diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index 0fdfa22f98..0507fbfaf4 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -570,14 +570,14 @@ void columns_arr::Update(const std::vector& game_data) else { // IIRC a load failure means blank image which is fine to have as a placeholder. QString abspath = QDir(qstr(path)).absolutePath(); - LOG_ERROR(HLE, "Count not load image from path %s", sstr(abspath)); + LOG_ERROR(HLE, "Could not load game icon image from path %s", sstr(abspath)); img->fill(QColor(0, 0, 0, 0)); m_img_list->append(img); } } else { - LOG_ERROR(HLE, "Count not load image from empty path"); + LOG_ERROR(HLE, "Could not load game icon image from empty path"); img->fill(QColor(0, 0, 0, 0)); m_img_list->append(img); }