Commit Graph

9925 Commits

Author SHA1 Message Date
Nekotekina
a0612ff4a7 Disable failing OSX build on travis
Since we have Azure maybe someone will have better luck with it.
2020-03-14 23:07:40 +03:00
Nekotekina
11d5bd3452 Try to re-enable Azure Pipelines for PRs 2020-03-14 22:50:17 +03:00
Rose
231e837f9b
[UI] Grey out AA and Aniso settings under strict rendering (#7773)
* Grey out AA and aniso under strict rendering

* Сhange aniso UI string to 'Auto'

Co-authored-by: Ivan <Nekotekina@users.noreply.github.com>
2020-03-14 20:45:41 +03:00
Nekotekina
45389dca51 PPU: minor fix for ppu_join_status::max
Don't treat it as special "invalid" value.
2020-03-14 20:36:56 +03:00
Eladash
4e6934c9dc Minor idm::remove_verify usage optimization in sys_interrupty.cpp
Avoid copying a shared ptr, create a weak ptr instead.
2020-03-14 19:26:37 +02:00
Eladash
74c05ec5ee PPU Disasm: Fix non-link extended BCCTR forms 2020-03-14 19:26:22 +02:00
Eladash
cb4192bce9 vm: Log all guest memory bases at startup 2020-03-14 18:30:14 +02:00
Eladash
83a2204f87 PPU Disasm: Fixup BCCTR after #7775 2020-03-14 18:30:14 +02:00
Eladash
c16124f0d9 idm: Fix minor race in cellVdecClose, sys_raw_spu_destroy...
Because of racing removal of IDs vs the shared pointer owned object
2020-03-14 18:30:14 +02:00
Eladash
efe6e1eb0a sys_ppu_thread: Make PPU id removal after exit atomic with descheduling
* Make PPU id removal after exit atomic with descheduling
* Make joining thread scheduling atomic with thread exit sleep.
* Update sys_ppu_thread_stop/restart.
* Add idm::remove_verify.
2020-03-14 18:30:14 +02:00
Eladash
c3d36940c7 cellSaveData: do not allow to read/write/delete system files in funcFile
Return param error 70 as realhw in this case.
2020-03-14 16:12:18 +03:00
Eladash
ff341fe597 PPU Disasm: Fix branches spacing
Null terminator was added at the end which prevented proper spacing.
2020-03-14 16:12:18 +03:00
Eladash
db71d4852a cellSaveData: Fix adding file entries to PARAM.SFO on error 2020-03-14 16:12:18 +03:00
Eladash
88ee198d78 cellSaveData: return ERROR_FAILURE on funcFile deletion failures 2020-03-14 16:12:18 +03:00
Nekotekina
9176ca084c VFS: clarify escape/unescape cannot work on paths
With recent changes, it can only work with file or directory name.
2020-03-14 16:01:55 +03:00
Nekotekina
70cd8afafa VFS: improve vfs::escape (escape NUL, LPT, COM...)
Windows legacy trash.
2020-03-14 15:07:59 +03:00
Nekotekina
6a8f5e6b38 VFS: fix vfs::get
Escape each path element separately.
2020-03-14 14:25:37 +03:00
Nekotekina
6c234b48ce VFS: Fix possible out of range in vfs::escape 2020-03-14 13:33:25 +03:00
Nekotekina
bf957a575c VFS: fix out of range problem in vfs::unescape
Also improve unescape with "!" allowing any character
2020-03-14 13:15:46 +03:00
Nekotekina
0c65a1721d VFS: escape multidot names like ... 2020-03-14 12:34:28 +03:00
Eladash
5d78d81c00 cellSaveData: Filter directory lists to allowed savedata directories
Filters "." and "..", as well as possible wrong directories added by the user.
2020-03-13 22:43:27 +03:00
Eladash
b21b4faca8 cellSaveData: Fixed savedata lock after fmt::throw_exception 2020-03-13 22:43:27 +03:00
Eladash
d58f52ff31 cellSaveData: Add some listSet error checks
* Check listSet->fixedListNum.
* Check listSet->fixedList for nullptr and its directory items names.
* Check listSet->focusDirName for nullptr and directory name.
* Check listSet->newData->iconPosition.
* Check listSet->newData->dirName for nullptr and directory string.
* Check statSet->setParam->parental_level for old sdk.
