Alexandro Sánchez Bach 5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
2013-08-26 17:18:59 +03:00
2013-09-10 15:17:02 +02:00
2013-07-03 23:25:54 +03:00
2012-11-03 08:16:18 -07:00

rpcs3

PS3 emulator/debugger

Languages
C++ 91.9%
C 5.5%
Self 1.1%
GLSL 0.8%
CMake 0.3%
Other 0.3%