quantum-space-buddies/QSB/Tools/QSBTool.cs
2021-12-14 22:53:53 +00:00

62 lines
1.1 KiB
C#

using QSB.Player;
using UnityEngine;
namespace QSB.Tools
{
public class QSBTool : PlayerTool
{
public PlayerInfo Player { get; set; }
public ToolType Type { get; set; }
public GameObject ToolGameObject { get; set; }
public DampedSpringQuat MoveSpring
{
get => _moveSpring;
set => _moveSpring = value;
}
public Transform StowTransform
{
get => _stowTransform;
set => _stowTransform = value;
}
public Transform HoldTransform
{
get => _holdTransform;
set => _holdTransform = value;
}
public float ArrivalDegrees
{
get => _arrivalDegrees;
set => _arrivalDegrees = value;
}
public virtual void OnEnable() => ToolGameObject?.SetActive(true);
public virtual void OnDisable() => ToolGameObject?.SetActive(false);
public void ChangeEquipState(bool equipState)
{
if (equipState)
{
EquipTool();
return;
}
UnequipTool();
}
public override void EquipTool()
{
base.EquipTool();
Player.AudioController.PlayEquipTool();
}
public override void UnequipTool()
{
base.UnequipTool();
Player.AudioController.PlayUnequipTool();
}
}
}