* Return an error if listSet->focusPosition is NEWDATA and listSet->newData is nullptr.
* Simplify savedata directory list selection.
2020-03-13 22:43:27 +03:00
Eladash
54af8ec544 cellSaveData: funcFile fixes
* Allow '_' at filenames start and extension.
* Check if reading offset is valid, fix error code to CELL_SAVEDATA_ERROR_FAILURE.
* Don't create empty file on error of write ops.
* Don't allow "." and ".." filenames on funcFile, return CELL_SAVEDATA_ERROR_BROKEN.
2020-03-13 22:43:27 +03:00
Eladash
fdf47f43d8 cellSaveData: refactor param error 70 checks
Also extend the check to check empty name.
2020-03-13 22:43:27 +03:00
kd-11
2ae83782e1 vk: Fix potential MTRSX deadlock in case of a race condition 2020-03-13 22:06:04 +03:00
Eladash
f3877d11e8 rsx: Fix initial boolean state of m_textures_dirty and m_vertex_textures_dirty 2020-03-12 21:36:43 +01:00
Eladash
28e9cade2c GUI/rsx capture: Disable capturing if no game is running! 2020-03-12 21:36:43 +01:00
Eladash
c04abac630 rsx capture: Fix exceptions handler, fix tiny race condition on capture new capture 2020-03-12 21:36:43 +01:00
kd-11
7e9dbeff7b
vk: Fix MTRSX deadlock (#7766) 2020-03-12 22:29:58 +03:00
Megamouse
f0edcc16fe evdev: add more buttons to button list 2020-03-12 19:43:52 +01:00
Megamouse
e7adef9fe1 evdev: remove unused call to update_device 2020-03-12 19:43:52 +01:00
Megamouse
9c5da55dca evdev: Some random cleanup 2020-03-12 19:43:52 +01:00
Nekotekina
d802b3d8b2 Remove -fno-strict-aliasing
It was added due to miscommunication.
2020-03-12 16:04:57 +03:00
Nekotekina
04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
kd-11
47bbfdd2aa vk: Change texture cache memory management for disposed textures
- Use global resource manager instead of using the 2-frame hold behavior.
- Fixes high VRAM usage in some games
2020-03-11 16:29:34 +03:00
Nekotekina
6bd96a4590 Fix thread_base::finalize (and emergency_exit, collaterally)
Forgot to reset futex callback. Could cause crashes.
2020-03-10 23:23:32 +03:00
Nekotekina
92eeec39b7 Improve Stop Watchdog
Make it less possible to interfere with the debugger.
2020-03-10 23:00:23 +03:00
Nekotekina
656db6c668 Fatal errors: concatenate multiple args after --error
It should fix error dialogs on Windows since it decomposes the arg string.
2020-03-10 22:42:33 +03:00
kd-11
7989de9d16 vk: Properly release dma resources. 2020-03-10 22:02:02 +03:00
Megamouse
3ea94c286b input/overlays: fix premature pad interception removal
shader compilation and trophy notifications shouldn't cancel the pad interception during proper dialogs
2020-03-10 19:04:32 +01:00
Bird Egop
4e25daffa6
Explicitly rename has_512 into has_avx512 (#7751) 2020-03-10 19:21:00 +03:00
Nekotekina
b4f416cb76 Fix narrow warning in ds4_pad_handler.cpp 2020-03-10 18:45:49 +03:00
Nekotekina
1678b37aa0 Use TRAP on segfault with debugger (Linux) 2020-03-10 14:06:06 +03:00
Nekotekina
adfd8ab43c Break in the debugger in thread_ctrl::emergency_exit
Implement IsDebuggerPresent analog for non-Windows systems.
2020-03-10 13:28:24 +03:00
Nekotekina
87d4b14ca9 Pause only on fatal messages
Also make some access violation an error since we don't pause on it.
2020-03-10 11:26:42 +03:00
Nekotekina
d3eb267ba9 Logs: add 'always' method for debugging 2020-03-10 11:23:56 +03:00
kd-11
12b73c8bdc rsx: Fix copypasta 2020-03-09 17:20:24 +03:00
Eladash
5751b77688 GUI: followup to #7347
Show "Reboot" on current running game when there's no config.
2020-03-09 16:07:14 +03:00
Eladash
636ed4a48b HLE cellGcmSys: Avoid calling sys_rsx syscalls in rsx code 2020-03-09 16:07:14 +03:00