rpcs3/rpcs3/keyboard_pad_handler.cpp
Megamouse 9b4868f017 Input: init pads as disconnected
inlcudes simpsons "hack" as comment
2018-01-13 22:48:52 +04:00

459 lines
14 KiB
C++

#include "keyboard_pad_handler.h"
#include <QApplication>
#include <QThread>
inline std::string sstr(const QString& _in) { return _in.toStdString(); }
constexpr auto qstr = QString::fromStdString;
bool keyboard_pad_handler::Init()
{
return true;
}
keyboard_pad_handler::keyboard_pad_handler() : PadHandlerBase(pad_handler::keyboard), QObject()
{
init_configs();
// set capabilities
b_has_config = true;
}
void keyboard_pad_handler::init_config(pad_config* cfg, const std::string& name)
{
// Set this profile's save location
cfg->cfg_name = name;
// Set default button mapping
cfg->ls_left.def = GetKeyName(Qt::Key_A);
cfg->ls_down.def = GetKeyName(Qt::Key_S);
cfg->ls_right.def = GetKeyName(Qt::Key_D);
cfg->ls_up.def = GetKeyName(Qt::Key_W);
cfg->rs_left.def = GetKeyName(Qt::Key_Home);
cfg->rs_down.def = GetKeyName(Qt::Key_PageDown);
cfg->rs_right.def = GetKeyName(Qt::Key_End);
cfg->rs_up.def = GetKeyName(Qt::Key_PageUp);
cfg->start.def = GetKeyName(Qt::Key_Return);
cfg->select.def = GetKeyName(Qt::Key_Space);
cfg->ps.def = GetKeyName(Qt::Key_Backspace);
cfg->square.def = GetKeyName(Qt::Key_Z);
cfg->cross.def = GetKeyName(Qt::Key_X);
cfg->circle.def = GetKeyName(Qt::Key_C);
cfg->triangle.def = GetKeyName(Qt::Key_V);
cfg->left.def = GetKeyName(Qt::Key_Left);
cfg->down.def = GetKeyName(Qt::Key_Down);
cfg->right.def = GetKeyName(Qt::Key_Right);
cfg->up.def = GetKeyName(Qt::Key_Up);
cfg->r1.def = GetKeyName(Qt::Key_E);
cfg->r2.def = GetKeyName(Qt::Key_T);
cfg->r3.def = GetKeyName(Qt::Key_G);
cfg->l1.def = GetKeyName(Qt::Key_Q);
cfg->l2.def = GetKeyName(Qt::Key_R);
cfg->l3.def = GetKeyName(Qt::Key_F);
// apply defaults
cfg->from_default();
}
void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
{
value = Clamp0To255(value);
for (auto pad : bindings)
{
for (Button& button : pad->m_buttons)
{
if (button.m_keyCode != code)
continue;
button.m_pressed = pressed;
button.m_value = pressed ? value : 0;
}
for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)
{
bool is_max = pad->m_sticks[i].m_keyCodeMax == code;
bool is_min = pad->m_sticks[i].m_keyCodeMin == code;
if (is_max)
m_stick_max[i] = pressed ? 255 : 128;
if (is_min)
m_stick_min[i] = pressed ? 128 : 0;
if (is_max || is_min)
pad->m_sticks[i].m_value = m_stick_max[i] - m_stick_min[i];
}
}
}
int keyboard_pad_handler::GetModifierCode(QKeyEvent* e)
{
switch (e->key())
{
case Qt::Key_Control:
case Qt::Key_Alt:
case Qt::Key_AltGr:
case Qt::Key_Shift:
case Qt::Key_Meta:
case Qt::Key_NumLock:
return 0;
default:
break;
}
if (e->modifiers() == Qt::ControlModifier)
return Qt::ControlModifier;
else if (e->modifiers() == Qt::AltModifier)
return Qt::AltModifier;
else if (e->modifiers() == Qt::MetaModifier)
return Qt::MetaModifier;
else if (e->modifiers() == Qt::ShiftModifier)
return Qt::ShiftModifier;
else if (e->modifiers() == Qt::KeypadModifier)
return Qt::KeypadModifier;
return 0;
}
bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev)
{
// !m_target is for future proofing when gsrender isn't automatically initialized on load.
