mirror of
https://github.com/misternebula/quantum-space-buddies.git
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80 lines
3.2 KiB
XML
80 lines
3.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AssemblyTitle>Quantum Space Buddies</AssemblyTitle>
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<Product>Quantum Space Buddies</Product>
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<Description>Multiplayer mod for Outer Wilds</Description>
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<OutputPath Condition="Exists('$(OwmlDir)')">$(OwmlDir)\Mods\Raicuparta.QuantumSpaceBuddies</OutputPath>
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<NoWarn>CS1998;CS0649</NoWarn>
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</PropertyGroup>
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<Target Name="clean after building" AfterTargets="PostBuildEvent">
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<ItemGroup>
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<_Files Remove="@(_Files)" />
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<_Files Include="$(OutputPath)\*.exe.config" />
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</ItemGroup>
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<Delete Files="@(_Files)" />
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</Target>
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<Target Name="weave qsb" AfterTargets="PostBuildEvent">
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<Exec Command="MirrorWeaver "$(TargetPath)"" WorkingDirectory="..\MirrorWeaver\bin\$(Configuration)\" />
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</Target>
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<PropertyGroup>
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<UnityDllsDir Condition="Exists('$(UnityAssetsDir)')">$(UnityAssetsDir)\Dlls</UnityDllsDir>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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<Title>Quantum Space Buddies</Title>
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<Authors>Henry Pointer, William Corby, Aleksander Waage, Ricardo Lopes</Authors>
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<Copyright>Copyright © Henry Pointer, William Corby, Aleksander Waage, Ricardo Lopes 2020-2023</Copyright>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<Target Name="copy dlls to unity" AfterTargets="PostBuildEvent" Condition="Exists('$(UnityDllsDir)')">
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<ItemGroup>
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<_Files Remove="@(_Files)" />
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<_Files Include="$(OutputPath)\*.dll" />
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<_Files Include="$(OutputPath)\*.exe" />
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</ItemGroup>
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<Copy SourceFiles="@(_Files)" DestinationFolder="$(UnityDllsDir)" />
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</Target>
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<ItemGroup>
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<None Include="..\LICENSE">
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<Pack>True</Pack>
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<PackagePath>\</PackagePath>
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</None>
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<None Include="..\README.md">
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<Pack>True</Pack>
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<PackagePath>\</PackagePath>
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</None>
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<None Include="default-config.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="manifest.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Assets\*">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Remove="Assets\*.pdn" />
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<None Include="Translations\*">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="AssetBundles\*">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Remove="AssetBundles\AssetBundles" />
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<None Remove="AssetBundles\*.manifest" />
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<None Condition="Exists('debugsettings.json')" Include="debugsettings.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OuterWildsGameLibs" Version="1.1.13.393" IncludeAssets="compile" />
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<PackageReference Include="OWML" Version="2.9.0" IncludeAssets="compile" />
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<Reference Include="..\Mirror\*.dll" />
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<Reference Include="..\UniTask\*.dll" />
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<ProjectReference Include="..\EpicOnlineTransport\EpicOnlineTransport.csproj" />
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<ProjectReference Include="..\EpicRerouter\EpicRerouter.csproj" />
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<ProjectReference Include="..\MirrorWeaver\MirrorWeaver.csproj" ReferenceOutputAssembly="false" />
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</ItemGroup>
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</Project>
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