quantum-space-buddies/QSB/Animation/Player/AnimControllerPatch.cs
Mister_Nebula 3523f3b806 AAA
2021-04-26 14:30:21 +01:00

26 lines
725 B
C#

using OWML.Utils;
using UnityEngine;
namespace QSB.Animation.Player
{
public static class AnimControllerPatch
{
public static RuntimeAnimatorController SuitedAnimController { get; private set; }
public static void Init()
{
QSBCore.Helper.Events.Subscribe<PlayerAnimController>(OWML.Common.Events.BeforeStart);
QSBCore.Helper.Events.Event += OnEvent;
}
private static void OnEvent(MonoBehaviour behaviour, OWML.Common.Events ev)
{
if (behaviour is PlayerAnimController playerAnimController &&
ev == OWML.Common.Events.BeforeStart &&
SuitedAnimController == null)
{
SuitedAnimController = playerAnimController.GetValue<RuntimeAnimatorController>("_baseAnimController");
}
}
}
}