quantum-space-buddies/QSB/EchoesOfTheEye/AirlockSync/WorldObjects/QSBGhostAirlock.cs

10 lines
235 B
C#

using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.AirlockSync.WorldObjects
{
// will be implemented when eote
internal class QSBGhostAirlock : WorldObject<GhostAirlock>
{
public override void SendInitialState(uint to) { }
}
}