quantum-space-buddies/QSB/MessagesCore/EnumMessage.cs
2020-11-10 09:05:27 +00:00

23 lines
507 B
C#

using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.MessagesCore
{
public class EnumMessage<T> : PlayerMessage
{
public T Value;
public override void Deserialize(NetworkReader reader)
{
base.Deserialize(reader);
Value = (T)(object)reader.ReadInt32();
}
public override void Serialize(NetworkWriter writer)
{
base.Serialize(writer);
writer.Write((int)(object)Value);
}
}
}