Commit Graph

10797 Commits

Author SHA1 Message Date
Nekotekina
bfa4fcf584 Use g_fxo for progress_dialog_server 2020-08-28 01:54:39 +03:00
Eladash
48f70fbf10 Fix UB in Emulator::Load 2020-08-27 23:52:37 +01:00
Eladash
019d2d5dcf Implement HLE cellSpursAddUrgentCommand 2020-08-27 23:52:37 +01:00
Eladash
17f7f329a8 Log PRX segment end for usage with kernel explorer 2020-08-27 23:52:37 +01:00
Eladash
933737e8f0 PPU: log LR in HLE functions 2020-08-27 23:52:37 +01:00
Eladash
47b545282e
SPU: Fix events ACK, minor optimizations (#8771) 2020-08-27 21:36:54 +01:00
RipleyTom
190822c2b2
RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
kd-11
d000d648b0 vk: Fix some minor spec violation
- Stencil clear pass does not consume an image, do not bind one.
- Add push_barrier to allow push-pop semantics for texture barrier insert.
2020-08-27 12:52:28 +03:00
kd-11
d257ba5156 vk: Add some more diagnostic messages for unoptimized image transfer setups 2020-08-27 12:52:28 +03:00
kd-11
9828d6146b rsx: Fix format matching when aggregating textures
- When copying depth-depth, prefer own format over depth int format
2020-08-27 12:52:28 +03:00
kd-11
9e4bec8cec vk: Fix some missing render target declarations 2020-08-27 12:52:28 +03:00
kd-11
65ead08880 rsx: Refactor and improve image memory manipulation routines 2020-08-27 12:52:28 +03:00
kd-11
f6c6c04648 vk: Implement transport for D24S8_FLOAT data 2020-08-27 12:52:28 +03:00
kd-11
794378d5e9 rsx: Do not create depth textures as blit engine targets. 2020-08-27 12:52:28 +03:00
kd-11
a5ac5a9861 rsx: Separate uint depth formats from float depth formats 2020-08-27 12:52:28 +03:00
kd-11
faaf28b41d rsx: Basic support for creating depth float formats 2020-08-27 12:52:28 +03:00
GooseWing
700c540434
Add Nekotekina skin (#8776)
* adding kots

* More sharper neko on background

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2020-08-27 07:15:24 +02:00
RipleyTom
c177bf7480 Forces MSVC Toolkit to 14.25.28610 in Azure Pipelines 2020-08-27 06:39:46 +02:00
Eladash
bccfb1cda7 Fix empty input in Registers Editor 2020-08-26 08:20:16 +02:00
Eladash
c099bb817f Debugger: Disable PPU address redirection
It causes more confusion than it helps.
2020-08-25 17:43:07 +02:00
Eladash
7fe98d8d66 Debugger: Add missing PPU stack register checks 2020-08-25 17:43:07 +02:00
Eladash
d356e0d1e7 Debugger: Register Editor Improvements 2020-08-25 17:43:07 +02:00
Eladash
3ce7fd7894 Debugger: Fix instructions editor 2020-08-25 17:43:07 +02:00
Eladash
6f42297b58 Debugger: Fix scrolling using PageUp, PageDown, KeyUp, KeyDown 2020-08-25 17:43:07 +02:00
Eladash
c5aebe4564 Debugger: Implement PPU SLWI, SRWI, SLDI mnemonics 2020-08-24 02:10:51 +03:00
Eladash
841b8fad38 SPU: Fix timer events 2020-08-24 01:57:32 +03:00
Bevan Weiss
ab0df0a0f5
Support for Namco GCon3 gun (#8757)
This gun now works (passes calibration) in Time Crisis 4.
2020-08-22 15:41:08 +02:00
Eladash
27e3317449 [HOTFIX] Fix UB in Emu/System.cpp 2020-08-22 11:55:08 +02:00
Eladash
edc09e22b4
PSF: Avoid redundent string copies in psf::array/string/get_string (#8707) 2020-08-21 23:55:17 +01:00
Megamouse
b487c09d34 Revert "Qt: speed up list refresh"
This reverts commit 715f4f0669.
2020-08-21 09:51:36 +02:00
Eladash
4a40ef6a19
Debugger: Use Signed Hexadecimal formatting (#8751) 2020-08-20 22:07:31 +01:00
Eladash
bcddbc15f0 Debugger: Fix PPU stepping on non-TSX 2020-08-19 19:48:35 +01:00
Eladash
2a19d0a579 kernel-explorer: Add RSX handlers events info 2020-08-19 09:09:24 +02:00
Megamouse
9af66e22da evdev: log axis information in pad settings 2020-08-18 18:29:35 +02:00
Megamouse
715f4f0669 Qt: speed up list refresh 2020-08-18 11:00:04 +02:00
Megamouse
e6e753f37f Qt/Linux: fix QT_AUTO_SCREEN_SCALE_FACTOR typo 2020-08-18 10:04:31 +02:00
Megamouse
e958c3cc6a Qt: fix YoRHa QTreeWidget item style for CheckBoxes 2020-08-18 10:04:31 +02:00
Eladash
19500ac9ad Fix truncation warning in sys_cond.cpp 2020-08-17 17:36:27 +01:00
Eladash
25dee4a78e Fix bitops test 2020-08-17 17:36:27 +01:00
Eladash
ee953f7953 Fix vm::reservation_update 2020-08-16 22:58:49 +03:00
Zion Nimchuk
acee590733 Ensure pushing builds to Github is only done on master branch 2020-08-16 17:35:19 +01:00
Zion Nimchuk
cd94d9849d Windows GitHub release hotfix
Improve id variable parsing and print release.json to catch error
2020-08-16 17:35:19 +01:00
Zion
c3709fa744
Manually upload Windows Github Release using curl. Actually fixes #7938 (#8715)
For some reason Azure would evaluate the GitHub release instantly and
complain about missing/invalid GitHub Release deployment and fail to
even start the build, this fixes the issue by just manually uploading it
via the GitHub API and curl.
2020-08-15 20:46:53 +01:00
Eladash
853e2b90a3 rsx: Minor rsx::ceil_log2 bugfix 2020-08-15 20:39:21 +03:00
Eladash
995cb8125e
SPU LLVM: Improve approx FCGT (#8728) 2020-08-14 19:33:35 +01:00
Bevan Weiss
01d3585bf3 Bring back the non-compliant define, but version limited
As noted, we've done something we shouldn't have with MSVC compiler specific defines.  But to avoid breaking the MSVC build environment, leave this define in there until the MSVC version when it is actually exposed by the compiler itself (v16.8).
2020-08-14 18:34:34 +01:00
Bevan Weiss
a11afe05bf MSVC changes
Add support for compilation on x64 toolchain (x86 cl.exe was running out of heap space in vm.cpp)

Also took the opportunity to change compile optimisation from /Ox to /O2, as /O2 provides better optimisation than does /Ox

Also, we shouldn't be explicitely setting compiler tool defines (__cpp_lib_bitops), so remove that from types.h
2020-08-14 18:34:34 +01:00
Whatcookie
9e4f43f4d1
SPU LLVM: Add icelake optimized paths for SHUFB (#8712) 2020-08-13 15:00:56 +01:00
Eladash
8cdfe5952a
SPU/PPU LLVM: Improve 0 addend FMA detection (#8709) 2020-08-13 04:13:08 +03:00
Eladash
0f8ca1f7c5
SPU: Implement RSX accurate reservations on TSX (#8721) 2020-08-13 00:00:37 +01:00