quantum-space-buddies/QSB/Events/EventNames.cs
JohnCorby 0988dc8f45 Merge branch 'dev' into tornadoes
# Conflicts:
#	QSB/Events/EventNames.cs
2021-12-11 16:16:40 -08:00

110 lines
6.9 KiB
C#

namespace QSB.Events
{
public static class EventNames
{
// Built into Outer Wilds -- don't change unless they change in-game!
public const string TurnOnFlashlight = nameof(TurnOnFlashlight);
public const string TurnOffFlashlight = nameof(TurnOffFlashlight);
public const string ProbeLauncherEquipped = nameof(ProbeLauncherEquipped);
public const string ProbeLauncherUnequipped = nameof(ProbeLauncherUnequipped);
public const string EquipSignalscope = nameof(EquipSignalscope);
public const string UnequipSignalscope = nameof(UnequipSignalscope);
public const string SuitUp = nameof(SuitUp);
public const string RemoveSuit = nameof(RemoveSuit);
public const string EquipTranslator = nameof(EquipTranslator);
public const string UnequipTranslator = nameof(UnequipTranslator);
public const string WakeUp = nameof(WakeUp);
public const string DialogueConditionChanged = nameof(DialogueConditionChanged);
public const string PlayerEnterQuantumMoon = nameof(PlayerEnterQuantumMoon);
public const string PlayerExitQuantumMoon = nameof(PlayerExitQuantumMoon);
public const string EnterRoastingMode = nameof(EnterRoastingMode);
public const string ExitRoastingMode = nameof(ExitRoastingMode);
public const string EnterFlightConsole = nameof(EnterFlightConsole);
public const string ExitFlightConsole = nameof(ExitFlightConsole);
public const string EnterShip = nameof(EnterShip);
public const string ExitShip = nameof(ExitShip);
// Custom event names -- change if you want! These can be anything, as long as both
// sides of the GlobalMessenger (fireevent and addlistener) reference the same thing.
public const string QSBPlayerDeath = nameof(QSBPlayerDeath);
public const string QSBPlayerJoin = nameof(QSBPlayerJoin);
public const string QSBPlayerReady = nameof(QSBPlayerReady);
public const string QSBRequestStateResync = nameof(QSBRequestStateResync);
public const string QSBServerTime = nameof(QSBServerTime);
public const string QSBStartLift = nameof(QSBStartLift);
public const string QSBGeyserState = nameof(QSBGeyserState);
public const string QSBOrbSlot = nameof(QSBOrbSlot);
public const string QSBOrbUser = nameof(QSBOrbUser);
public const string QSBConversation = nameof(QSBConversation);
public const string QSBConversationStartEnd = nameof(QSBConversationStartEnd);
public const string QSBChangeAnimType = nameof(QSBChangeAnimType);
public const string QSBPlayerInformation = nameof(QSBPlayerInformation);
public const string QSBRevealFact = nameof(QSBRevealFact);
public const string QSBSocketStateChange = nameof(QSBSocketStateChange);
public const string QSBMultiStateChange = nameof(QSBMultiStateChange);
public const string QSBQuantumShuffle = nameof(QSBQuantumShuffle);
public const string QSBQuantumAuthority = nameof(QSBQuantumAuthority);
public const string QSBMoonStateChange = nameof(QSBMoonStateChange);
public const string QSBIdentifyFrequency = nameof(QSBIdentifyFrequency);
public const string QSBIdentifySignal = nameof(QSBIdentifySignal);
public const string QSBTextTranslated = nameof(QSBTextTranslated);
public const string QSBEnterShrine = nameof(QSBEnterShrine);
public const string QSBExitShrine = nameof(QSBExitShrine);
public const string QSBPlayerEntangle = nameof(QSBPlayerEntangle);
public const string QSBDropItem = nameof(QSBDropItem);
public const string QSBSocketItem = nameof(QSBSocketItem);