// !m_target->isVisible() is a hack since currently a guiless application will STILL inititialize a gsrender (providing a valid target)
if (!m_target || !m_target->isVisible()|| target == m_target)
{
switch (ev->type())
{
case QEvent::KeyPress:
keyPressEvent(static_cast<QKeyEvent*>(ev));
break;
case QEvent::KeyRelease:
keyReleaseEvent(static_cast<QKeyEvent*>(ev));
break;
case QEvent::MouseButtonPress:
mousePressEvent(static_cast<QMouseEvent*>(ev));
break;
case QEvent::MouseButtonRelease:
mouseReleaseEvent(static_cast<QMouseEvent*>(ev));
break;
default:
break;
}
}
return false;
}
/* Sets the target window for the event handler, and also installs an event filter on the target. */
void keyboard_pad_handler::SetTargetWindow(QWindow* target)
{
if (target != nullptr)
{
m_target = target;
target->installEventFilter(this);
}
else
{
QApplication::instance()->installEventFilter(this);
// If this is hit, it probably means that some refactoring occurs because currently a gsframe is created in Load.
// We still want events so filter from application instead since target is null.
LOG_ERROR(GENERAL, "Trying to set pad handler to a null target window.");
}
}
void keyboard_pad_handler::processKeyEvent(QKeyEvent* event, bool pressed)
{
if (event->isAutoRepeat())
{
event->ignore();
return;
}
auto handleKey = [this, pressed, event]()
{
const QString name = qstr(GetKeyName(event));
QStringList list = GetKeyNames(event);
if (list.isEmpty())
return;
bool is_num_key = list.contains("Num");
if (is_num_key)
list.removeAll("Num");
// TODO: Edge case: switching numlock keeps numpad keys pressed due to now different modifier
// Handle every possible key combination, for example: ctrl+A -> {ctrl, A, ctrl+A}
for (const auto& keyname : list)
{
// skip the 'original keys' when handling numpad keys
if (is_num_key && !keyname.contains("Num"))
continue;
// skip held modifiers when handling another key
if (keyname != name && list.count() > 1 && (keyname == "Alt" || keyname == "AltGr" || keyname == "Ctrl" || keyname == "Meta" || keyname == "Shift"))
continue;
Key(GetKeyCode(keyname), pressed);
}
};
// We need to ignore keys when using rpcs3 keyboard shortcuts
int key = event->key();
switch (key)
{
case Qt::Key_Escape:
break;
case Qt::Key_L:
case Qt::Key_Return:
if (event->modifiers() != Qt::AltModifier)
handleKey();
break;
case Qt::Key_P:
case Qt::Key_S:
case Qt::Key_R:
case Qt::Key_E:
if (event->modifiers() != Qt::ControlModifier)
handleKey();
break;
default:
handleKey();
break;
}
event->ignore();
}
void keyboard_pad_handler::keyPressEvent(QKeyEvent* event)
{
processKeyEvent(event, 1);
}
void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event)
{
processKeyEvent(event, 0);
}
void keyboard_pad_handler::mousePressEvent(QMouseEvent* event)
{
Key(event->button(), 1);
event->ignore();
}
void keyboard_pad_handler::mouseReleaseEvent(QMouseEvent* event)
{
Key(event->button(), 0, 0);
event->ignore();
}
std::vector<std::string> keyboard_pad_handler::ListDevices()
{
std::vector<std::string> list_devices;
list_devices.push_back("Keyboard");
return list_devices;
}
std::string keyboard_pad_handler::GetMouseName(const QMouseEvent* event)
{
return GetMouseName(event->button());
}
std::string keyboard_pad_handler::GetMouseName(u32 button)
{
auto it = mouse_list.find(button);
if (it != mouse_list.end())
return it->second;
return "FAIL";
}
QStringList keyboard_pad_handler::GetKeyNames(const QKeyEvent* keyEvent)
{
QStringList list;
if (keyEvent->modifiers() & Qt::ShiftModifier)
{
list.append("Shift");
list.append(QKeySequence(keyEvent->key() | Qt::ShiftModifier).toString(QKeySequence::NativeText));
}
if (keyEvent->modifiers() & Qt::AltModifier)
{
list.append("Alt");
list.append(QKeySequence(keyEvent->key() | Qt::AltModifier).toString(QKeySequence::NativeText));
}
if (keyEvent->modifiers() & Qt::ControlModifier)
{
list.append("Ctrl");
list.append(QKeySequence(keyEvent->key() | Qt::ControlModifier).toString(QKeySequence::NativeText));
}
if (keyEvent->modifiers() & Qt::MetaModifier)
{
list.append("Meta");
list.append(QKeySequence(keyEvent->key() | Qt::MetaModifier).toString(QKeySequence::NativeText));
}
if (keyEvent->modifiers() & Qt::KeypadModifier)
{
list.append("Num"); // helper object, not used as actual key
list.append(QKeySequence(keyEvent->key() | Qt::KeypadModifier).toString(QKeySequence::NativeText));
}
switch (keyEvent->key())
{
case Qt::Key_Alt:
list.append("Alt");
break;
case Qt::Key_AltGr:
list.append("AltGr");
break;
case Qt::Key_Shift:
