quantum-space-buddies/QSB
JohnCorby 3674341daf fuck
2021-12-12 06:38:08 -08:00
..
Anglerfish fix transform syncs that depended on ObjectId 2021-12-11 22:29:48 -08:00
Animation use ObjectId instead 2021-12-11 21:57:23 -08:00
AssetBundles use prefab template to make network objects 2021-12-04 17:47:54 -08:00
AuthoritySync cleanup 2021-12-07 15:56:08 +00:00
CampfireSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ClientServerStateSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
ConversationSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
DeathSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
EchoesOfTheEye set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ElevatorSync Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
Events Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
GeyserSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Inputs removed logs 2021-12-11 11:47:07 +00:00
Instruments
ItemSync Update SocketItemEvent.cs 2021-12-12 14:18:20 +00:00
JellyfishSync fix transform syncs that depended on ObjectId 2021-12-11 22:29:48 -08:00
LogSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Menus fix NRE in initpausemenus 2021-12-12 10:47:59 +00:00
Messaging cleanup 2021-12-07 15:56:08 +00:00
MeteorSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
OrbSync Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
Patches Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
Player Update PlayerEntanglementWatcher.cs 2021-12-12 10:49:21 +00:00
PoolSync
QuantumSync use ObjectId instead 2021-12-11 21:57:23 -08:00
RespawnSync fix errors in statue and respawn managers 2021-12-05 14:06:15 +00:00
RoastingSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SatelliteSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SaveSync/Events reset game save 2021-12-12 10:34:55 +00:00
SectorSync Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
ShipSync fixed OccasionalTransformSync NRE 2021-12-12 03:14:00 -08:00
StatueSync removed logs 2021-12-11 11:47:07 +00:00
Syncs stuffz 2021-12-12 10:03:33 +00:00
TimeSync help 2021-12-11 20:06:02 +00:00
Tools Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
TornadoSync fuck 2021-12-12 06:38:08 -08:00
Utility Merge branch 'dev' into new-save-sync 2021-12-12 00:01:05 +00:00
WorldSync make GetWorldFromId work 2021-12-11 22:05:31 -08:00
ZeroGCaveSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
debugsettings.json dont draw lines 2021-12-05 23:33:24 +00:00
default-config.json
manifest.json
QSB.csproj boinky 2021-12-05 02:48:01 -08:00
QSBCore.cs Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
QSBNetworkManager.cs better RemoveWorldObjects 2021-12-11 22:00:21 -08:00
QSBSceneManager.cs