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Update game_list_frame.cpp (#2835)
Fix two typos and make message less vague
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@ -570,14 +570,14 @@ void columns_arr::Update(const std::vector<GameInfo>& game_data)
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else {
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// IIRC a load failure means blank image which is fine to have as a placeholder.
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QString abspath = QDir(qstr(path)).absolutePath();
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LOG_ERROR(HLE, "Count not load image from path %s", sstr(abspath));
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LOG_ERROR(HLE, "Could not load game icon image from path %s", sstr(abspath));
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img->fill(QColor(0, 0, 0, 0));
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m_img_list->append(img);
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}
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}
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else
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{
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LOG_ERROR(HLE, "Count not load image from empty path");
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LOG_ERROR(HLE, "Could not load game icon image from empty path");
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img->fill(QColor(0, 0, 0, 0));
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m_img_list->append(img);
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}
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