quantum-space-buddies/QuantumUNET/QSBObjectSpawnFinishedMessage.cs
2020-12-04 22:14:53 +00:00

17 lines
328 B
C#

namespace QuantumUNET
{
internal class QSBObjectSpawnFinishedMessage : QSBMessageBase
{
public uint State;
public override void Deserialize(QSBNetworkReader reader)
{
State = reader.ReadPackedUInt32();
}
public override void Serialize(QSBNetworkWriter writer)
{
writer.WritePackedUInt32(State);
}
}
}