mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-07 13:05:41 +00:00
44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
using OWML.Common;
|
|
using QSB.Events;
|
|
using QSB.Utility;
|
|
|
|
namespace QSB.Player.Events
|
|
{
|
|
public class PlayerInformationEvent : QSBEvent<PlayerInformationMessage>
|
|
{
|
|
public override bool RequireWorldObjectsReady => false;
|
|
|
|
public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerInformation, Handler);
|
|
public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerInformation, Handler);
|
|
|
|
private void Handler() => SendEvent(CreateMessage(QSBPlayerManager.LocalPlayer));
|
|
|
|
private PlayerInformationMessage CreateMessage(PlayerInfo player) => new()
|
|
{
|
|
AboutId = player.PlayerId,
|
|
PlayerName = player.Name,
|
|
IsReady = player.IsReady,
|
|
FlashlightActive = player.FlashlightActive,
|
|
SuitedUp = player.SuitedUp,
|
|
ProbeLauncherEquipped = player.ProbeLauncherEquipped,
|
|
SignalscopeEquipped = player.SignalscopeEquipped,
|
|
TranslatorEquipped = player.TranslatorEquipped,
|
|
ProbeActive = player.ProbeActive,
|
|
ClientState = player.State
|
|
};
|
|
|
|
public override void OnReceiveRemote(bool server, PlayerInformationMessage message)
|
|
{
|
|
RequestStateResyncEvent._waitingForEvent = false;
|
|
if (QSBPlayerManager.PlayerExists(message.AboutId))
|
|
{
|
|
QSBPlayerManager.HandleFullStateMessage(message);
|
|
}
|
|
else
|
|
{
|
|
DebugLog.ToConsole($"Warning - got player information message about player that doesnt exist!", MessageType.Warning);
|
|
}
|
|
}
|
|
}
|
|
}
|