait_for_exit);
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}
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}
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ExitCode Entry()
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{
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//wxCriticalSectionLocker lock(m_wait_for_exit);
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m_parent->Task();
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m_alive = false;
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if(m_parent) m_parent->m_executor = nullptr;
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return (ExitCode)0;
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}
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};
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//ThreadBase* GetCurrentThread();
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template<typename T> class MTPacketBuffer
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{
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protected:
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volatile bool m_busy;
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volatile u32 m_put, m_get;
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Array<u8> m_buffer;
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u32 m_max_buffer_size;
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mutable wxCriticalSection m_cs_main;
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void CheckBusy()
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{
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m_busy = m_put >= m_max_buffer_size;
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}
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public:
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MTPacketBuffer(u32 max_buffer_size)
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: m_max_buffer_size(max_buffer_size)
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{
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Flush();
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}
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~MTPacketBuffer()
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{
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Flush();
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}
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void Flush()
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{
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wxCriticalSectionLocker lock(m_cs_main);
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m_put = m_get = 0;
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m_buffer.Clear();
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m_busy = false;
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}
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private:
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virtual void _push(const T& v) = 0;
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virtual T _pop() = 0;
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public:
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void Push(const T& v)
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{
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wxCriticalSectionLocker lock(m_cs_main);
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_push(v);
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}
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T Pop()
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{
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wxCriticalSectionLocker lock(m_cs_main);
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return _pop();
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}
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bool HasNewPacket() const { wxCriticalSectionLocker lock(m_cs_main); return m_put != m_get; }
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bool IsBusy() const { return m_busy; }
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};
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static __forceinline bool SemaphorePostAndWait(wxSemaphore& sem)
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{
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if(sem.TryWait() != wxSEMA_BUSY) return false;
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sem.Post();
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sem.Wait();
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return true;
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}
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/*
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class StepThread : public ThreadBase
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{
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wxSemaphore m_main_sem;
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wxSemaphore m_destroy_sem;
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volatile bool m_exit;
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protected:
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StepThread(const wxString& name = "Unknown StepThread")
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: ThreadBase(true, name)
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, m_exit(false)
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{
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}
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virtual ~StepThread() throw()
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{
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}
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private:
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virtual void Task()
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{
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m_exit = false;
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while(!TestDestroy())
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{
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m_main_sem.Wait();
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if(TestDestroy() || m_exit) break;
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Step();
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}
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while(!TestDestroy()) Sleep(0);
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if(m_destroy_sem.TryWait() != wxSEMA_NO_ERROR) m_destroy_sem.Post();
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}
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virtual void Step()=0;
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public:
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void DoStep()
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{
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if(IsRunning()) m_main_sem.Post();
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}
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void WaitForExit()
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{
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if(TestDestroy()) m_destroy_sem.Wait();
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}
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void WaitForNextStep()
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{
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if(!IsRunning()) return;
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while(m_main_sem.TryWait() != wxSEMA_NO_ERROR) Sleep(0);
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}
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void Exit(bool wait = false)
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{
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if(!IsAlive()) return;
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if(m_main_sem.TryWait() != wxSEMA_NO_ERROR)
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{
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m_exit = true;
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m_main_sem.Post();
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}
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Delete();
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if(wait) WaitForExit();
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}
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};
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*/ |