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24 lines
611 B
C#
24 lines
611 B
C#
using QuantumUNET.Transport;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace QSB.Syncs.Unsectored
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{
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public abstract class BaseUnsectoredSync : SyncBase
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{
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public override bool IgnoreDisabledAttachedObject => false;
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public override bool IgnoreNullReferenceTransform => false;
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public override bool ShouldReparentAttachedObject => false;
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public override void SerializeTransform(QNetworkWriter writer, bool initialState)
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{
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if (_intermediaryTransform == null)
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{
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_intermediaryTransform = new IntermediaryTransform(transform);
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}
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}
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}
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}
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