quantum-space-buddies/QSB
2022-03-18 04:16:48 -07:00
..
Anglerfish doofus 2022-03-18 01:54:45 -07:00
Animation messages: use base ctor call 2022-03-10 17:57:50 -08:00
AssetBundles Update network 2022-03-07 13:04:08 -08:00
Audio solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
AuthoritySync rotating elements: only do auth on first lit/last darkened 2022-03-14 08:50:01 -07:00
CampfireSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
ClientServerStateSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
ConversationSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
DeathSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
EchoesOfTheEye light sensors: set enabled message, too lazy to do auth stuff 2022-03-18 04:16:48 -07:00
ElevatorSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
EyeOfTheUniverse messages: use base ctor call 2022-03-10 17:57:50 -08:00
GeyserSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
Inputs solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
ItemSync Revert "use GetType() instead of GetType().Name in strings, since they return the same thing" 2022-03-11 00:58:14 -08:00
JellyfishSync doofus 2022-03-18 01:54:45 -07:00
LogSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Menus player kicking: use string reason 2022-03-18 03:00:10 -07:00
Messaging qsb message: make Data field { get; private set; } 2022-03-10 17:39:00 -08:00
MeteorSync meteors: ugh 2022-03-11 07:17:40 -08:00
OrbSync doofus 2022-03-18 01:54:45 -07:00
Patches Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00
Player player kicking: use string reason 2022-03-18 03:00:10 -07:00
PlayerBodySetup oops 2022-03-11 02:27:54 -08:00
PoolSync PlayerInfo: ToString 2022-03-06 01:01:58 -08:00
QuantumSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
RespawnSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
RoastingSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
SatelliteSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
SaveSync/Messages solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
SectorSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
ShipSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
StatueSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Syncs QSBNetworkBehaviour: DontDestroyOnLoad 2022-03-14 02:34:04 -07:00
TimeSync Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00
Tools fix doppler for remote prefabs in the goofiest way possible :))) 2022-03-11 02:21:35 -08:00
TornadoSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
TriggerSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
Utility doofus 2022-03-18 01:54:45 -07:00
WorldSync move DebugLog.DebugWrite 2022-03-14 05:13:12 -07:00
ZeroGCaveSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
debugsettings.template.json make AvoidTimeSync not depend on DebugMode 2022-03-11 02:42:57 -08:00
default-config.json
manifest.json Remove open ports from README.MD 2022-03-18 12:26:45 +05:00
QSB.csproj Revert "steamworks dll doesnt exist on epic" 2022-03-10 14:15:29 -08:00
QSBCore.cs ignore patch number in game version check 2022-03-17 22:56:45 -07:00
QSBNetworkManager.cs world object link: use for eote stuff, also make abstract class impls for convenience 2022-03-14 03:22:44 -07:00
QSBSceneManager.cs solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
TEMP_ShipBugFix.cs Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00