using System; using HarmonyLib; using QSB.Events; using QSB.MeteorSync.WorldObjects; using QSB.Patches; using QSB.Utility; using QSB.WorldSync; using UnityEngine; using Random = UnityEngine.Random; namespace QSB.MeteorSync.Patches { public class MeteorServerPatches : QSBPatch { public override QSBPatchTypes Type => QSBPatchTypes.OnServerClientConnect; [HarmonyPrefix] [HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))] public static bool FixedUpdate(MeteorLauncher __instance) { if (__instance._launchedMeteors != null) { for (var i = __instance._launchedMeteors.Count - 1; i >= 0; i--) { if (__instance._launchedMeteors[i] == null) { __instance._launchedMeteors.QuickRemoveAt(i); } else if (__instance._launchedMeteors[i].isSuspended) { __instance._meteorPool.Add(__instance._launchedMeteors[i]); __instance._launchedMeteors.QuickRemoveAt(i); } } } if (__instance._launchedDynamicMeteors != null) { for (var j = __instance._launchedDynamicMeteors.Count - 1; j >= 0; j--) { if (__instance._launchedDynamicMeteors[j] == null) { __instance._launchedDynamicMeteors.QuickRemoveAt(j); } else if (__instance._launchedDynamicMeteors[j].isSuspended) { __instance._dynamicMeteorPool.Add(__instance._launchedDynamicMeteors[j]); __instance._launchedDynamicMeteors.QuickRemoveAt(j); } } } if (__instance._initialized && Time.time > __instance._lastLaunchTime + __instance._launchDelay) { if (!__instance._areParticlesPlaying) { __instance._areParticlesPlaying = true; foreach (var particleSystem in __instance._launchParticles) { particleSystem.Play(); } var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity(__instance); QSBEventManager.FireEvent(EventNames.QSBMeteorPreLaunch, qsbMeteorLauncher); DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - prelaunch"); } if (Time.time > __instance._lastLaunchTime + __instance._launchDelay + 2.3f) { __instance.LaunchMeteor(); __instance._lastLaunchTime = Time.time; __instance._launchDelay = Random.Range(__instance._minInterval, __instance._maxInterval); __instance._areParticlesPlaying = false; foreach (var particleSystem in __instance._launchParticles) { particleSystem.Stop(); } } } return false; } [HarmonyPrefix] [HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))] public static bool LaunchMeteor(MeteorLauncher __instance) { var flag = __instance._dynamicMeteorPool != null && (__instance._meteorPool == null || Random.value < __instance._dynamicProbability); MeteorController meteorController = null; if (!flag) { if (__instance._meteorPool.Count == 0) { Debug.LogWarning("MeteorLauncher is out of Meteors!", __instance); } else { meteorController = __instance._meteorPool[__instance._meteorPool.Count - 1]; meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid); __instance._meteorPool.QuickRemoveAt(__instance._meteorPool.Count - 1); __instance._launchedMeteors.Add(meteorController); } } else { if (__instance._dynamicMeteorPool.Count == 0) { Debug.LogWarning("MeteorLauncher is out of Dynamic Meteors!", __instance); } else { meteorController = __instance._dynamicMeteorPool[__instance._dynamicMeteorPool.Count - 1]; meteorController.Initialize(__instance.transform, null, null); __instance._dynamicMeteorPool.QuickRemoveAt(__instance._dynamicMeteorPool.Count - 1); __instance._launchedDynamicMeteors.Add(meteorController); } } if (meteorController != null) { var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity(__instance); var qsbMeteor = QSBWorldSync.GetWorldFromUnity(meteorController); qsbMeteorLauncher.MeteorId = qsbMeteor.ObjectId; qsbMeteorLauncher.LaunchSpeed = Random.Range(__instance._minLaunchSpeed, __instance._maxLaunchSpeed); var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + __instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed; var angularVelocity = __instance.transform.forward * 2f; meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity); if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player)) { __instance._launchSource.pitch = Random.Range(0.4f, 0.6f); __instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch); } QSBEventManager.FireEvent(EventNames.QSBMeteorLaunch, qsbMeteorLauncher); DebugLog.DebugWrite($"{qsbMeteorLauncher.LogName} - launch {qsbMeteor.LogName} {qsbMeteorLauncher.LaunchSpeed}"); } return false; } [HarmonyPostfix] [HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))] public static void Impact(MeteorController __instance, GameObject hitObject, Vector3 impactPoint, Vector3 impactVel) { var qsbMeteor = QSBWorldSync.GetWorldFromUnity(__instance); DebugLog.DebugWrite($"{qsbMeteor.LogName} - impact {hitObject.name} {impactPoint} {impactVel}"); } [HarmonyPostfix] [HarmonyPatch(typeof(FragmentIntegrity), nameof(FragmentIntegrity.AddDamage))] public static void AddDamage(FragmentIntegrity __instance, float damage) { var qsbFragment = QSBWorldSync.GetWorldFromUnity(__instance); QSBEventManager.FireEvent(EventNames.QSBFragmentDamage, qsbFragment, damage); DebugLog.DebugWrite($"{qsbFragment.LogName} - damage {damage} {__instance._integrity} / {__instance._origIntegrity}"); } } }