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d3d12: Don't call GetAddress if context_dma is not set
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91809c09d4
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1f3fbe91e2
@ -15,11 +15,11 @@
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void D3D12GSRender::PrepareRenderTargets()
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{
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// FBO location has changed, previous data might be copied
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u32 address_a = GetAddress(m_surface_offset_a, m_context_dma_color_a - 0xfeed0000);
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u32 address_b = GetAddress(m_surface_offset_b, m_context_dma_color_b - 0xfeed0000);
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u32 address_c = GetAddress(m_surface_offset_c, m_context_dma_color_c - 0xfeed0000);
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u32 address_d = GetAddress(m_surface_offset_d, m_context_dma_color_d - 0xfeed0000);
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u32 address_z = GetAddress(m_surface_offset_z, m_context_dma_z - 0xfeed0000);
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u32 address_a = m_set_context_dma_color_a ? GetAddress(m_surface_offset_a, m_context_dma_color_a - 0xfeed0000) : 0;
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u32 address_b = m_set_context_dma_color_b ? GetAddress(m_surface_offset_b, m_context_dma_color_b - 0xfeed0000) : 0;
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u32 address_c = m_set_context_dma_color_c ? GetAddress(m_surface_offset_c, m_context_dma_color_c - 0xfeed0000) : 0;
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u32 address_d = m_set_context_dma_color_d ? GetAddress(m_surface_offset_d, m_context_dma_color_d - 0xfeed0000) : 0;
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u32 address_z = m_set_context_dma_z ? GetAddress(m_surface_offset_z, m_context_dma_z - 0xfeed0000) : 0;
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ID3D12GraphicsCommandList *copycmdlist;
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check(m_device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, getCurrentResourceStorage().m_commandAllocator, nullptr, IID_PPV_ARGS(©cmdlist)));
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