mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-07 13:05:41 +00:00
237 lines
6.2 KiB
C#
237 lines
6.2 KiB
C#
using QSB.Player;
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using QSB.Utility;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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namespace QSB.Menus
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{
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class MenuManager : MonoBehaviour
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{
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public static MenuManager Instance;
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private IMenuAPI MenuApi => QSBCore.MenuApi;
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private PopupMenu PopupMenu;
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private Button HostButton;
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private GameObject ClientButton;
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private Button DisconnectButton;
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private PopupMenu InfoPopup;
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private bool _addedPauseLock;
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public void Start()
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{
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Instance = this;
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MakeTitleMenus();
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QSBSceneManager.OnSceneLoaded += OnSceneLoaded;
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QSBNetworkManager.Instance.OnClientConnected += OnConnected;
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QSBNetworkManager.Instance.OnClientDisconnected += OnDisconnected;
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QSBNetworkManager.Instance.OnClientErrorThrown += OnClientError;
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}
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void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool isUniverse)
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{
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if (isUniverse)
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{
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InitPauseMenus();
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return;
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}
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if (newScene == OWScene.TitleScreen)
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{
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MakeTitleMenus();
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}
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}
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private void OpenInfoPopup(string message, string buttonText)
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{
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InfoPopup.SetUpPopup(message, InputLibrary.menuConfirm, InputLibrary.cancel, new ScreenPrompt(buttonText), null, true, false);
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OWTime.Pause(OWTime.PauseType.System);
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OWInput.ChangeInputMode(InputMode.Menu);
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var pauseCommandListener = Locator.GetPauseCommandListener();
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if (pauseCommandListener != null)
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{
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pauseCommandListener.AddPauseCommandLock();
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_addedPauseLock = true;
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}
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InfoPopup.EnableMenu(true);
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}
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private void OnCloseInfoPopup()
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{
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var pauseCommandListener = Locator.GetPauseCommandListener();
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if (pauseCommandListener != null && _addedPauseLock)
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{
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pauseCommandListener.RemovePauseCommandLock();
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_addedPauseLock = false;
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}
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OWTime.Unpause(OWTime.PauseType.System);
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OWInput.RestorePreviousInputs();
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}
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private void CreateCommonPopups()
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{
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PopupMenu = MenuApi.MakeInputFieldPopup("IP Address", "IP Address", "Connect", "Cancel");
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PopupMenu.OnPopupConfirm += Connect;
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InfoPopup = MenuApi.MakeInfoPopup("", "");
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InfoPopup.OnDeactivateMenu += OnCloseInfoPopup;
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}
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private void InitPauseMenus()
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{
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CreateCommonPopups();
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HostButton = MenuApi.PauseMenu_MakeSimpleButton("MULTIPLAYER (HOST)");
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HostButton.onClick.AddListener(Host);
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ClientButton = MenuApi.PauseMenu_MakeMenuOpenButton("MULTIPLAYER (CONNECT)", PopupMenu);
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DisconnectButton = MenuApi.PauseMenu_MakeSimpleButton("DISCONNECT");
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DisconnectButton.onClick.AddListener(Disconnect);
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if (QSBCore.IsInMultiplayer)
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{
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ClientButton.SetActive(false);
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HostButton.gameObject.SetActive(false);
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DisconnectButton.gameObject.SetActive(true);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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}
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else
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{
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DisconnectButton.gameObject.SetActive(false);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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}
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}
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private void MakeTitleMenus()
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{
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CreateCommonPopups();
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HostButton = MenuApi.TitleScreen_MakeSimpleButton("MULTIPLAYER (HOST)");
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HostButton.onClick.AddListener(Host);
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ClientButton = MenuApi.TitleScreen_MakeMenuOpenButton("MULTIPLAYER (CONNECT)", PopupMenu);
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DisconnectButton = MenuApi.TitleScreen_MakeSimpleButton("DISCONNECT");
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DisconnectButton.onClick.AddListener(Disconnect);
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DisconnectButton.gameObject.SetActive(false);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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}
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private void Disconnect()
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{
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QSBNetworkManager.Instance.StopHost();
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DisconnectButton.gameObject.SetActive(false);
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ClientButton.SetActive(true);
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HostButton.gameObject.SetActive(true);
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}
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private void Host()
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{
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QSBNetworkManager.Instance.StartHost();
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DisconnectButton.gameObject.SetActive(true);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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ClientButton.SetActive(false);
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HostButton.gameObject.SetActive(false);
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}
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private void Connect()
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{
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QSBNetworkManager.Instance.networkAddress = (PopupMenu as PopupInputMenu).GetInputText();
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QSBNetworkManager.Instance.StartClient();
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DisconnectButton.transform.GetChild(0).GetChild(1).GetComponent<Text>().text = "CONNECTING... (STOP)";
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DisconnectButton.gameObject.SetActive(true);
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DisconnectButton.GetComponent<CanvasGroup>().alpha = 1f;
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ClientButton.SetActive(false);
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HostButton.gameObject.SetActive(false);
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}
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private void OnConnected()
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{
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var text = QSBCore.IsHost
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? "STOP HOSTING"
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: "DISCONNECT";
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DisconnectButton.transform.GetChild(0).GetChild(1).GetComponent<Text>().text = text;
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}
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public void OnKicked(KickReason reason)
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{
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string text;
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switch (reason)
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{
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case KickReason.QSBVersionNotMatching:
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text = "Server refused connection as QSB version does not match.";
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break;
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case KickReason.GameVersionNotMatching:
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text = "Server refused connection as Outer Wilds version does not match.";
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break;
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case KickReason.None:
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text = "Kicked from server. No reason given.";
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break;
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default:
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text = $"Kicked from server. KickReason:{reason}";
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break;
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}
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OpenInfoPopup(text, "OK");
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DisconnectButton.gameObject.SetActive(false);
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ClientButton.SetActive(true);
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HostButton.gameObject.SetActive(true);
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}
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private void OnDisconnected(NetworkError error)
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{
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if (error == NetworkError.Ok)
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{
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return;
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}
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string text;
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switch (error)
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{
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case NetworkError.Timeout:
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text = "Client disconnected with error!\r\nConnection timed out.";
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break;
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default:
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text = $"Client disconnected with error!\r\nNetworkError:{error}";
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break;
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}
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OpenInfoPopup(text, "OK");
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DisconnectButton.gameObject.SetActive(false);
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ClientButton.SetActive(true);
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HostButton.gameObject.SetActive(true);
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}
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private void OnClientError(NetworkError error)
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{
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if (error == NetworkError.Ok)
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{
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// lol wut
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return;
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}
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string text;
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switch (error)
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{
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case NetworkError.DNSFailure:
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text = "Internal QNet client error!\r\nDNS Faliure. Address was invalid or could not be resolved.";
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DisconnectButton.gameObject.SetActive(false);
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ClientButton.SetActive(true);
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HostButton.gameObject.SetActive(true);
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break;
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default:
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text = $"Internal QNet client error!\n\nNetworkError:{error}";
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break;
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}
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OpenInfoPopup(text, "OK");
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}
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}
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} |