Eladash
6a51c27fde
PPU LLVM: Fix VMAXFP, VMINFP NaN handling
2020-08-03 15:43:00 +01:00
Eladash
17f965c171
lv2: Minor fix of "unspecific ppu" path of _sys_lwcond_signal
2020-08-03 02:57:20 +03:00
kd-11
bd21930d1a
rsx: Decode swizzled GPU data on CPU readback
...
- Currently this conversion is being done on the CPU to reuse as much code as possible.
The expectation is that this almost never happens, so there is not point in increasing maintenance burden by adding compute paths
2020-08-02 16:14:11 +03:00
kd-11
4df933275b
rsx: Propagate raster type of fbo sourced data throughout the pipeline.
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- Tracks which kind of raster was done (Z-ordered vs linear) throughout the application.
- This allows to identify if data is in the expected format or not.
2020-08-02 16:14:11 +03:00
Megamouse
107129f95a
Fix missing GPU in game window title
2020-07-31 01:13:00 +02:00
JohnHolmesII
e11734f971
CI: Avoid trying to publish builds on forks
2020-07-30 23:36:10 +02:00
Megamouse
3bba9708d9
Gracefully abort headless mode with unsupported video renderers
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Also fix no_return bug
2020-07-30 20:03:51 +02:00
Eladash
dd497625a5
PPU LLVM: Fix constant folding of BitCast
2020-07-30 17:06:24 +01:00
Eladash
f6764767f6
SPU/PPU LLVM: Fix cpu_translator::get_const_vector<v128>()
2020-07-30 17:06:24 +01:00
Eladash
e52dd9dc6f
SPU: Implement SYS_SPU_THREAD_OPTION_DEC_SYNC_TB_ENABLE ( #8657 )
2020-07-30 14:01:25 +01:00
Megamouse
03ae1481fb
Don't open an error dialog in headless mode
2020-07-30 12:17:35 +02:00
Eladash
82068cf802
SPU: Fix spu_thread::cpu_stop() missed executions ( #8656 )
2020-07-30 10:07:18 +01:00
Megamouse
ebf832214e
cheat_manager: notify if no game is running
2020-07-29 13:18:33 +02:00
Megamouse
4315363f4b
cheat_manager: make sure that the patches path exists
2020-07-29 13:18:33 +02:00
Megamouse
f073ff8fe8
overlays: fix minor warning
2020-07-29 13:18:33 +02:00
Megamouse
47040be3ad
cheat_manager: improve parser errors
2020-07-29 13:18:33 +02:00
Megamouse
d0bb9d2b62
cheat_manager: move cheats.yml to patches folder
2020-07-29 13:18:33 +02:00
Megamouse
cb6e536fbd
cheat_manager: use enum values for columns
2020-07-29 13:18:33 +02:00
Megamouse
f820a7a205
cheat_manager: disable search buttons if nothing was entered in the search field
2020-07-29 13:18:33 +02:00
Megamouse
16212854b4
cheat_manager: fix long search result lists
2020-07-29 13:18:33 +02:00
Megamouse
1c6003acd5
Improve error handling of config nodes
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These conditions are most likely only gonna be met during development
2020-07-29 11:28:16 +02:00
Megamouse
ef3e8d26ce
Improve error handling during config loading
2020-07-29 11:28:16 +02:00
Eladash
21a1072117
SPU LLVM: Minor cleanup after #8559
2020-07-29 03:32:21 +03:00
MSuih
2ce49e3674
Improve error messages in firmware install
2020-07-28 20:55:33 +02:00
Megamouse
e58e1ebfd9
Qt: fix download menu visibility
2020-07-28 20:07:21 +02:00
Bevan Weiss
609182b131
Update cellAudio to use float constants instead of doubles
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Another simple Clang recommendation
2020-07-26 17:23:02 +03:00
Bevan Weiss
7898ae6fe6
VK_REMAP enum is signed.. but later case comparison is unsigned
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another clang directed fix up... might be involved with swizzle..
