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Input: init pads as disconnected
inlcudes simpsons "hack" as comment
This commit is contained in:
parent
c951601fa4
commit
9b4868f017
@ -789,7 +789,7 @@ bool ds4_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::strin
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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@ -855,7 +855,7 @@ void ds4_pad_handler::ThreadProc()
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}
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hid_set_nonblocking(dev, 1);
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m_dev->hidDevice = dev;
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thepad->m_port_status = CELL_PAD_STATUS_CONNECTED|CELL_PAD_STATUS_ASSIGN_CHANGES;
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thepad->m_port_status = CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
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if (!m_dev->hasCalibData)
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m_dev->hasCalibData = GetCalibrationData(m_dev);
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}
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@ -868,13 +868,14 @@ void ds4_pad_handler::ThreadProc()
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last_connection_status[i] = false;
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connected--;
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}
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thepad->m_port_status = CELL_PAD_STATUS_DISCONNECTED|CELL_PAD_STATUS_ASSIGN_CHANGES;
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thepad->m_port_status = CELL_PAD_STATUS_DISCONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
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continue;
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}
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}
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else if (last_connection_status[i] == false)
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{
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LOG_NOTICE(HLE, "DS4 device %d connected", i);
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thepad->m_port_status = CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[i] = true;
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connected++;
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}
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@ -113,7 +113,7 @@ bool evdev_joystick_handler::Init()
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return true;
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}
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bool evdev_joystick_handler::update_device(EvdevDevice& device, bool use_cell)
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bool evdev_joystick_handler::update_device(EvdevDevice& device)
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{
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std::shared_ptr<Pad> pad = device.pad;
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const auto& path = device.path;
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@ -125,19 +125,12 @@ bool evdev_joystick_handler::update_device(EvdevDevice& device, bool use_cell)
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{
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if (was_connected)
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{
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// It was disconnected.
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if (use_cell)
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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int fd = libevdev_get_fd(dev);
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libevdev_free(dev);
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close(fd);
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dev = nullptr;
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}
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if (use_cell)
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pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED;
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LOG_ERROR(GENERAL, "Joystick %s is not present or accessible [previous status: %d]", path.c_str(), was_connected ? 1 : 0);
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return false;
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}
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@ -161,22 +154,14 @@ bool evdev_joystick_handler::update_device(EvdevDevice& device, bool use_cell)
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}
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LOG_NOTICE(GENERAL, "Opened joystick: '%s' at %s (fd %d)", libevdev_get_name(dev), path, fd);
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if (use_cell)
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{
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// Connection status changed from disconnected to connected.
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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pad->m_port_status |= CELL_PAD_STATUS_CONNECTED;
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}
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return true;
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}
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void evdev_joystick_handler::update_devs(bool use_cell)
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void evdev_joystick_handler::update_devs()
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{
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for (auto& device : devices)
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{
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update_device(device, use_cell);
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update_device(device);
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}
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}
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@ -252,7 +237,7 @@ evdev_joystick_handler::EvdevDevice* evdev_joystick_handler::get_device(const st
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EvdevDevice& dev = devices[m_pad_index];
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// Check if our device is connected
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if (!update_device(dev, false))
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if (!update_device(dev))
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return nullptr;
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return &dev;
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@ -692,7 +677,10 @@ void evdev_joystick_handler::ThreadProc()
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{
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if (last_connection_status[padnum] == true)
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{
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// It was disconnected.
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LOG_ERROR(HLE, "evdev device %d disconnected", padnum);
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pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED;
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[padnum] = false;
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connected--;
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}
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@ -702,7 +690,10 @@ void evdev_joystick_handler::ThreadProc()
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if (last_connection_status[padnum] == false)
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{
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// Connection status changed from disconnected to connected.
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LOG_ERROR(HLE, "evdev device %d reconnected", padnum);
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pad->m_port_status |= CELL_PAD_STATUS_CONNECTED;
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[padnum] = true;
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connected++;
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}
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@ -915,7 +906,7 @@ bool evdev_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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@ -341,8 +341,8 @@ public:
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private:
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void TranslateButtonPress(u64 keyCode, bool& pressed, u16& value, bool ignore_threshold = false) override;
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EvdevDevice* get_device(const std::string& device);
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bool update_device(EvdevDevice& device, bool use_cell = true);
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void update_devs(bool use_cell = true);
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bool update_device(EvdevDevice& device);
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void update_devs();
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int add_device(const std::string& device, bool in_settings = false);
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int GetButtonInfo(const input_event& evt, const EvdevDevice& device, int& button_code);
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std::unordered_map<u64, std::pair<u16, bool>> GetButtonValues(const EvdevDevice& device);
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@ -1,6 +1,7 @@
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#include "keyboard_pad_handler.h"
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#include <QApplication>
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#include <QThread>
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inline std::string sstr(const QString& _in) { return _in.toStdString(); }
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constexpr auto qstr = QString::fromStdString;
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@ -398,7 +399,7 @@ bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::
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//Fixed assign change, default is both sensor and press off
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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@ -437,11 +438,21 @@ bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::
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pad->m_vibrateMotors.emplace_back(false, 0);
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bindings.push_back(pad);
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connected++;
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return true;
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}
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void keyboard_pad_handler::ThreadProc()
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{
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for (int i = 0; i < bindings.size(); i++)
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{
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if (last_connection_status[i] == false)
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{
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//QThread::msleep(100); // Hack Simpsons. It calls a seemingly useless cellPadGetInfo at boot that would swallow the first CELL_PAD_STATUS_ASSIGN_CHANGES otherwise
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bindings[i]->m_port_status |= CELL_PAD_STATUS_CONNECTED;
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bindings[i]->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[i] = true;
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connected++;
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}
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}
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}
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@ -144,7 +144,7 @@ bool mm_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::s
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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@ -475,7 +475,7 @@ bool xinput_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::st
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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