- Only implemented for image upscaling.
- Disabled by default. Emulators cannot ensure upscalers are injected at the right rendering step.
- GUI integration not implemented.
- Avoids doing useless work. The scanning algorithm is painfully slow on hardware with alignment requirement > 1
- Upto 50ms saved for ~600 allocations when many small allocations exist
GNU libc and musl have aligned_alloc() in <stdlib.h> while on BSDs
<malloc.h> shouldn't be used.
In file included from rpcs3/Emu/RSX/VK/VKMemAlloc.cpp:2:
In file included from rpcs3/../3rdparty/GPUOpen/include/vk_mem_alloc.h:2233:
/usr/include/malloc.h:3:2: error: "<malloc.h> has been replaced by <stdlib.h>"
#error "<malloc.h> has been replaced by <stdlib.h>"
^