quantum-space-buddies/QSB.Messaging/MessageType.cs
amazingalek fb349c78c6
Separate messaging into its own project
* just formatting

* * moved message stuff to new project
* generated .gitignore from https://gitignore.io/api/unity,visualstudio

* fixed build event for message project
2020-02-15 20:55:37 +01:00

12 lines
243 B
C#

using UnityEngine.Networking;
namespace QSB.Messaging
{
public enum MessageType
{
Sector = MsgType.Highest + 1,
WakeUp = MsgType.Highest + 2,
// Add other message types here, incrementing the value.
}
}