quantum-space-buddies/QSB/Instruments/InstrumentsManager.cs
2020-11-01 11:52:31 +00:00

32 lines
760 B
C#

using QSB.Instruments.QSBCamera;
using UnityEngine;
namespace QSB.Instruments
{
public class InstrumentsManager : MonoBehaviour
{
public static InstrumentsManager Instance;
private void Awake()
{
Instance = this;
gameObject.AddComponent<CameraManager>();
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Keypad9))
{
if (CameraManager.Instance.Mode == CameraMode.FirstPerson)
{
CameraManager.Instance.SwitchTo3rdPerson();
}
else
{
CameraManager.Instance.SwitchTo1stPerson();
}
}
}
}
}