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Anglerfish
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Animation
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
AssetBundles
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use prefab template to make network objects
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2021-12-04 17:47:54 -08:00 |
AuthoritySync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
CampfireSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
ClientServerStateSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
ConversationSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
DeathSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
EchoesOfTheEye
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ElevatorSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Events
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go back to using transform syncs. it just gets too desynced without it
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2021-12-06 03:09:23 -08:00 |
GeyserSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Inputs
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Instruments
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ItemSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
JellyfishSync
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Merge branch 'dev' into tornadoes
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2021-12-05 03:06:43 -08:00 |
LogSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Menus
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Messaging
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fix ForIdOverride
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2021-12-06 01:44:04 -08:00 |
MeteorSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
OrbSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Patches
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non-tornado stuff (todo: prefab)
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2021-12-04 06:21:11 -08:00 |
Player
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go back to using transform syncs. it just gets too desynced without it
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2021-12-06 03:09:23 -08:00 |
PoolSync
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QuantumSync
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- add ForId and OnlySendToSpecific
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2021-12-06 01:44:02 -08:00 |
RespawnSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
RoastingSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
SatelliteSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
SectorSync
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
ShipSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
StatueSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Syncs
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SectoredRigidbodySync: set transform.position to Vector3.zero if ReferenceTransform is null, like in SectoredTransformSync
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2021-12-05 02:26:58 -08:00 |
TimeSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
Tools
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
TornadoSync
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much more robust moving moving of "children" when resync happens
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2021-12-07 03:31:57 -08:00 |
Utility
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
WorldSync
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
ZeroGCaveSync
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
debugsettings.json
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default-config.json
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manifest.json
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QSB.csproj
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boinky
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2021-12-05 02:48:01 -08:00 |
QSBCore.cs
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use prefab template to make network objects
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2021-12-04 17:47:54 -08:00 |
QSBNetworkManager.cs
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use prefab template to make network objects
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2021-12-04 17:47:54 -08:00 |
QSBSceneManager.cs
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