quantum-space-buddies/QSB/Player/PlayerInfo.cs
2022-11-19 17:15:42 -08:00

162 lines
4.2 KiB
C#

using OWML.Common;
using QSB.Animation.Player;
using QSB.Audio;
using QSB.ClientServerStateSync;
using QSB.Messaging;
using QSB.ModelShip;
using QSB.Player.Messages;
using QSB.Player.TransformSync;
using QSB.QuantumSync.WorldObjects;
using QSB.ShipSync;
using QSB.Tools;
using QSB.Utility;
using System.Linq;
namespace QSB.Player;
public partial class PlayerInfo
{
/// <summary>
/// the player transform sync's net id
/// </summary>
public uint PlayerId { get; }
public string Name { get; set; }
public PlayerHUDMarker HudMarker { get; set; }
public PlayerMapMarker MapMarker { get; set; }
public PlayerTransformSync TransformSync { get; }
public ClientState State { get; set; }
public EyeState EyeState { get; set; }
public bool IsDead { get; set; }
public bool IsReady { get; set; }
public bool IsInMoon { get; set; }
public bool IsInShrine { get; set; }
public bool IsInEyeShuttle { get; set; }
public IQSBQuantumObject EntangledObject { get; set; }
public QSBPlayerAudioController AudioController { get; set; }
public bool IsLocalPlayer => TransformSync.isLocalPlayer; // if TransformSync is ever null, i give permission for nebula to make fun of me about it for the rest of time - johncorby
public ThrusterLightTracker ThrusterLightTracker;
public bool FlyingShip => ShipManager.Instance.CurrentFlyer == PlayerId;
public bool FlyingModelShip => ModelShipManager.Instance.CurrentFlyer == PlayerId;
public PlayerInfo(PlayerTransformSync transformSync)
{
PlayerId = transformSync.netId;
TransformSync = transformSync;
AnimationSync = transformSync.GetComponent<AnimationSync>();
}
/// <summary>
/// called on player transform sync uninit.
/// (BOTH local and non-local)
/// </summary>
public void Reset()
{
if (AnimationSync != null)
{
AnimationSync.Reset();
}
EyeState = default;
IsDead = default;
IsReady = default;
IsInMoon = default;
IsInShrine = default;
IsInEyeShuttle = default;
EntangledObject = default;
CurrentCharacterDialogueTree = default;
InDreamWorld = default;
AssignedSimulationLantern = default;
Campfire = default;
HeldItem = default;
FlashlightActive = default;
SuitedUp = default;
LocalProbeLauncherEquipped = default;
SignalscopeEquipped = default;
TranslatorEquipped = default;
ProbeActive = default;
ProbeLauncherEquipped = default;
IsTranslating = default;
}
public void UpdateObjectsFromStates()
{
FlashLight.UpdateState(FlashlightActive && Visible);
Translator.ChangeEquipState(TranslatorEquipped);
ProbeLauncherTool.ChangeEquipState(LocalProbeLauncherEquipped);
Signalscope.ChangeEquipState(SignalscopeEquipped);
AnimationSync.SetSuitState(SuitedUp);
}
public void UpdateStatesFromObjects()
{
if (Locator.GetFlashlight() == null || Locator.GetPlayerBody() == null)
{
FlashlightActive = false;
SuitedUp = false;
}
else
{
FlashlightActive = Locator.GetFlashlight()._flashlightOn;
SuitedUp = Locator.GetPlayerBody().GetComponent<PlayerSpacesuit>().IsWearingSuit()
|| QSBSceneManager.CurrentScene == OWScene.EyeOfTheUniverse;
}
new PlayerInformationMessage().Send();
}
private QSBTool GetToolByType(ToolType type)
{
if (CameraBody == null)
{
DebugLog.ToConsole($"Warning - Tried to GetToolByType({type}) on player {PlayerId}, but CameraBody was null.", MessageType.Warning);
return null;
}
var tools = CameraBody.GetComponentsInChildren<QSBTool>();
if (tools == null || tools.Length == 0)
{
DebugLog.ToConsole($"Warning - Couldn't find any QSBTools for player {PlayerId}.", MessageType.Warning);
return null;
}
var tool = tools.FirstOrDefault(x => x.Type == type);
if (tool == null)
{
DebugLog.ToConsole($"Warning - No tool found on player {PlayerId} matching ToolType {type}.", MessageType.Warning);
}
return tool;
}
public void SetVisible(bool visible, float seconds = 0)
{
if (IsLocalPlayer)
{
return;
}
if (!_ditheringAnimator)
{
DebugLog.ToConsole($"Warning - {PlayerId}.DitheringAnimator is null!", MessageType.Warning);
return;
}
_ditheringAnimator.SetVisible(visible, seconds);
if (!visible)
{
FlashLight.UpdateState(false);
}
else
{
FlashLight.UpdateState(FlashlightActive);
}
}
public override string ToString() => $"{PlayerId}:{GetType().Name} ({Name})";
}