Commit Graph

12188 Commits

Author SHA1 Message Date
Malcolm Jestadt
efd38fa940 SPU LLVM: Improve byteswap elimination
- Use the data before it has been swapped rather than relying on a second byteswap to cancel out the first
2021-04-20 23:24:21 +03:00
Malcolm Jestadt
551472220e SPU LLVM: Remove icelake shufb paths for now 2021-04-20 23:24:21 +03:00
p01arst0rm
01703b1350 moved cmake_modules to project root 2021-04-20 21:38:47 +03:00
p01arst0rm
e9d785475e removed redundant cmake version check 2021-04-20 21:38:47 +03:00
p01arst0rm
9e008996ab swap STREQUAL for MATCHES 2021-04-20 21:38:47 +03:00
p01arst0rm
bcfae17219 unified missmatched indentation in CMake files 2021-04-20 21:38:47 +03:00
dio-gh
ddea45160b GUI: take out some unwise shortcuts
Removes the ability to stop or restart emulation via keyboard shortcuts
while the game is running. Prevents loss of work that can happen due to
the current bindings conflicting with very-widely established shortcuts.

Ctrl+C and Ctrl+E will now be unbound, and Ctrl+R will now mean Resume.
Strings that mention these keybinds were adjusted accordingly.
2021-04-20 19:46:47 +03:00
Malcolm Jestadt
53f13a9721 SPU LLVM: Final fixup for icelake shufb paths
- The cause of the problems was due to the constant mask for gf2p9affineqb being used as the first argument, instead of the second argument.
2021-04-20 13:07:24 +03:00
Megamouse
3e33f064bf overlays: hotfix for dialog interaction
Turns out there was an undocumented reason for this.
Nobody warned me that "It's a trap!".
I wonder how this hasn't summoned a shitstorm yet.
2021-04-20 00:42:11 +02:00
Megamouse
aa0afc9a4e Input: avoid mouse events when unused 2021-04-20 00:06:23 +02:00
Eladash
a0d1cf26d0 Reduce precompilation failure log level (error -> notice) 2021-04-19 23:18:31 +03:00
Megamouse
01d14aed80 fix null chars in hostname log message 2021-04-19 21:54:27 +02:00
Megamouse
3c4c830e20 Qt: Speed up Log Viewer 2021-04-19 21:25:19 +02:00
Nekotekina
0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
Nekotekina
7dae376646 Implement fill_array() utility 2021-04-19 12:33:32 +03:00
Nekotekina
ccb89bd76a MSVC: disable throwing new 2021-04-19 12:33:32 +03:00
Megamouse
b2317543c8 Qt: Fix initial gs_frame position on multi-monitor 2021-04-19 10:44:48 +02:00
p01arst0rm
b812ef2771 removed space between and its opening parentheses 2021-04-19 08:59:28 +03:00
David Carlier
7618e7f3fb FreeBSD/clang update proposal.
silence few build warnings, VKDMA: disable Intel chipset for host buffer as it requires root privilege.
2021-04-18 19:56:21 +03:00
David Carlier
b6732fbae9 MacOs build fix proposal.
Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
clienthax
68fa377d13 Add dev_flash2+3 2021-04-18 14:49:29 +03:00
Nekotekina
7a9561b966 vm_native: document some unmap_critical behaviour (posix) 2021-04-18 13:13:15 +03:00
Nekotekina
c061991c43 vm_native: supply only one madvise flag at a time 2021-04-18 13:13:15 +03:00
Megamouse
bdac1d9bfd Qt: fix type mismatch crash of game grid items 2021-04-18 09:58:54 +02:00
David Carlier
266c4209c4 VM: FreeBSD c_madv_no_dump/dump constants support. 2021-04-17 20:47:36 +03:00
Nekotekina
fb26da1cb0 bs_t<>: create BitSetEnum concept
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina
d623720f4d Fix condition for -Wno-attributes (regression) 2021-04-17 16:26:41 +03:00
Nekotekina
9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
p01arst0rm
896db3806d replaced CMAKE_COMPILER_IS_GNUCXX with CMAKE_CXX_COMPILER_ID 2021-04-17 15:54:27 +03:00
Megamouse
691b986e36 keyboard pads: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Megamouse
5416f60643 basic keyboard: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Eladash
67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Megamouse
330dea181a Qt: unify some movie hover code and fix cellLeave 2021-04-16 23:18:13 +02:00
Megamouse
7bc673002f overlays: fix dirty state of message dialog 2021-04-16 23:18:13 +02:00
Megamouse
ae8d1a3a60 Qt: smoother scrolling in savedata manager 2021-04-16 21:26:24 +02:00
Megamouse
27975e9dfd Qt: remove uncritical deprecated notes and titles
This also fixes a savedata notes bug.
The detail section notes were always taken from the deprecated settings.
2021-04-16 21:26:24 +02:00
Megamouse
bff938ccf5 Qt: optimize game list repaint with new logic
We now pass a shared pointer to the icon items, so there is no need to trigger a full refresh of the list anymore.
Sadly this doesn't apply to the game grid.
2021-04-16 11:21:04 +02:00
Megamouse
53f317e076 Qt: use gifs as icons on hover if available. 2021-04-16 11:21:04 +02:00
Malcolm Jestadt
0a7df9d02e SPU LLVM: add AVX-512 SPU verification
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Nekotekina
408ffd3d2c fxo: add debug name to the typeinfo 2021-04-15 20:01:29 +03:00
Nekotekina
a211895e28 shared_ptr.hpp: use for fs::virtual_device
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
Nekotekina
19763f8973 Remove unnecessary default:breaks 2021-04-15 15:23:59 +03:00
Desterly
99d6f9c7a9 Skylander - Traptanium portal cleanup
- Remove "Status" query responses from reset request
- Add additional request types for newer portal
2021-04-15 12:10:22 +02:00
Desterly
63e4ac80bd Skylander - Change portal version
Switch emulation to the Traptanium portal.   This portal is universal
and works with all games.
2021-04-15 12:10:22 +02:00
polar
24983ea329 removed whitespace
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-15 11:37:35 +02:00
p01arst0rm
6cab5b5591 removed extra perentheses pair 2021-04-15 11:37:35 +02:00
p01arst0rm
c9d2aed286 small collection of fixes 2021-04-15 11:05:15 +03:00
Eladash
a16cc3ac8a lv2: Remove flags from IPC-supported objects 2021-04-15 10:31:40 +03:00
TotalCaesar659
ba1699a831 Fix typo 2021-04-14 20:01:18 +02:00
Megamouse
20c69a0e3e overlays: make auto-repeat buttons configurable
and properly reset the auto-repeat timer whenever a new button was pressed
2021-04-13 20:57:05 +02:00