PS3 emulator/debugger
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Alexandro Sánchez Bach 5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
bin - Implemented cellRescResetFlipStatus & cellRescGetFlipStatus. 2013-11-16 03:44:08 +02:00
GL
rpcs3 New debugging features, cellGame & minor changes 2013-11-23 05:47:19 +01:00
scetool SELF decrypter improves & About... dialog added 2013-10-21 23:02:43 +02:00
stblib
unpkg Fixed errors from previous commit. Sorry. 2013-11-13 23:43:44 +04:00
Utilities - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
wxWidgets
.gitignore
README.md
rpcs3.sln Implemented PKG Installer, improved Boot game. 2013-11-13 22:35:25 +04:00

rpcs3

PS3 emulator/debugger