mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-17 08:11:51 +00:00
Improved Vertex Shader Decompiler.
Fixed VFS Manager crash. Fixed SPU image loader. Draft implementation of cellFsAioRead. Improved Callbacks.
This commit is contained in:
parent
cbeadcf872
commit
7971db665e
@ -20,7 +20,11 @@ struct VFSManagerEntry
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char* mount;
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vfsDeviceType device;
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VFSManagerEntry() : device(vfsDevice_LocalFile)
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VFSManagerEntry()
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: device(vfsDevice_LocalFile)
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, device_path("")
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, path("")
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, mount("")
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{
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}
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};
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@ -151,7 +151,7 @@ wxString GLVertexDecompilerThread::GetSRC(const u32 n, bool isSca)
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return ret;
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}
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void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask)
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void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask, bool set_dst)
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{
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if(d0.cond == 0) return;
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enum
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@ -179,7 +179,7 @@ void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask
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}
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//ConLog.Error("cond! %d (%d %s %d %d)", d0.cond, d0.dst_tmp, cond, d1.input_src, d1.const_src);
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cond = wxString::Format("if(tmp%d.x %s 0) ", d0.dst_tmp, cond.mb_str());
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cond = wxString::Format("if(rc %s 0) ", cond.mb_str());
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}
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wxString value = src_mask ? code + GetMask(is_sca) : code;
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@ -189,40 +189,100 @@ void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask
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value = "clamp(" + value + ", 0.0, 1.0)";
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}
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wxString dest;
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if(d3.dst == 5 || d3.dst == 6)
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if(set_dst)
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{
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int num = d3.dst == 5 ? 0 : 3;
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if(d3.vec_writemask_x)
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wxString dest;
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if(d0.cond_update_enable_0)
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{
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ConLog.Error("Bad clip mask.");
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dest = m_parr.AddParam(PARAM_NONE, "float", "rc");
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}
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else if(d3.dst == 5 || d3.dst == 6)
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{
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int num = d3.dst == 5 ? 0 : 3;
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if(d3.vec_writemask_x)
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{
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ConLog.Error("Bad clip mask.");
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}
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//if(d3.vec_writemask_y) num += 0;
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if(d3.vec_writemask_z) num += 1;
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else if(d3.vec_writemask_w) num += 2;
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dest = wxString::Format(GetDST(is_sca), num);
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}
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else
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{
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dest = GetDST(is_sca) + GetMask(is_sca);
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}
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//if(d3.vec_writemask_y) num += 0;
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if(d3.vec_writemask_z) num += 1;
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else if(d3.vec_writemask_w) num += 2;
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dest = wxString::Format(GetDST(is_sca), num);
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code = cond + dest + " = " + value;
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}
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else
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{
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dest = GetDST(is_sca) + GetMask(is_sca);
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code = cond + value;
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}
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code = cond + dest + " = " + value;
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main += "\t" + code + ";\n";
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m_body.Add(code + wxString::Format(";//%d %d %d %d", d0.cond_reg_sel_1, d0.cond_test_enable, d0.cond_update_enable_0, d0.cond_update_enable_1));
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}
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void GLVertexDecompilerThread::AddVecCode(const wxString& code, bool src_mask)
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wxString GLVertexDecompilerThread::GetFunc()
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{
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AddCode(false, code, src_mask);
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u32 offset = (d2.iaddrh << 3) | d3.iaddrl;
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wxString name = wxString::Format("func%u", offset);
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for(uint i=0; i<m_funcs.GetCount(); ++i)
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{
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if(m_funcs[i].name.Cmp(name) == 0)