2020-07-26 15:27:51 +03:00
Malcolm Jestadt
a9d0ffcac1
SPU LLVM: Avoid additional endian swapping
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- Avoid additional endian swapping with the ROTQBY and ROTQBYBI instructions
- ROTQBYI is left out intentionally, since it caused worse codegen
2020-07-26 11:36:50 +01:00
Malcolm Jestadt
824be77bba
SPU LLVM: Avoid redundant endian swapping
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- PSHUFB operates in reverse byte order from SHUFB, so we can take advantage of that to swap endianness without additional transformations in some situations
2020-07-26 11:36:50 +01:00
Ani
74c8a44d84
rsx: Fix cache skipping shaders on load+compile ( #8633 )
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When on single worker mode (OpenGL or an hypothetical scenario of a
single core PC with Vulkan), load and compile would skip 10% of the
shaders on queue each stage.
Co-authored-by: kd-11 <karokidii@gmail.com>
2020-07-26 08:47:50 +01:00
Whatcookie
9f829b375a
SPU/PPU LLVM: Optimize VSEL/SELB with constant mask ( #8559 )
2020-07-25 17:59:35 +01:00
Eladash
da44d5f10d
PPU: Fix DIVW, DIVWU, MULHW, MULLW, MULHWU when op.rc is set ( #8630 )
2020-07-25 17:13:58 +01:00
kd-11
be4b71b805
vk: Fixup for PR #8590
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- This change was lost during rebase
2020-07-25 14:48:11 +03:00
kd-11
b0c7ca6d1f
vk: Improve video memory manager to attempt recovery in out of memory situations
2020-07-25 14:48:11 +03:00
kd-11
4d8de282f9
vk: Improve typeless texture succession
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- Ensure incoming texture is large enough that the original one fits inside it to avoid back-and-forth succession.
- Make use of the resource manager to remove the obsolete textures to avoid holding on to the them which "leaks" VRAM.
The memory isn't leaking, it's just wasting space in temporary pool until renderer is closed.
2020-07-25 14:48:11 +03:00
Bevan Weiss
c5d39ace2b
Update types.h to fix static_cast test ( #8627 )
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Trivial fix up to resolve invalid is_constructible test (To,To) to match desired (To,From)
2020-07-25 09:46:47 +01:00
Megamouse
de80a4b6c7
overlays: try to fix unexpected font crop
2020-07-25 10:21:52 +03:00
Eladash
917069e31a
PPU Precise/LLVM: Support NJ modes ( #8617 )
2020-07-25 07:41:41 +01:00
Eladash
3354c800d7
SPU/PPU LLVM: Improve expressions matching ( #8620 )
2020-07-24 16:53:48 +01:00
Megamouse
bb3ac62126
cellMic: use s32 consistently
2020-07-24 14:47:10 +02:00
Megamouse
6e25fea16a
use not_an_error in sys_spinlock_trylock
2020-07-24 14:47:10 +02:00
Megamouse
5e7c6853c2
fix truncation warnings
2020-07-24 14:47:10 +02:00
Megamouse
f76a011ba0
fix sceNpCommerce2CreateCtx log message
2020-07-24 14:47:10 +02:00
Megamouse
d854a39500
add a gazillion more error_code
2020-07-24 14:47:10 +02:00
Megamouse
a00ebacef3
cellFont: add error_code
2020-07-24 14:47:10 +02:00
Megamouse
c2f4244c4d
cellMic: error_code, random cleanup and stubbing
2020-07-24 14:47:10 +02:00
Megamouse
7437c324c6
cellMusic: add error_code
2020-07-24 14:47:10 +02:00
Eladash
54b87b6dbb
cellSaveData: Increase sleep time
2020-07-23 13:45:58 +03:00
Eladash
a029a94c73
SPU: Use waitable atomics for SPU channels interface
2020-07-23 13:45:58 +03:00
illusion
3157a10428
move executable hash log level to success
2020-07-22 10:51:19 +02:00