list.append("Shift");
break;
case Qt::Key_Control:
list.append("Ctrl");
break;
case Qt::Key_Meta:
list.append("Meta");
break;
default:
list.append(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
break;
}
list.removeDuplicates();
return list;
}
std::string keyboard_pad_handler::GetKeyName(const QKeyEvent* keyEvent)
{
switch (keyEvent->key())
{
case Qt::Key_Alt:
return "Alt";
case Qt::Key_AltGr:
return "AltGr";
case Qt::Key_Shift:
return "Shift";
case Qt::Key_Control:
return "Ctrl";
case Qt::Key_Meta:
return "Meta";
case Qt::Key_NumLock:
return sstr(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
default:
break;
}
return sstr(QKeySequence(keyEvent->key() | keyEvent->modifiers()).toString(QKeySequence::NativeText));
}
std::string keyboard_pad_handler::GetKeyName(const u32& keyCode)
{
return sstr(QKeySequence(keyCode).toString(QKeySequence::NativeText));
}
u32 keyboard_pad_handler::GetKeyCode(const std::string& keyName)
{
return GetKeyCode(qstr(keyName));
}
u32 keyboard_pad_handler::GetKeyCode(const QString& keyName)
{
if (keyName.isEmpty())
return 0;
else if (keyName == "Alt")
return Qt::Key_Alt;
else if (keyName == "AltGr")
return Qt::Key_AltGr;
else if (keyName == "Shift")
return Qt::Key_Shift;
else if (keyName == "Ctrl")
return Qt::Key_Control;
else if (keyName == "Meta")
return Qt::Key_Meta;
QKeySequence seq(keyName);
u32 keyCode = 0;
if (seq.count() == 1)
keyCode = seq[0];
else
LOG_NOTICE(GENERAL, "GetKeyCode(%s): seq.count() = %d", sstr(keyName), seq.count());
return keyCode;
}
bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
{
if (device != "Keyboard")
return false;
int index = static_cast<int>(bindings.size());
m_pad_configs[index].load();
pad_config* p_profile = &m_pad_configs[index];
if (p_profile == nullptr)
return false;
auto find_key = [&](const cfg::string& name)
{
int key = FindKeyCode(mouse_list, name, false);
if (key < 0)
key = GetKeyCode(name);
if (key < 0)
key = 0;
return key;
};
//Fixed assign change, default is both sensor and press off
pad->Init
(
CELL_PAD_STATUS_DISCONNECTED,
CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
CELL_PAD_DEV_TYPE_STANDARD
);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->left), CELL_PAD_CTRL_LEFT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->down), CELL_PAD_CTRL_DOWN);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->right), CELL_PAD_CTRL_RIGHT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->up), CELL_PAD_CTRL_UP);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->start), CELL_PAD_CTRL_START);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->r3), CELL_PAD_CTRL_R3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->l3), CELL_PAD_CTRL_L3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->select), CELL_PAD_CTRL_SELECT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->square), CELL_PAD_CTRL_SQUARE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->cross), CELL_PAD_CTRL_CROSS);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->circle), CELL_PAD_CTRL_CIRCLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->triangle), CELL_PAD_CTRL_TRIANGLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r1), CELL_PAD_CTRL_R1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l1), CELL_PAD_CTRL_L1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r2), CELL_PAD_CTRL_R2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l2), CELL_PAD_CTRL_L2);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_key(p_profile->ls_left), find_key(p_profile->ls_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_key(p_profile->ls_up), find_key(p_profile->ls_down));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_key(p_profile->rs_left), find_key(p_profile->rs_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_key(p_profile->rs_up), find_key(p_profile->rs_down));
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);
pad->m_vibrateMotors.emplace_back(true, 0);
pad->m_vibrateMotors.emplace_back(false, 0);
bindings.push_back(pad);
return true;
}
void keyboard_pad_handler::ThreadProc()
{
for (int i = 0; i < bindings.size(); i++)
{
if (last_connection_status[i] == false)
{
//QThread::msleep(100); // Hack Simpsons. It calls a seemingly useless cellPadGetInfo at boot that would swallow the first CELL_PAD_STATUS_ASSIGN_CHANGES otherwise
bindings[i]->m_port_status |= CELL_PAD_STATUS_CONNECTED;
bindings[i]->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
last_connection_status[i] = true;
connected++;
}
}
}