quantum-space-buddies/QSB/EchoesOfTheEye/AirlockSync/WorldObjects/QSBGhostAirlock.cs

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2021-11-08 20:55:53 +00:00
using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.AirlockSync.WorldObjects
2021-11-08 20:55:53 +00:00
{
// will be implemented when eote
internal class QSBGhostAirlock : WorldObject<GhostAirlock>
{
public override void SendInitialState(uint to) { }
}
}