public const string QSBMoveToCarry = nameof(QSBMoveToCarry);
public const string QSBStartStatue = nameof(QSBStartStatue);
public const string QSBPlayerKick = nameof(QSBPlayerKick);
public const string QSBEnterPlatform = nameof(QSBEnterPlatform);
public const string QSBExitPlatform = nameof(QSBExitPlatform);
public const string QSBCampfireState = nameof(QSBCampfireState);
public const string QSBMarshmallowEvent = nameof(QSBMarshmallowEvent);
public const string QSBAnimTrigger = nameof(QSBAnimTrigger);
public const string QSBEnterNonNomaiHeadZone = nameof(QSBEnterNonNomaiHeadZone);
public const string QSBExitNonNomaiHeadZone = nameof(QSBExitNonNomaiHeadZone);
public const string QSBNpcAnimEvent = nameof(QSBNpcAnimEvent);
public const string QSBHatchState = nameof(QSBHatchState);
public const string QSBEnableFunnel = nameof(QSBEnableFunnel);
public const string QSBHullImpact = nameof(QSBHullImpact);
public const string QSBHullDamaged = nameof(QSBHullDamaged);
public const string QSBHullChangeIntegrity = nameof(QSBHullChangeIntegrity);
public const string QSBHullRepaired = nameof(QSBHullRepaired);
public const string QSBHullRepairTick = nameof(QSBHullRepairTick);
public const string QSBComponentDamaged = nameof(QSBComponentDamaged);
public const string QSBComponentRepaired = nameof(QSBComponentRepaired);
public const string QSBComponentRepairTick = nameof(QSBComponentRepairTick);
public const string QSBPlayerRespawn = nameof(QSBPlayerRespawn);
public const string QSBProbeEvent = nameof(QSBProbeEvent);
public const string QSBProbeStartRetrieve = nameof(QSBProbeStartRetrieve);
public const string QSBRetrieveProbe = nameof(QSBRetrieveProbe);
public const string QSBPlayerRetrieveProbe = nameof(QSBPlayerRetrieveProbe);
public const string QSBLaunchProbe = nameof(QSBLaunchProbe);
public const string QSBPlayerLaunchProbe = nameof(QSBPlayerLaunchProbe);
public const string QSBEndLoop = nameof(QSBEndLoop);
public const string QSBStartLoop = nameof(QSBStartLoop);
public const string QSBServerState = nameof(QSBServerState);
public const string QSBClientState = nameof(QSBClientState);
public const string QSBDebugEvent = nameof(QSBDebugEvent);
public const string QSBEnterNomaiHeadZone = nameof(QSBEnterNomaiHeadZone);
public const string QSBExitNomaiHeadZone = nameof(QSBExitNomaiHeadZone);
public const string QSBEnterSatelliteCamera = nameof(QSBEnterSatelliteCamera);
public const string QSBExitSatelliteCamera = nameof(QSBExitSatelliteCamera);
public const string QSBSatelliteSnapshot = nameof(QSBSatelliteSnapshot);
public const string QSBAnglerChangeState = nameof(QSBAnglerChangeState);
public const string QSBMeteorPreLaunch = nameof(QSBMeteorPreLaunch);
public const string QSBMeteorLaunch = nameof(QSBMeteorLaunch);
public const string QSBMeteorSpecialImpact = nameof(QSBMeteorSpecialImpact);
public const string QSBFragmentDamage = nameof(QSBFragmentDamage);
public const string QSBFragmentResync = nameof(QSBFragmentResync);
public const string QSBLearnLaunchCodes = nameof(QSBLearnLaunchCodes);
public const string QSBSatelliteRepairTick = nameof(QSBSatelliteRepairTick);
public const string QSBSatelliteRepaired = nameof(QSBSatelliteRepairTick);
public const string QSBAuthorityQueue = nameof(QSBAuthorityQueue);
public const string QSBJellyfishRising = nameof(QSBJellyfishRising);
public const string QSBTornadoFormState = nameof(QSBTornadoFormState);
public const string QSBRequestGameDetails = nameof(QSBRequestGameDetails);
public const string QSBGameDetails = nameof(QSBGameDetails);
}
}