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return name + "()";
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}
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uint idx = m_funcs.Add(new FuncInfo());
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m_funcs[idx].offset = offset;
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m_funcs[idx].name = name;
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return name + "()";
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}
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void GLVertexDecompilerThread::AddScaCode(const wxString& code)
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void GLVertexDecompilerThread::AddVecCode(const wxString& code, bool src_mask, bool set_dst)
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{
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AddCode(true, code, false);
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AddCode(false, code, src_mask, set_dst);
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}
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void GLVertexDecompilerThread::AddScaCode(const wxString& code, bool set_dst)
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{
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AddCode(true, code, false, set_dst);
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}
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wxString GLVertexDecompilerThread::BuildFuncBody(const FuncInfo& func)
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{
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wxString result;
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for(uint i=func.offset; i<m_body.GetCount(); ++i)
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{
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if(i != func.offset)
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{
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uint call_func = -1;
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for(uint j=0; j<m_funcs.GetCount(); ++j)
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{
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if(m_funcs[j].offset == i)
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{
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call_func = j;
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break;
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}
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}
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if(call_func != -1)
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{
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result += '\t' + m_funcs[call_func].name + "();\n";
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break;
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}
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}
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result += '\t' + m_body[i] + '\n';
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}
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return result;
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}
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wxString GLVertexDecompilerThread::BuildCode()
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@ -233,14 +293,31 @@ wxString GLVertexDecompilerThread::BuildCode()
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{
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p += m_parr.params[i].Format();
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}
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wxString fp = wxEmptyString;
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for(int i=m_funcs.GetCount() - 1; i>=0; --i)
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{
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fp += wxString::Format("void %s();\n", m_funcs[i].name.mb_str());
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}
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wxString f = wxEmptyString;
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f += wxString::Format("void %s()\n{\n\tgl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);\n%s}\n", m_funcs[0].name.mb_str(), BuildFuncBody(m_funcs[0]).mb_str());
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for(uint i=1; i<m_funcs.GetCount(); ++i)
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{
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f += wxString::Format("\nvoid %s()\n{\n%s}\n", m_funcs[i].name.mb_str(), BuildFuncBody(m_funcs[i]).mb_str());
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}
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static const wxString& prot =
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"#version 330\n"
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"\n"
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"%s\n"
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"void main()\n{\n\tgl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);\n%s}\n";
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"%s\n"
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"%s";
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return wxString::Format(prot, p.mb_str(), main.mb_str());
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return wxString::Format(prot, p.mb_str(), fp.mb_str(), f.mb_str());
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}
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void GLVertexDecompilerThread::Task()
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@ -268,11 +345,11 @@ void GLVertexDecompilerThread::Task()
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case 0x05: AddScaCode("exp(" + GetSRC(2, true) + ")"); break; // EXP
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case 0x06: AddScaCode("log(" + GetSRC(2, true) + ")"); break; // LOG
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//case 0x07: break; // LIT
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//case 0x08: break; // BRA
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//case 0x09: break; // BRI : works differently (BRI o[1].x(TR) L0;)
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//case 0x0a: break; // CAL : works same as BRI
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//case 0x0b: break; // CLI : works same as BRI
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//case 0x0c: break; // RET : works like BRI but shorter (RET o[1].x(TR);)
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case 0x08: AddScaCode("{ /*BRA*/ " + GetFunc() + "; return; }", false); break; // BRA
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case 0x09: AddScaCode("{ " + GetFunc() + "; return; }", false); break; // BRI : works differently (BRI o[1].x(TR) L0;)
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case 0x0a: AddScaCode("/*CAL*/ " + GetFunc(), false); break; // CAL : works same as BRI
