quantum-space-buddies/QSB/CampfireSync/CampfireManager.cs
2021-12-20 20:21:44 -08:00

15 lines
414 B
C#

using QSB.CampfireSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.CampfireSync
{
internal class CampfireManager : WorldObjectManager
{
// is this needed for the campfire in the eye? or is that a special one?
public override WorldObjectType WorldObjectType => WorldObjectType.Both;
protected override void RebuildWorldObjects(OWScene scene)
=> QSBWorldSync.Init<QSBCampfire, Campfire>();
}
}