quantum-space-buddies/QSB/Events/EventNames.cs
Mister_Nebula d8d1bc8395 stuff idk
2020-08-26 20:50:30 +01:00

35 lines
1.8 KiB
C#

namespace QSB.Events
{
public static class EventNames
{
public static string TurnOnFlashlight = "TurnOnFlashlight";
public static string TurnOffFlashlight = "TurnOffFlashlight";
public static string LaunchProbe = "LaunchProbe";
public static string RetrieveProbe = "RetrieveProbe";
public static string ProbeLauncherEquipped = "ProbeLauncherEquipped";
public static string ProbeLauncherUnequipped = "ProbeLauncherUnequipped";
public static string EquipSignalscope = "EquipSignalscope";
public static string UnequipSignalscope = "UnequipSignalscope";
public static string SuitUp = "SuitUp";
public static string RemoveSuit = "RemoveSuit";
public static string EquipTranslator = "EquipTranslator";
public static string UnequipTranslator = "UnequipTranslator";
public static string ExitShip = "ExitShip";
public static string RestartTimeLoop = "RestartTimeLoop";
public static string QSBPlayerDeath = "QSBPlayerDeath";
public static string QSBPlayerJoin = "QSBPlayerJoin";
public static string QSBPlayerLeave = "QSBPlayerLeave";
public static string QSBPlayerReady = "QSBPlayerReady";
public static string QSBSectorChange = "QSBSectorChange";
public static string QSBPlayerStatesRequest = "QSBPlayerStatesRequest";
public static string QSBServerTime = "QSBServerTime";
public static string QSBOnProbeAnchor = "QSBOnProbeAnchor";
public static string QSBOnProbeWarp = "QSBOnProbeWarp";
public static string QSBStartLift = "QSBStartLift";
public static string QSBGeyserState = "QSBGeyserState";
public static string QSBAnimTrigger = "QSBAnimTrigger";
public static string QSBOrbSlot = "QSBOrbSlot";
}
}