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case 0x0b: AddScaCode("/*CLI*/ " + GetFunc(), false); break; // CLI : works same as BRI
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case 0x0c: AddScaCode("return", false); break; // RET : works like BRI but shorter (RET o[1].x(TR);)
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case 0x0d: AddScaCode("log2(" + GetSRC(2, true) + ")"); break; // LG2
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case 0x0e: AddScaCode("exp2(" + GetSRC(2, true) + ")"); break; // EX2
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case 0x0f: AddScaCode("sin(" + GetSRC(2, true) + ")"); break; // SIN
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@ -283,6 +360,7 @@ void GLVertexDecompilerThread::Task()
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//case 0x14: break; // POP : works differently (POP o[1].x;)
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default:
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m_body.Add(wxString::Format("//Unknown vp sca_opcode 0x%x", d1.sca_opcode));
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ConLog.Error("Unknown vp sca_opcode 0x%x", d1.sca_opcode);
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Emu.Pause();
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break;
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@ -314,17 +392,25 @@ void GLVertexDecompilerThread::Task()
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case 0x16: AddVecCode("sign(" + GetSRC(0) + ")"); break; //SSG
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default:
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m_body.Add(wxString::Format("//Unknown vp opcode 0x%x", d1.vec_opcode));
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ConLog.Error("Unknown vp opcode 0x%x", d1.vec_opcode);
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Emu.Pause();
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break;
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}
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if(d3.end) break;
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if(d3.end)
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{
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if(i < m_data.GetCount())
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ConLog.Error("Program end before buffer end.");
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break;
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}
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}
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m_shader = BuildCode();
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main = wxEmptyString;
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m_body.Clear();
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m_funcs.RemoveAt(1, m_funcs.GetCount() - 1);
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}
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GLVertexProgram::GLVertexProgram()
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@ -127,7 +127,17 @@ struct GLVertexDecompilerThread : public ThreadBase
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};
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} src[3];
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wxString main;
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struct FuncInfo
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{
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u32 offset;
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wxString name;
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};
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wxArrayString m_body;
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ArrayF<FuncInfo> m_funcs;
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//wxString main;
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wxString& m_shader;
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Array<u32>& m_data;
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GLParamArray& m_parr;
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@ -138,6 +148,10 @@ struct GLVertexDecompilerThread : public ThreadBase
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, m_shader(shader)
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, m_parr(parr)
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{
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m_funcs.Add(new FuncInfo());
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m_funcs[0].offset = 0;
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m_funcs[0].name = "main";
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//m_cur_func->body = "\tgl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);\n";
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}
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wxString GetMask(bool is_sca);
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@ -145,9 +159,11 @@ struct GLVertexDecompilerThread : public ThreadBase
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wxString GetScaMask();
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wxString GetDST(bool is_sca = false);
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wxString GetSRC(const u32 n, bool is_sca = false);
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void AddCode(bool is_sca, wxString code, bool src_mask = true);
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void AddVecCode(const wxString& code, bool src_mask = true);
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void AddScaCode(const wxString& code);
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wxString GetFunc();
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void AddCode(bool is_sca, wxString code, bool src_mask = true, bool set_dst = true);
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void AddVecCode(const wxString& code, bool src_mask = true, bool set_dst = true);
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void AddScaCode(const wxString& code, bool set_dst = true);
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wxString BuildFuncBody(const FuncInfo& func);
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wxString BuildCode();
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virtual void Task();
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@ -104,6 +104,41 @@ u32 RSXVertexData::GetTypeSize()
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index = (cmd - a) / m; \
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case a \
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#define case_32(a, m) \
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case a + m: \
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case a + m * 2: \
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case a + m * 3: \
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case a + m * 4: \
