quantum-space-buddies/QSB
2021-12-17 21:14:30 -08:00
..
Anglerfish support force authority 2021-12-17 20:11:38 -08:00
Animation Merge branch 'dev' into orb-overhaul 2021-12-16 18:20:30 +00:00
AssetBundles use prefab template to make network objects 2021-12-04 17:47:54 -08:00
Audio cleanup 2021-12-15 21:11:30 +00:00
AuthoritySync support force authority 2021-12-17 20:11:38 -08:00
CampfireSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ClientServerStateSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
ConversationSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
DeathSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
EchoesOfTheEye set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ElevatorSync Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
Events support force authority 2021-12-17 20:11:38 -08:00
GeyserSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Inputs removed logs 2021-12-11 11:47:07 +00:00
Instruments
ItemSync Update SocketItemEvent.cs 2021-12-12 14:18:20 +00:00
JellyfishSync support force authority 2021-12-17 20:11:38 -08:00
LogSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Menus fix NRE in initpausemenus 2021-12-12 10:47:59 +00:00
Messaging cleanup 2021-12-07 15:56:08 +00:00
MeteorSync rename relative transform stuff 2021-12-13 16:02:31 -08:00
OrbSync use auth queue system for orbs 2021-12-17 21:14:30 -08:00
Patches Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
Player use setslot instead of setslotted 2021-12-17 16:53:27 -08:00
PoolSync
QuantumSync the 2021-12-13 22:49:27 -08:00
RespawnSync fix errors in statue and respawn managers 2021-12-05 14:06:15 +00:00
RoastingSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SatelliteSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SaveSync/Events reset game save 2021-12-12 10:34:55 +00:00
SectorSync use new init method 2021-12-17 16:26:44 -08:00
ShipSync apparently the SectorDetector body and the actual body are not the same 2021-12-15 03:17:45 -08:00
StatueSync removed logs 2021-12-11 11:47:07 +00:00
Syncs Merge branch 'dev' into orb-overhaul 2021-12-16 18:20:30 +00:00
TimeSync help 2021-12-11 20:06:02 +00:00
Tools Merge branch 'dev' into orb-overhaul 2021-12-16 18:20:30 +00:00
TornadoSync lets take a step back for a second 2021-12-15 01:20:51 -08:00
Utility lets take a step back for a second 2021-12-15 01:20:51 -08:00
WorldSync use new init method 2021-12-17 16:26:44 -08:00
ZeroGCaveSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
debugsettings.json cleanup 2021-12-15 21:11:30 +00:00
default-config.json
manifest.json update authors 2021-12-13 18:57:52 +00:00
QSB.csproj boinky 2021-12-05 02:48:01 -08:00
QSBCore.cs update authors 2021-12-13 18:57:52 +00:00
QSBNetworkManager.cs use auth queue system for orbs 2021-12-17 21:14:30 -08:00
QSBSceneManager.cs