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15 lines
414 B
C#
15 lines
414 B
C#
using QSB.CampfireSync.WorldObjects;
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using QSB.WorldSync;
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namespace QSB.CampfireSync
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{
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internal class CampfireManager : WorldObjectManager
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{
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// is this needed for the campfire in the eye? or is that a special one?
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public override WorldObjectType WorldObjectType => WorldObjectType.Both;
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protected override void RebuildWorldObjects(OWScene scene)
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=> QSBWorldSync.Init<QSBCampfire, Campfire>();
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}
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}
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