.. |
Deterministic
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go back to unpatching DeterministicRigidbodyPatches
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2024-02-14 17:19:24 -08:00 |
LinkedWorldObject
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rename all instances of auth/authority to own/ownership
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2023-05-08 11:38:24 -07:00 |
Messages
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add packet loss test
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2023-06-11 01:00:27 +01:00 |
Popcron.Gizmos
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
VariableSync
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add the bruh method back
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2023-07-29 17:05:55 -07:00 |
CommandInterpreter.cs
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add debug mode check to ship commands
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2023-09-20 22:15:38 +01:00 |
CustomRelativisticParticleSystem.cs
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
DebugActions.cs
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raft logs
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2023-09-17 22:14:21 +01:00 |
DebugCameraSettings.cs
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
DebugGUI.cs
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
DebugLog.cs
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show DebugWrites before debugsettings have loaded
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2023-11-13 21:59:12 +00:00 |
DebugSettings.cs
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move determinstic stuff to separate folder, remove WO dumps
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2024-02-14 21:40:11 +00:00 |
Delay.cs
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
Extensions.cs
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add md5 hash for single string
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2024-02-14 01:42:47 +00:00 |
IAddComponentOnStart.cs
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
IsExternalInit.cs
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
ListStack.cs
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more improvements to ListStack
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2023-07-08 14:15:48 +01:00 |
QSBNetworkBehaviour.cs
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move worldsync messages to folder
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2024-02-13 13:06:43 +00:00 |
QuaternionHelper.cs
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
RelativeTransformUtil.cs
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RelativeTransformUtil: make vel and ang vel actually relative
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2022-03-11 00:55:49 -08:00 |
TextureHelper.cs
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stuff idk
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2022-04-29 13:55:32 +01:00 |
UIHelper.cs
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more public stuff guh
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2023-07-28 19:49:30 +01:00 |
UsedInUnityProjectAttribute.cs
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UsedInUnityProjectAttribute
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2022-08-27 11:54:14 -07:00 |
ZOverride.cs
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oops forgot to [UsedInUnityProject] these
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2022-10-09 15:33:51 -07:00 |