more public stuff guh

This commit is contained in:
_nebula 2023-07-28 19:49:30 +01:00
parent ab8771602c
commit 4b5be4f11f
10 changed files with 10 additions and 10 deletions

View File

@ -108,7 +108,7 @@ public class TravelerControllerPatches : QSBPatch
}
}
internal static class TravelerAudioManagerExtensions
public static class TravelerAudioManagerExtensions
{
/// bad, but works great
private static SignalName? TravelerToSignalName(TravelerController traveler)

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@ -4,7 +4,7 @@ using UnityEngine;
namespace QSB.Animation.Player.Thrusters;
internal static class ThrusterManager
public static class ThrusterManager
{
public static void CreateRemotePlayerVFX(PlayerInfo player)
{

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@ -2,7 +2,7 @@
namespace QSB.EchoesOfTheEye.PictureFrameDoors.WorldObjects;
internal interface IQSBPictureFrameDoor : IWorldObject
public interface IQSBPictureFrameDoor : IWorldObject
{
public void SetOpenState(bool open);
}

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@ -142,7 +142,7 @@ internal struct Wrapper : NetworkMessage
public static implicit operator Wrapper(QSBMessage msg) => new() { Msg = msg };
}
internal static class ReaderWriterExtensions
public static class ReaderWriterExtensions
{
private static QSBMessage ReadQSBMessage(this NetworkReader reader)
{

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@ -2,7 +2,7 @@
namespace QSB.Tools.FlashlightTool;
internal static class FlashlightCreator
public static class FlashlightCreator
{
internal static void CreateFlashlight(PlayerInfo player)
{

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@ -2,7 +2,7 @@
namespace QSB.Tools.ProbeLauncherTool;
internal static class ProbeLauncherCreator
public static class ProbeLauncherCreator
{
internal static void CreateProbeLauncher(PlayerInfo player)
{

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@ -4,7 +4,7 @@ using UnityEngine;
namespace QSB.Tools.ProbeTool;
internal static class ProbeCreator
public static class ProbeCreator
{
private static GameObject _prefab;

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@ -2,7 +2,7 @@
namespace QSB.Tools.SignalscopeTool;
internal static class SignalscopeCreator
public static class SignalscopeCreator
{
internal static void CreateSignalscope(PlayerInfo player)
{

View File

@ -2,7 +2,7 @@
namespace QSB.Tools.TranslatorTool;
internal static class TranslatorCreator
public static class TranslatorCreator
{
internal static void CreateTranslator(PlayerInfo player)
{

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@ -2,7 +2,7 @@
namespace QSB.Utility;
internal static class UIHelper
public static class UIHelper
{
public static void ReplaceUI(UITextType key, string text)
{