mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-16 07:10:35 +00:00
163 lines
5.8 KiB
C#
163 lines
5.8 KiB
C#
using System;
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using HarmonyLib;
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using QSB.Events;
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using QSB.MeteorSync.WorldObjects;
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using QSB.Patches;
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using QSB.Utility;
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using QSB.WorldSync;
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using UnityEngine;
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using Random = UnityEngine.Random;
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namespace QSB.MeteorSync.Patches
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{
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public class MeteorServerPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnServerClientConnect;
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
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public static bool FixedUpdate(MeteorLauncher __instance)
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{
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if (__instance._launchedMeteors != null)
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{
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for (var i = __instance._launchedMeteors.Count - 1; i >= 0; i--)
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{
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if (__instance._launchedMeteors[i] == null)
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{
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__instance._launchedMeteors.QuickRemoveAt(i);
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}
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else if (__instance._launchedMeteors[i].isSuspended)
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{
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__instance._meteorPool.Add(__instance._launchedMeteors[i]);
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__instance._launchedMeteors.QuickRemoveAt(i);
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}
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}
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}
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if (__instance._launchedDynamicMeteors != null)
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{
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for (var j = __instance._launchedDynamicMeteors.Count - 1; j >= 0; j--)
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{
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if (__instance._launchedDynamicMeteors[j] == null)
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{
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__instance._launchedDynamicMeteors.QuickRemoveAt(j);
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}
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else if (__instance._launchedDynamicMeteors[j].isSuspended)
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{
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__instance._dynamicMeteorPool.Add(__instance._launchedDynamicMeteors[j]);
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__instance._launchedDynamicMeteors.QuickRemoveAt(j);
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}
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}
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}
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if (__instance._initialized && Time.time > __instance._lastLaunchTime + __instance._launchDelay)
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{
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if (!__instance._areParticlesPlaying)
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{
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__instance._areParticlesPlaying = true;
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foreach (var particleSystem in __instance._launchParticles)
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{
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particleSystem.Play();
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}
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var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBMeteorPreLaunch, qsbMeteorLauncher);
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DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - prelaunch");
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}
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if (Time.time > __instance._lastLaunchTime + __instance._launchDelay + 2.3f)
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{
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__instance.LaunchMeteor();
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__instance._lastLaunchTime = Time.time;
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__instance._launchDelay = Random.Range(__instance._minInterval, __instance._maxInterval);
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__instance._areParticlesPlaying = false;
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foreach (var particleSystem in __instance._launchParticles)
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{
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particleSystem.Stop();
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}
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}
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
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public static bool LaunchMeteor(MeteorLauncher __instance)
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{
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var flag = __instance._dynamicMeteorPool != null && (__instance._meteorPool == null || Random.value < __instance._dynamicProbability);
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MeteorController meteorController = null;
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if (!flag)
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{
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if (__instance._meteorPool.Count == 0)
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{
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Debug.LogWarning("MeteorLauncher is out of Meteors!", __instance);
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}
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else
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{
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meteorController = __instance._meteorPool[__instance._meteorPool.Count - 1];
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meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
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__instance._meteorPool.QuickRemoveAt(__instance._meteorPool.Count - 1);
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__instance._launchedMeteors.Add(meteorController);
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}
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}
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else
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{
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if (__instance._dynamicMeteorPool.Count == 0)
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{
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Debug.LogWarning("MeteorLauncher is out of Dynamic Meteors!", __instance);
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}
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else
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{
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meteorController = __instance._dynamicMeteorPool[__instance._dynamicMeteorPool.Count - 1];
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meteorController.Initialize(__instance.transform, null, null);
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__instance._dynamicMeteorPool.QuickRemoveAt(__instance._dynamicMeteorPool.Count - 1);
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__instance._launchedDynamicMeteors.Add(meteorController);
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}
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}
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if (meteorController != null)
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{
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var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
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var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(meteorController);
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qsbMeteorLauncher.MeteorId = qsbMeteor.ObjectId;
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qsbMeteorLauncher.LaunchSpeed = Random.Range(__instance._minLaunchSpeed, __instance._maxLaunchSpeed);
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var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + __instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed;
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var angularVelocity = __instance.transform.forward * 2f;
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meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
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if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
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{
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__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
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__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
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}
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QSBEventManager.FireEvent(EventNames.QSBMeteorLaunch, qsbMeteorLauncher);
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DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}");
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}
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return false;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
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public static void Impact(MeteorController __instance,
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GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
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{
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var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
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DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact {hitObject.name} {impactPoint} {impactVel}");
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(FragmentIntegrity), nameof(FragmentIntegrity.AddDamage))]
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public static void AddDamage(FragmentIntegrity __instance,
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float damage)
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{
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var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance);
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QSBEventManager.FireEvent(EventNames.QSBFragmentDamage, qsbFragment, damage);
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DebugLog.DebugWrite($"{qsbFragment.LogName} - damage {damage} {__instance._integrity} / {__instance._origIntegrity}");
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}
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}
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}
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