quantum-space-buddies/QSB/EchoesOfTheEye/AirlockSync/WorldObjects/QSBAirlockInterface.cs
2022-03-14 19:49:38 +00:00

13 lines
461 B
C#

using QSB.EchoesOfTheEye.AirlockSync.VariableSync;
using System.Collections.Generic;
using UnityEngine;
namespace QSB.EchoesOfTheEye.AirlockSync.WorldObjects;
internal class QSBAirlockInterface : QSBRotatingElements<AirlockInterface, AirlockVariableSyncer>
{
protected override IEnumerable<SingleLightSensor> LightSensors => AttachedObject._lightSensors;
protected override GameObject NetworkObjectPrefab => QSBNetworkManager.singleton.AirlockPrefab;
}