quantum-space-buddies/QSB/MeteorSync/Patches/MeteorServerPatches.cs
2021-11-13 22:01:04 -08:00

163 lines
5.8 KiB
C#

using System;
using HarmonyLib;
using QSB.Events;
using QSB.MeteorSync.WorldObjects;
using QSB.Patches;
using QSB.Utility;
using QSB.WorldSync;
using UnityEngine;
using Random = UnityEngine.Random;
namespace QSB.MeteorSync.Patches
{
public class MeteorServerPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnServerClientConnect;
[HarmonyPrefix]
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
public static bool FixedUpdate(MeteorLauncher __instance)
{
if (__instance._launchedMeteors != null)
{
for (var i = __instance._launchedMeteors.Count - 1; i >= 0; i--)
{
if (__instance._launchedMeteors[i] == null)
{
__instance._launchedMeteors.QuickRemoveAt(i);
}
else if (__instance._launchedMeteors[i].isSuspended)
{
__instance._meteorPool.Add(__instance._launchedMeteors[i]);
__instance._launchedMeteors.QuickRemoveAt(i);
}
}
}
if (__instance._launchedDynamicMeteors != null)
{
for (var j = __instance._launchedDynamicMeteors.Count - 1; j >= 0; j--)
{
if (__instance._launchedDynamicMeteors[j] == null)
{
__instance._launchedDynamicMeteors.QuickRemoveAt(j);
}
else if (__instance._launchedDynamicMeteors[j].isSuspended)
{
__instance._dynamicMeteorPool.Add(__instance._launchedDynamicMeteors[j]);
__instance._launchedDynamicMeteors.QuickRemoveAt(j);
}
}
}
if (__instance._initialized && Time.time > __instance._lastLaunchTime + __instance._launchDelay)
{
if (!__instance._areParticlesPlaying)
{
__instance._areParticlesPlaying = true;
foreach (var particleSystem in __instance._launchParticles)
{
particleSystem.Play();
}
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
QSBEventManager.FireEvent(EventNames.QSBMeteorPreLaunch, qsbMeteorLauncher);
DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - prelaunch");
}
if (Time.time > __instance._lastLaunchTime + __instance._launchDelay + 2.3f)
{
__instance.LaunchMeteor();
__instance._lastLaunchTime = Time.time;
__instance._launchDelay = Random.Range(__instance._minInterval, __instance._maxInterval);
__instance._areParticlesPlaying = false;
foreach (var particleSystem in __instance._launchParticles)
{
particleSystem.Stop();
}
}
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
public static bool LaunchMeteor(MeteorLauncher __instance)
{
var flag = __instance._dynamicMeteorPool != null && (__instance._meteorPool == null || Random.value < __instance._dynamicProbability);
MeteorController meteorController = null;
if (!flag)
{
if (__instance._meteorPool.Count == 0)
{
Debug.LogWarning("MeteorLauncher is out of Meteors!", __instance);
}
else
{
meteorController = __instance._meteorPool[__instance._meteorPool.Count - 1];
meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
__instance._meteorPool.QuickRemoveAt(__instance._meteorPool.Count - 1);
__instance._launchedMeteors.Add(meteorController);
}
}
else
{
if (__instance._dynamicMeteorPool.Count == 0)
{
Debug.LogWarning("MeteorLauncher is out of Dynamic Meteors!", __instance);
}
else
{
meteorController = __instance._dynamicMeteorPool[__instance._dynamicMeteorPool.Count - 1];
meteorController.Initialize(__instance.transform, null, null);
__instance._dynamicMeteorPool.QuickRemoveAt(__instance._dynamicMeteorPool.Count - 1);
__instance._launchedDynamicMeteors.Add(meteorController);
}
}
if (meteorController != null)
{
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(meteorController);
qsbMeteorLauncher.MeteorId = qsbMeteor.ObjectId;
qsbMeteorLauncher.LaunchSpeed = Random.Range(__instance._minLaunchSpeed, __instance._maxLaunchSpeed);
var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + __instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed;
var angularVelocity = __instance.transform.forward * 2f;
meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
{
__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
}
QSBEventManager.FireEvent(EventNames.QSBMeteorLaunch, qsbMeteorLauncher);
DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}");
}
return false;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
public static void Impact(MeteorController __instance,
GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
{
var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact {hitObject.name} {impactPoint} {impactVel}");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(FragmentIntegrity), nameof(FragmentIntegrity.AddDamage))]
public static void AddDamage(FragmentIntegrity __instance,
float damage)
{
var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance);
QSBEventManager.FireEvent(EventNames.QSBFragmentDamage, qsbFragment, damage);
DebugLog.DebugWrite($"{qsbFragment.LogName} - damage {damage} {__instance._integrity} / {__instance._origIntegrity}");
}
}
}