Eladash
49c5ce30cc
Emulation: Fix boot path resolving
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* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina
95725bf7fc
Add -Werror=missing-noreturn (GCC, clang)
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May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina
963d150e93
Fix some -Weffc++ warnings (part 2)
2021-04-03 21:54:15 +03:00
Eladash
73320d4180
Output all fatal log messages to Console/debugger as well
2021-04-03 08:47:58 +02:00
Nekotekina
2212a131ef
Fix some -Weffc++ warnings (part 1)
2021-03-31 11:27:09 +03:00
Eladash
5a3c218239
thread-pool: Fix default rounding mode
2021-03-30 11:13:47 +03:00
xddxd
9d895e6b15
Scheduler overhaul
2021-03-26 00:29:44 +03:00
Nekotekina
b3fb6d7d18
Add and fix -Wredundant-decls (GCC)
2021-03-23 22:48:57 +03:00
Eladash
2f333424a6
Improve ELF/Trophy loader's error checking
2021-03-23 16:05:23 +03:00
Eladash
a67b347966
debugger: Fix SPU memory viewing ( #10007 )
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* debugger: Fix SPU memory viewing
* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse
2c05e9719d
cfg: simplify get_nodes
2021-03-20 20:54:26 +03:00
Megamouse
ae01e1d2c3
cfg: move get_name to _base
2021-03-20 20:54:26 +03:00
Eladash
4c7fc8a70a
Improve fs::container_stream::write ( #9976 )
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Add overflow condition.
2021-03-16 14:03:58 +03:00
Eladash
a5bb925a3d
Thread.cpp: Add missing newline
2021-03-15 20:41:33 +03:00
Nekotekina
ccdea1c4ad
Enable -Wduplicated-branches (GCC)
2021-03-13 18:03:08 +03:00
Eladash
cd6ef2958b
Add information about unnamed/main threads in logs and fatal dialog
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* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Nekotekina
a6350d5dd1
Fixup write_gather (Linux, BSD)
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Split iovec into small portions (256 for now)
2021-03-09 15:54:04 +03:00
Nekotekina
a4fdbf0a88
Enable -Wstrict-aliasing=1 (GCC)
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Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
5bdd1cf837
Remove some redundant code
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Potential fix for future warnings.
2021-03-09 03:09:50 +03:00
Nekotekina
3609eb25c9
Implement thread_ctrl::is_main()
2021-03-06 23:10:31 +03:00
Nekotekina
55c75d2c87
Implement thread_ctrl::get_tid()
2021-03-06 23:10:31 +03:00
Nekotekina
c69c70cf5f
Another minor fix for fmt::split
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Doesn't affect existing code.
If there are 2 or more separator, choose closest.
2021-03-06 19:30:09 +03:00
Nekotekina
7cd79714fa
Minor fix for fmt::split with empty string
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Doesn't affect existing code, I believe.
Return at least 1 empty string if is_skip_empty=false.
2021-03-06 19:26:41 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Nekotekina
52fe86b56c
fixed_typemap.hpp: make it a bit fool-proof
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Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Nekotekina
bbf52f3cea
named_thread: fix bugs in std::forward usage
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Fix few misused threads and other bugs.
2021-03-02 16:08:14 +03:00
Eladash
ff211a9508
LLVM: Do not crash on failure to create cache file
2021-03-02 16:07:51 +03:00
Eladash
48cd56acc2
Report deadlocked thread names in failures to stop emulation ( #9865 )
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* Report deadlocked thread names in failures to stop emulation
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-01 01:06:48 +03:00
Nekotekina
de9d859f4a
named_thread: implement task queue
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atomic_ptr: implement push_head()
thread_ctrl::state() triggers task queue execution.
2021-02-28 20:20:17 +03:00
Nekotekina
3aaa0172d5
named_thread: implement "default" event loop
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Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00
Nekotekina
29e7eda887
named_thread: rewrite result_storage
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Use SFINAE as permitted by std::invoke_result_t<>
2021-02-28 20:16:13 +03:00
Nekotekina
cd01a1eb09
Move CPUStats.h -> util/cpu_stats.cpp
2021-02-23 18:24:50 +03:00
Nekotekina
090a769bf6
Implement fs::sync (Linux/POSIX)
2021-02-23 18:24:50 +03:00
Nekotekina
014846cf31
cellSaveData: fix minor issues
2021-02-23 18:24:50 +03:00
Megamouse
663b2c9c5e
overlays: Fix frametime graph spikes
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The frametime_timer was restarted at the end of the update method, instead of immediately after reading its value.
This means that the frametime was lower than expected when an expensive task was executed in-between.
2021-02-23 13:27:54 +03:00
Eladash
d4af8dd89a
Fix atomicity of savedata/trophy data writes
2021-02-23 11:29:23 +03:00
Eladash
932f31e37b
Atomic PARAM.SFO writes
2021-02-23 11:29:23 +03:00
Nekotekina
980be9e0e8
JIT.cpp: fix overcommit bug (should have been Linux-specific)
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Closes #9820
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-22 13:35:01 +03:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Nekotekina
1446254a03
Add error on missing 'override'
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For consistency.
2021-02-15 20:21:30 +03:00
Eladash
f43260bd58
Atomic waiting refactoring ( #9208 )
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* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117 )
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Nekotekina
0a23a5ef50
Rewrite fs::get_parent_dir
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Don't analyse full path if possible.
2021-02-12 21:43:30 +03:00
Nekotekina
629d608d4f
Patch engine: add bd32, bd64 and utf8 patch types
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bd32 is the same as be32 with a hint it's not executable.
utf8 is NOT null-terminated string, null can be added manually.
2021-02-12 21:43:30 +03:00
Eladash
e26ae9899c
Reimplement/fix PRX patches
2021-02-12 15:27:59 +03:00
kd-11
1bad9a939f
rsx: Refactor texture cache utils
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- Also lays groundwork for optional hashed sections
2021-02-10 11:37:14 +03:00
Nekotekina
4f8cac731b
Fix SAFE_BUFFERS attribute for GCC
2021-02-09 12:33:50 +03:00
Nekotekina
b7ff2ecffb
Patch system: export some info for future use
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For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Nekotekina
78bad361ab
Fix fs::unread (Linux)
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Detach from fs::lock
Handle existing file case (unlink it).
2021-02-02 01:05:53 +03:00
Nekotekina
d0126f0fa0
Fix freezes in HLE Vdec and SPU LLVM precompilation.
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Freezes could accidentally occur on close or ingame.
Deprecate range-for loop on lf_queue.
This is a part of PR #9208
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-01 19:14:01 +03:00