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case a + m * 5: \
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case a + m * 6: \
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case a + m * 7: \
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case a + m * 8: \
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case a + m * 9: \
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case a + m * 10: \
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case a + m * 11: \
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case a + m * 12: \
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case a + m * 13: \
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case a + m * 14: \
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case a + m * 15: \
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case a + m * 16: \
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case a + m * 17: \
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case a + m * 18: \
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case a + m * 19: \
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case a + m * 20: \
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case a + m * 21: \
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case a + m * 22: \
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case a + m * 23: \
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case a + m * 24: \
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case a + m * 25: \
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case a + m * 26: \
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case a + m * 27: \
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case a + m * 28: \
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case a + m * 29: \
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case a + m * 30: \
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case a + m * 31: \
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index = (cmd - a) / m; \
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case a \
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void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u32 count)
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{
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#if CMD_DEBUG
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@ -170,6 +205,13 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
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//ConLog.Warning("texture addr = 0x%x #offset = 0x%x, location=%d", tex_addr, offset, location);
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tex.SetOffset(tex_addr);
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tex.SetFormat(cubemap, dimension, format, mipmap);
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if(!tex.m_width || !tex.m_height)
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{
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gcmBuffer* buffers = (gcmBuffer*)Memory.GetMemFromAddr(m_gcm_buffers_addr);
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if(!tex.m_width) tex.m_width = re(buffers[m_gcm_current_buffer].width);
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if(!tex.m_height) tex.m_height = re(buffers[m_gcm_current_buffer].height);
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}
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}
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break;
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@ -308,10 +350,24 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
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{
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RSXTexture& tex = m_textures[index];
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const u16 height = args[0] & 0xffff;
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const u16 width = args[0] >> 16;
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u16 height = args[0] & 0xffff;
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u16 width = args[0] >> 16;
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CMD_LOG("width=%d, height=%d", width, height);
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if(!width || !height)
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{
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ConLog.Warning("Bad texture rect: %dx%d (%dx%d)", width, height, tex.m_width, tex.m_height);
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for(int i=0; i<count; ++i)
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{
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ConLog.Warning("*** 0x%x", args[i]);
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}
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if(!width) width = tex.m_width;
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if(!height) height = tex.m_height;
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}
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tex.SetRect(width, height);
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}
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break;
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@ -665,6 +721,8 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
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case NV4097_SET_TRANSFORM_PROGRAM_LOAD:
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{
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//ConLog.Warning("NV4097_SET_TRANSFORM_PROGRAM_LOAD: prog = %d", args[0]);
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m_cur_vertex_prog = &m_vertex_progs[args[0]];
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m_cur_vertex_prog->data.Clear();
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@ -677,8 +735,10 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, mem32_ptr_t& args, const u3
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}
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break;
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case NV4097_SET_TRANSFORM_PROGRAM:
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case_32(NV4097_SET_TRANSFORM_PROGRAM, 4):
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{
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//ConLog.Warning("NV4097_SET_TRANSFORM_PROGRAM[%d](%d)", index, count);
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if(!m_cur_vertex_prog)
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{
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ConLog.Warning("NV4097_SET_TRANSFORM_PROGRAM: m_cur_vertex_prog == NULL");
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@ -226,7 +226,7 @@ class RSXThread : public ThreadBase
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{
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public:
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static const uint m_textures_count = 16;
