quantum-space-buddies/QSB
2021-12-23 22:58:16 +00:00
..
Anglerfish spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
Animation add comments questioning the WorldObjectType 2021-12-20 20:21:44 -08:00
AssetBundles stuff idk man im tired 2021-12-23 11:37:37 +00:00
Audio
AuthoritySync Update AuthorityManager.cs 2021-12-23 19:54:22 +00:00
CampfireSync baba 2021-12-21 13:28:15 -08:00
ClientServerStateSync fix 2021-12-22 19:06:35 -08:00
ConversationSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
DeathSync yes 2021-12-22 12:36:56 +00:00
EchoesOfTheEye add comments questioning the WorldObjectType 2021-12-20 20:21:44 -08:00
ElevatorSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
Events stuff idk man im tired 2021-12-23 11:37:37 +00:00
EyeOfTheUniverse fix chert instrument 2021-12-23 22:58:16 +00:00
GeyserSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
Inputs
Instruments
ItemSync oops 2021-12-20 22:42:29 -08:00
JellyfishSync spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
LogSync
Menus remove InEye and InSolarSystem 2021-12-21 14:35:35 -08:00
Messaging split raw message and regular message 2021-12-21 12:38:43 -08:00
MeteorSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
OrbSync spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
Patches Merge branch 'dev' into initial-eye-stuff 2021-12-21 19:00:40 +00:00
Player stuff idk man im tired 2021-12-23 11:37:37 +00:00
PoolSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
QuantumSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
RespawnSync cleanup and more fixes 2021-12-19 21:38:50 +00:00
RoastingSync
SatelliteSync
SaveSync/Events remove InEye and InSolarSystem 2021-12-21 14:35:35 -08:00
SectorSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
ShipSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
StatueSync improve server/client states 2021-12-20 11:49:03 +00:00
Syncs Update SyncBase.cs 2021-12-18 17:47:45 -08:00
TimeSync rename some client states to be scene generic 2021-12-21 20:05:06 +00:00
Tools spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
TornadoSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
Utility stuff idk man im tired 2021-12-23 11:37:37 +00:00
WorldSync remove type from worldobject 2021-12-20 19:40:43 -08:00
ZeroGCaveSync implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
debugsettings.json Merge branch 'dev' into initial-eye-stuff 2021-12-20 17:50:06 -08:00
default-config.json
manifest.json update manifest/debugsettings 2021-12-20 14:10:54 +00:00
QSB.csproj
QSBCore.cs stuff idk man im tired 2021-12-23 11:37:37 +00:00
QSBNetworkManager.cs Merge branch 'dev' into message-manager 2021-12-19 21:15:33 -08:00
QSBSceneManager.cs yes 2021-12-22 12:36:56 +00:00