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static const uint m_vertex_count = 16;
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static const uint m_vertex_count = 32;
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static const uint m_fragment_count = 16;
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static const uint m_tiles_count = 15;
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@ -9,7 +9,9 @@ Callback::Callback(u32 slot, u64 addr)
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, a1(0)
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, a2(0)
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, a3(0)
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, a4(0)
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, m_has_data(false)
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, m_name("Callback")
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{
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}
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@ -38,11 +40,12 @@ bool Callback::HasData() const
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return m_has_data;
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}
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void Callback::Handle(u64 _a1, u64 _a2, u64 _a3)
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void Callback::Handle(u64 _a1, u64 _a2, u64 _a3, u64 _a4)
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{
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a1 = _a1;
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a2 = _a2;
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a3 = _a3;
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a4 = _a4;
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m_has_data = true;
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}
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@ -55,11 +58,12 @@ void Callback::Branch(bool wait)
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new_thread.SetEntry(m_addr);
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new_thread.SetPrio(1001);
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new_thread.SetStackSize(0x10000);
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new_thread.SetName("Callback");
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new_thread.SetName(m_name);
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new_thread.SetArg(0, a1);
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new_thread.SetArg(1, a2);
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new_thread.SetArg(2, a3);
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new_thread.SetArg(3, a4);
|
||||
new_thread.Run();
|
||||
|
||||
new_thread.Exec();
|
||||
@ -68,6 +72,11 @@ void Callback::Branch(bool wait)
|
||||
GetCurrentPPCThread()->Wait(new_thread);
|
||||
}
|
||||
|
||||
void Callback::SetName(const std::string& name)
|
||||
{
|
||||
m_name = name;
|
||||
}
|
||||
|
||||
Callback::operator bool() const
|
||||
{
|
||||
return GetAddr() != 0;
|
||||
|
@ -8,10 +8,13 @@ protected:
|
||||
|
||||
bool m_has_data;
|
||||
|
||||
std::string m_name;
|
||||
|
||||
public:
|
||||
u64 a1;
|
||||
u64 a2;
|
||||
u64 a3;
|
||||
u64 a4;
|
||||
|
||||
u32 GetSlot() const;
|
||||
u64 GetAddr() const;
|
||||
@ -20,8 +23,9 @@ public:
|
||||
bool HasData() const;
|
||||
|
||||
Callback(u32 slot = 0, u64 addr = 0);
|
||||
void Handle(u64 a1 = 0, u64 a2 = 0, u64 a3 = 0);
|
||||
void Handle(u64 a1 = 0, u64 a2 = 0, u64 a3 = 0, u64 a4 = 0);
|
||||
void Branch(bool wait);
|
||||
void SetName(const std::string& name);
|
||||
|
||||
operator bool() const;
|
||||
};
|
||||
|
@ -135,6 +135,32 @@ int cellFsSdataOpen(u32 path_addr, int flags, mem32_t fd, mem32_t arg, u64 size)
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
struct CellFsAio
|
||||
{
|
||||
be_t<u32> fd;
|
||||
be_t<u64> offset;
|
||||
be_t<u32> buf_addr;
|
||||
be_t<u64> size;
|
||||
be_t<u64> user_data;
|
||||
};
|
||||
|
||||
int cellFsAioRead(mem_ptr_t<CellFsAio> aio, mem32_t id, mem32_t func_addr)
|
||||
{
|
||||
if(!aio.IsGood() || !id.IsGood() || !func_addr.IsGood())
|
||||
return CELL_EFAULT;
|
||||
|
||||
//CellFsAio *xaio, CellFsErrno error, int xid, uint64_t size;
|
||||
Callback callback;
|
||||
callback.SetAddr(func_addr);
|
||||
callback.SetName("cellFsAioReadCallback");
|
||||
MemoryAllocator<be_t<u64>> nread;
|
||||
int error = cellFsRead(aio->fd, id.GetAddr(), aio->size, nread);
|
||||
callback.Handle(aio.GetAddr(), error, id, *nread);
|
||||
callback.Branch(true);
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
void sys_fs_init()
|
||||
{
|
||||
sys_fs.AddFunc(0x718bf5f8, cellFsOpen);
|
||||
@ -155,6 +181,5 @@ void sys_fs_init()
|
||||
sys_fs.AddFunc(0x0e2939e5, cellFsFtruncate);
|
||||
sys_fs.AddFunc(0xc9dc3ac5, cellFsTruncate);
|
||||
sys_fs.AddFunc(0xcb588dba, cellFsFGetBlockSize);
|
||||
|
||||
sys_fs.AddFunc(0xc1c507e7, cellFsAioRead);
|
||||
}
|
||||
|
@ -24,16 +24,21 @@ struct SpuGroupInfo
|
||||
};
|
||||
|
||||
u64 g_last_spu_offset = 0;
|
||||
static const u64 g_spu_alloc_size = 0x1000000;
|
||||
|
||||
u32 LoadSpuImage(vfsStream& stream)
|
||||
u32 LoadSpuImage(vfsStream& stream, u64 address)
|
||||
{
|
||||
ELFLoader l(stream);
|
||||
l.LoadInfo();
|
||||
u32 alloc_size = 0xFFFFED - stream.GetSize();
|
||||
g_last_spu_offset = Memory.MainMem.Alloc(alloc_size);
|
||||
l.LoadData(g_last_spu_offset);
|
||||
l.LoadData(address);
|
||||
|
||||
return g_last_spu_offset + l.GetEntry();
|
||||
return address + l.GetEntry();
|
||||
}
|
||||
|
||||
u32 LoadSpuImage(vfsStream& stream)
|
||||
{
|
||||
g_last_spu_offset = Memory.MainMem.Alloc(g_spu_alloc_size);
|
||||
return LoadSpuImage(stream, g_last_spu_offset);
|
||||
}
|
||||
|
||||
//156
|
||||
|
@ -493,7 +493,7 @@ void RSXDebugger::GetTexture()
|
||||
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].m_format));
|
||||
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].m_mipmap));
|
||||
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].m_pitch));
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%d x %d",
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%dx%d",
|
||||
render.m_textures[i].m_width,
|
||||
render.m_textures[i].m_height));
|
||||
|
||||
|
@ -188,7 +188,7 @@ void VFSManagerDialog::OnAdd(wxCommandEvent& event)
|
||||
m_list->SetItemState(i, i == idx ? wxLIST_STATE_SELECTED : ~wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED);
|
||||
}
|
||||
|
||||
wxCommandEvent ce;
|
||||
wxCommandEvent ce;
|
||||
OnEntryConfig(ce);
|
||||
}
|
||||
|
||||
|
@ -119,8 +119,8 @@ bool ELF32Loader::LoadShdrInfo()
|
||||
|
||||
if(ehdr.e_shstrndx >= shdr_arr.GetCount())
|
||||
{
|
||||
ConLog.Error("LoadShdr32 error: shstrndx too big!");
|
||||
return false;
|
||||
ConLog.Warning("LoadShdr32 error: shstrndx too big!");
|
||||
return true;
|
||||
}
|
||||
|
||||
for(u32 i=0; i<shdr_arr.GetCount(); ++i)
|
||||
|
Loading…
Reference in New Issue
Block a user